Player Matchup

Arachne
Arachne
 
Arachne
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Damian_Exists
Hera
Level 28
God Stats
2W - 2L
1,415 SR
Queue Stats
23W - 29L
1,398 Elo+
Party 1
Anhur
Anhur
Maxinator5000
Anhur
Level 99
God Stats
10W - 8L
1,503 SR
Queue Stats
413W - 389L
1,436 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WindWalkerPRO11
Kumbhakarna
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 69L
1,275 Elo+
Party 3
King Arthur
King Arthur
Xgaming320
King Arthur
Level 70
God Stats
1W - 2L
1,189 SR
Queue Stats
22W - 31L
1,346 Elo+
Party 1
Team Averages
Level 62
1,421 SR
1,391 Elo+

VS

Team Averages
Level 73
1,440 SR
1,370 Elo+
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EL_CORINGA_10
Thanatos
Level 60
God Stats
7W - 8L
1,568 SR
Queue Stats
224W - 268L
1,325 Elo+
Party 2
Neith
Neith
NeBliNaQuaMtuM
Neith
Level 103
God Stats
11W - 17L
1,754 SR
Queue Stats
146W - 172L
1,378 Elo+
Party 2
Vamana
Vamana
TURBOCRYSTAL
Vamana
Level 66
God Stats
0W - 1L
1,097 SR
Queue Stats
111W - 152L
1,355 Elo+
Party 2
Chernobog
Chernobog
el_wn_con_lag
Chernobog
Level 48
God Stats
11W - 15L
1,280 SR
Queue Stats
66W - 104L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
14 / 3 / 4
12,584
599
18,070
18,034
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 2
10,790
514
8,338
5,848
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 6 / 6
11,560
550
11,911
17,555
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
WindWalkerPRO11
Kumbhakarna
14
4 / 2 / 8
10,098
481
6,303
14,377
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Xgaming320
King Arthur
19
3 / 1 / 1
12,106
576
8,242
13,254
9,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 5 / 5
8,876
423
8,698
19,714
20,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
EL_CORINGA_10
Thanatos
13
4 / 6 / 3
8,764
417
9,190
14,413
5,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 4
9,873
470
11,024
12,465
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
17
1 / 3 / 1
9,883
471
5,670
11,681
12,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
el_wn_con_lag
Chernobog
14
2 / 8 / 6
8,639
411
6,853
16,152
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
24
Kills
12
12
Deaths
25
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
3
4
5.33
L
Sobek
 
Sobek
4
5
5
1.3
W
0
0
2
1
L
Thanatos
EL_CORINGA_10
Thanatos
4
6
3
0.92
W
3
6
6
1
L
1
3
4
1
L
Vamana
1
3
1
0.5
W
Kumbhakarna
WindWalkerPRO11
Kumbhakarna
4
2
8
4
W
King Arthur
Xgaming320
King Arthur
3
1
1
3.5
L
Chernobog
el_wn_con_lag
Chernobog
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,864
Damage
41,435
69,068
Taken
74,425
41,251
Mitigated
48,102
20,202
Healing
27,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,070
12,424
0
5,384
18,034
10,682
0
2,105
15,929
0
87,806
L
Sobek
 
Sobek
8,698
897
1,629
6,271
19,714
20,546
318
3,745
15,879
36,234
0
W
8,338
1,775
0
1,446
5,848
2,137
2,183
28
5,820
77,128
0
L
Thanatos
EL_CORINGA_10
Thanatos
9,190
2,054
573
8,056
14,413
5,191
177
2,873
11,470
0
43,737
W
11,911
7,232
0
6,873
17,555
6,682
2,892
3,716
13,839
0
87,698
L
11,024
4,102
964
4,220
12,465
4,543
1,105
2,910
9,425
0
73,772
L
Vamana
5,670
2,261
621
3,034
11,681
12,535
872
2,343
9,282
1,819
75,637
W
Kumbhakarna
WindWalkerPRO11
Kumbhakarna
6,303
1,323
0
1,652
14,377
12,441
492
2,725
11,652
13,348
0
W
King Arthur
Xgaming320
King Arthur
8,242
733
0
4,847
13,254
9,309
951
560
12,694
0
79,230
L
Chernobog
el_wn_con_lag
Chernobog
6,853
3,686
405
2,177
16,152
5,287
849
2,384
13,728
0
40,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
46,035
581
Minions Killed
492
0
Camps Cleared
0
2,025,863
Distance Traveled
1,927,208
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,584
599
106
5
0
468,239
0
L
Sobek
8,876
423
48
2
0
402,303
3
W
Hera
10,790
514
146
7
0
430,493
0
L
Thanatos
8,764
417
75
4
0
439,662
0
W
Anhur
11,560
550
154
7
0
301,659
0
L
Neith
9,873
470
152
7
0
380,424
4
L
Vamana
9,883
471
147
7
0
375,950
2
W
Kumbhakarna
10,098
481
8
0
0
383,657
0
W
King Arthur
12,106
576
167
8
0
441,815
2
L
Chernobog
8,639
411
70
3
0
328,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role