Player Matchup

Fenrir
Fenrir
Quezie
Fenrir
Level 120
God Stats
2W - 1L
1,513 SR
Queue Stats
70W - 79L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
SMzp
Guan Yu
Level 78
God Stats
9W - 3L
1,854 SR
Queue Stats
294W - 156L
1,650 Elo+
Solo
Tiamat
Tiamat
Wakaba Azusa
Tiamat
Level 107
God Stats
13W - 9L
1,724 SR
Queue Stats
86W - 100L
1,563 Elo+
Party 2
Team Averages
Level 102
1,697 SR
1,592 Elo+

VS

Team Averages
Level 115
1,703 SR
1,682 Elo+
Tiamat
Tiamat
Skrubology
Tiamat
Level 119
God Stats
7W - 4L
1,737 SR
Queue Stats
136W - 84L
1,702 Elo+
Party 1
Cernunnos
Cernunnos
apottedplant3
Cernunnos
Level 109
God Stats
3W - 1L
1,787 SR
Queue Stats
66W - 34L
1,759 Elo+
Party 1
Ymir
Ymir
pato80364
Ymir
Level 117
God Stats
2W - 2L
1,584 SR
Queue Stats
147W - 195L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Quezie
Fenrir
15
11 / 5 / 7
12,824
754
14,766
16,821
9,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
SMzp
Guan Yu
16
6 / 3 / 8
11,934
702
13,162
16,501
17,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
1 / 5 / 14
11,069
651
12,487
14,814
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Skrubology
Tiamat
16
8 / 5 / 5
12,688
746
19,998
14,996
9,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
apottedplant3
Cernunnos
14
2 / 7 / 4
10,947
644
10,684
12,560
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
14
3 / 6 / 7
11,975
704
7,071
18,754
16,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
13
13
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Quezie
Fenrir
11
5
7
2.9
W
Guan Yu
SMzp
Guan Yu
6
3
8
3.33
L
Tiamat
Skrubology
Tiamat
8
5
5
2.1
W
Tiamat
1
5
14
1.6
L
Cernunnos
apottedplant3
Cernunnos
2
7
4
0.57
L
Ymir
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,415
Damage
37,753
48,136
Taken
46,310
36,141
Mitigated
29,868
15,144
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Quezie
Fenrir
14,766
3,214
0
1,511
16,821
9,641
672
7,681
8,879
0
38,978
W
Guan Yu
SMzp
Guan Yu
13,162
2,212
3,958
5,303
16,501
17,066
1,099
8,494
7,525
0
42,484
L
Tiamat
Skrubology
Tiamat
19,998
2,032
0
3,697
14,996
9,729
0
3,913
11,083
49,474
0
W
Tiamat
12,487
1,441
293
4,079
14,814
9,434
1,496
10,339
4,158
67,096
0
L
Cernunnos
apottedplant3
Cernunnos
10,684
5,917
0
1,903
12,560
3,744
33
2,886
9,674
0
48,511
L
Ymir
7,071
1,025
0
236
18,754
16,395
50
5,994
12,760
28,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
35,610
214
Minions Killed
210
0
Camps Cleared
0
939,970
Distance Traveled
872,906
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,824
754
53
3
0
322,240
2
W
Guan Yu
11,934
702
52
3
0
328,257
3
L
Tiamat
12,688
746
81
5
0
309,617
2
W
Tiamat
11,069
651
109
6
0
289,473
0
L
Cernunnos
10,947
644
86
5
0
279,134
2
L
Ymir
11,975
704
43
3
0
284,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role