Player Matchup

Anhur
Anhur
Felixzdabest
Anhur
Level 115
God Stats
2W - 0L
1,764 SR
Queue Stats
119W - 101L
1,583 Elo+
Party 1
Ra
Ra
ti-toine_killer
Ra
Level 99
God Stats
5W - 2L
1,586 SR
Queue Stats
32W - 23L
1,602 Elo+
Party 1
Hercules
Hercules
will_king96
Hercules
Level 127
God Stats
6W - 8L
1,551 SR
Queue Stats
137W - 119L
1,584 Elo+
Party 1
Team Averages
Level 114
1,633 SR
1,590 Elo+

VS

Team Averages
Level 64
1,710 SR
1,499 Elo+
Izanami
Izanami
KARMA CHARGED
Izanami
Level 8
God Stats
3W - 2L
1,752 SR
Queue Stats
10W - 10L
1,540 Elo+
Solo
Cabrakan
Cabrakan
Reign0vDarkness
Cabrakan
Level 158
God Stats
20W - 15L
1,636 SR
Queue Stats
127W - 121L
1,538 Elo+
Solo
Discordia
Discordia
josee2236
Discordia
Level 25
God Stats
3W - 3L
1,741 SR
Queue Stats
26W - 35L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 7
8,580
780
8,047
10,086
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 9
7,920
720
5,689
3,727
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
will_king96
Hercules
11
4 / 1 / 9
7,990
726
7,008
9,054
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 4 / 1
7,951
723
7,680
6,917
2,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
10
1 / 5 / 0
7,730
703
4,727
11,936
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Discordia
josee2236
Discordia
10
0 / 4 / 1
6,639
604
5,305
6,818
2,196
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Izanami
2
4
1
0.63
L
Cabrakan
1
5
0
0.2
L
Discordia
josee2236
Discordia
0
4
1
0.13
W
3
0
9
7.5
W
Hercules
will_king96
Hercules
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
17,712
22,867
Taken
25,671
11,192
Mitigated
13,607
10,143
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,047
4,212
0
1,705
10,086
3,434
0
5,188
4,898
0
27,059
L
Izanami
7,680
4,868
0
1,043
6,917
2,215
0
298
6,517
0
55,609
L
Cabrakan
4,727
474
19
2,544
11,936
9,196
0
3,118
8,130
11,903
0
L
Discordia
josee2236
Discordia
5,305
648
0
1,504
6,818
2,196
154
1,673
4,786
16,315
0
W
5,689
211
2,376
2,228
3,727
1,190
0
1,680
2,047
28,356
0
W
Hercules
will_king96
Hercules
7,008
1,232
0
3,834
9,054
6,568
0
3,270
5,784
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
22,320
114
Minions Killed
133
0
Camps Cleared
0
605,704
Distance Traveled
602,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,580
780
49
4
0
186,333
3
L
Izanami
7,951
723
103
9
0
187,949
1
L
Cabrakan
7,730
703
15
1
0
196,975
3
L
Discordia
6,639
604
15
1
0
217,378
0
W
Ra
7,920
720
51
5
0
187,896
2
W
Hercules
7,990
726
14
1
0
231,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role