Player Matchup

Merlin
Merlin
AzaIea
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,684 Elo+
Party 2
Ganesha
Ganesha
Kitoyuri
Ganesha
Level 124
God Stats
1W - 0L
1,786 SR
Queue Stats
20W - 8L
1,743 Elo+
Party 2
Nike
Nike
Yerkóxmaul
Nike
Level 126
God Stats
1W - 0L
1,790 SR
Queue Stats
17W - 5L
1,710 Elo+
Party 2
Izanami
Izanami
dragonsitter
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
taterhole
Tyr
Level 102
God Stats
2W - 0L
1,770 SR
Queue Stats
16W - 4L
1,743 Elo+
Party 2
Team Averages
Level 81
1,669 SR
1,676 Elo+

VS

Team Averages
Level 67
1,491 SR
1,460 Elo+
Sun Wukong
Sun Wukong
ABangGang
Sun Wukong
Level 96
God Stats
2W - 4L
1,617 SR
Queue Stats
171W - 165L
1,585 Elo+
Party 1
Sobek
Sobek
AllegedZombie
Sobek
Level 53
God Stats
0W - 3L
1,680 SR
Queue Stats
41W - 49L
1,412 Elo+
Party 1
Nemesis
Nemesis
Orangeric
Nemesis
Level 63
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Danzaburou
Danzaburou
Zavazula
Danzaburou
Level 99
God Stats
0W - 2L
1,169 SR
Queue Stats
148W - 143L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
kaine14
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzaIea
Merlin
16
8 / 4 / 13
10,867
906
22,011
9,856
5,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Kitoyuri
Ganesha
16
0 / 2 / 28
10,576
881
7,776
14,141
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 3 / 16
11,269
939
16,537
13,930
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
dragonsitter
Izanami
18
9 / 2 / 17
11,624
969
13,072
13,198
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 1 / 16
11,905
992
10,082
10,715
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ABangGang
Sun Wukong
17
7 / 5 / 3
10,817
901
13,139
17,382
8,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 5 / 2
7,198
600
2,866
16,467
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Orangeric
Nemesis
14
2 / 7 / 5
8,503
709
5,791
13,328
5,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Zavazula
Danzaburou
15
2 / 8 / 4
9,560
797
10,868
19,111
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
kaine14
Kukulkan
12
1 / 9 / 3
7,672
639
7,877
10,543
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
29
34
Kills
12
12
Deaths
34
90
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ABangGang
Sun Wukong
7
5
3
1.7
L
0
5
2
0.2
W
Merlin
AzaIea
Merlin
8
4
13
3.63
W
Ganesha
Kitoyuri
Ganesha
0
2
28
7
L
Nemesis
Orangeric
Nemesis
2
7
5
0.64
W
8
3
16
5.33
L
Danzaburou
Zavazula
Danzaburou
2
8
4
0.5
W
Izanami
dragonsitter
Izanami
9
2
17
8.75
L
Kukulkan
kaine14
Kukulkan
1
9
3
0.28
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,478
Damage
40,541
61,840
Taken
76,831
48,190
Mitigated
36,814
15,062
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ABangGang
Sun Wukong
13,139
2,460
0
2,264
17,382
8,911
0
5,491
11,715
0
38,330
L
2,866
95
111
1,844
16,467
12,871
0
8,514
7,851
4,980
0
W
Merlin
AzaIea
Merlin
22,011
1,307
413
1,113
9,856
5,050
227
1,196
8,552
43,890
0
W
Ganesha
Kitoyuri
Ganesha
7,776
843
0
1,637
14,141
16,274
270
3,016
9,081
15,629
0
L
Nemesis
Orangeric
Nemesis
5,791
2,099
0
892
13,328
5,268
0
4,511
8,742
0
16,595
W
16,537
1,577
0
3,820
13,930
9,307
520
3,310
10,322
4,862
37,434
L
Danzaburou
Zavazula
Danzaburou
10,868
4,578
0
1,153
19,111
6,277
0
8,137
10,949
0
31,867
W
Izanami
dragonsitter
Izanami
13,072
9,995
0
4,844
13,198
6,760
6,100
842
12,294
0
61,966
L
Kukulkan
kaine14
Kukulkan
7,877
731
0
31
10,543
3,487
0
5,148
5,345
17,254
0
W
10,082
1,535
0
3,235
10,715
10,799
729
1,923
8,682
0
26,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,241
Gold Earned
43,750
314
Minions Killed
201
12
Camps Cleared
5
1,172,982
Distance Traveled
1,001,010
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,817
901
70
6
2
229,103
2
L
Sobek
7,198
600
12
1
0
216,428
0
W
Merlin
10,867
906
67
6
2
215,253
2
W
Ganesha
10,576
881
1
0
0
226,296
2
L
Nemesis
8,503
709
35
3
2
215,931
3
W
Nike
11,269
939
74
6
2
252,046
1
L
Danzaburou
9,560
797
62
5
1
188,748
0
W
Izanami
11,624
969
129
11
4
209,884
0
L
Kukulkan
7,672
639
22
2
0
150,800
0
W
Tyr
11,905
992
43
4
4
269,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role