Player Matchup

Bacchus
Bacchus
Aaronelzorro64
Bacchus
Level 29
God Stats
8W - 4L
1,664 SR
Queue Stats
191W - 246L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
LittleAku
Amaterasu
Level 28
God Stats
10W - 9L
1,713 SR
Queue Stats
132W - 152L
1,388 Elo+
Party 1
Xbalanque
Xbalanque
Rionkl
Xbalanque
Level 14
God Stats
0W - 2L
1,827 SR
Queue Stats
4W - 12L
1,399 Elo+
Solo
Hera
Hera
TrickyBriganti
Hera
Level 29
God Stats
94W - 101L
1,542 SR
Queue Stats
155W - 206L
1,461 Elo+
Solo
Danzaburou
Danzaburou
elcliment
Danzaburou
Level 9
God Stats
13W - 14L
1,439 SR
Queue Stats
127W - 109L
1,592 Elo+
Solo
Team Averages
Level 22
1,637 SR
1,443 Elo+

VS

Team Averages
Level 40
1,553 SR
1,659 Elo+
Ymir
Ymir
EnderDX51
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Peкe
Anhur
Level 159
God Stats
16W - 9L
1,562 SR
Queue Stats
178W - 123L
1,634 Elo+
Party 2
Susano
Susano
Susäno
Susano
Level 7
God Stats
6W - 1L
1,704 SR
Queue Stats
20W - 6L
1,850 Elo+
Party 2
Tiamat
Tiamat
djlilyak
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
lolitajf3
Erlang Shen
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 9L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,438
388
1,157
7,104
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
LittleAku
Amaterasu
5
0 / 5 / 1
4,816
344
1,770
6,123
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Xbalanque
Rionkl
Xbalanque
8
3 / 9 / 1
5,984
427
5,813
11,493
2,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 9 / 0
7,817
558
6,720
9,487
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
elcliment
Danzaburou
12
7 / 8 / 2
7,894
564
7,676
14,184
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 7
6,157
440
944
7,023
3,524
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Peкe
Anhur
16
7 / 2 / 5
9,486
678
11,639
9,410
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Susäno
Susano
15
14 / 3 / 2
9,254
661
14,900
11,535
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
djlilyak
Tiamat
6
0 / 8 / 2
5,282
377
990
6,751
2,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
lolitajf3
Erlang Shen
16
14 / 0 / 2
9,791
699
11,636
10,857
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
16
Kills
36
36
Deaths
16
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ymir
1
3
7
1.5
L
Amaterasu
LittleAku
Amaterasu
0
5
1
0.1
W
Anhur
Peкe
Anhur
7
2
5
4.75
L
Xbalanque
Rionkl
Xbalanque
3
9
1
0.39
W
Susano
Susäno
Susano
14
3
2
5
L
6
9
0
0.67
W
Tiamat
djlilyak
Tiamat
0
8
2
0.13
L
Danzaburou
elcliment
Danzaburou
7
8
2
1
W
Erlang Shen
lolitajf3
Erlang Shen
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
40,109
48,391
Taken
45,576
16,486
Mitigated
18,860
6,386
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,157
146
0
1,035
7,104
3,245
0
6
7,098
11,614
0
W
Ymir
944
216
0
708
7,023
3,524
34
1,960
4,995
10,561
0
L
Amaterasu
LittleAku
Amaterasu
1,770
1,027
135
1,655
6,123
3,023
0
0
6,123
0
5,902
W
Anhur
Peкe
Anhur
11,639
6,313
0
5,402
9,410
3,001
633
1,420
7,956
0
73,285
L
Xbalanque
Rionkl
Xbalanque
5,813
3,499
0
499
11,493
2,005
306
577
10,916
130
18,919
W
Susano
Susäno
Susano
14,900
6,023
0
2,955
11,535
4,452
0
537
10,755
0
53,006
L
6,720
2,060
0
995
9,487
1,865
606
973
8,514
32,026
0
W
Tiamat
djlilyak
Tiamat
990
307
0
288
6,751
2,032
724
1,774
4,796
3,385
0
L
Danzaburou
elcliment
Danzaburou
7,676
3,507
0
2,067
14,184
6,348
0
378
13,806
0
37,194
W
Erlang Shen
lolitajf3
Erlang Shen
11,636
6,324
0
2,954
10,857
5,851
0
1,816
8,894
0
71,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
39,970
184
Minions Killed
381
0
Camps Cleared
0
1,056,562
Distance Traveled
1,374,155
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,438
388
20
1
0
221,823
0
W
Ymir
6,157
440
16
1
0
309,206
2
L
Amaterasu
4,816
344
10
1
0
167,500
2
W
Anhur
9,486
678
125
9
0
257,485
1
L
Xbalanque
5,984
427
38
3
0
215,348
1
W
Susano
9,254
661
101
7
0
280,793
0
L
Hera
7,817
558
43
3
0
207,481
1
W
Tiamat
5,282
377
11
1
0
186,781
1
L
Danzaburou
7,894
564
73
5
0
244,410
1
W
Erlang Shen
9,791
699
128
9
0
339,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role