Player Matchup

Ymir
Ymir
Dehakera
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gustavo495
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
P4IINNATO
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PageDownG
Cupid
Level 116
God Stats
4W - 1L
1,447 SR
Queue Stats
45W - 33L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Sangatth
Gilgamesh
Level 84
God Stats
11W - 2L
1,579 SR
Queue Stats
46W - 46L
1,453 Elo+
Party 1
Team Averages
Level 109
1,505 SR
1,499 Elo+

VS

Team Averages
Level 71
1,519 SR
1,503 Elo+
Thor
Thor
Claw_Juampi
Thor
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 79L
1,547 Elo+
Party 2
Xing Tian
Xing Tian
DeathZ7108
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 129L
1,434 Elo+
Solo
Chaac
Chaac
ElRicardoFord
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,500 Elo+
Party 2
Tiamat
Tiamat
Koohn1
Tiamat
Level 127
God Stats
33W - 26L
1,596 SR
Queue Stats
60W - 55L
1,523 Elo+
Solo
Cupid
Cupid
pedrowm3
Cupid
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 158L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 1 / 4
5,344
534
3,789
7,424
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
12
1 / 1 / 1
6,552
655
5,605
8,849
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
P4IINNATO
He Bo
10
1 / 1 / 1
5,457
546
1,770
3,975
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
PageDownG
Cupid
10
3 / 1 / 2
5,715
572
4,302
4,530
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sangatth
Gilgamesh
11
4 / 0 / 4
6,106
611
4,154
5,694
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,350
535
1,650
5,863
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
DeathZ7108
Xing Tian
7
1 / 4 / 1
4,791
479
1,640
8,301
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 0
6,391
639
6,229
7,593
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Koohn1
Tiamat
10
0 / 2 / 1
5,767
577
3,888
4,627
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
pedrowm3
Cupid
9
1 / 3 / 1
5,146
515
3,167
6,483
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Xing Tian
DeathZ7108
Xing Tian
1
4
1
0.38
W
Ymir
2
1
4
4
L
1
0
0
1
W
Chaac
1
1
1
1.5
L
Tiamat
Koohn1
Tiamat
0
2
1
0.25
W
He Bo
P4IINNATO
He Bo
1
1
1
1.5
W
Cupid
PageDownG
Cupid
3
1
2
4
W
Gilgamesh
Sangatth
Gilgamesh
4
0
4
6
L
Cupid
pedrowm3
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
16,574
30,472
Taken
32,867
11,423
Mitigated
12,635
12,766
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,650
493
0
334
5,863
1,905
0
1,250
4,613
0
25,749
L
Xing Tian
DeathZ7108
Xing Tian
1,640
218
0
1,498
8,301
3,412
0
828
7,473
12,210
0
W
Ymir
3,789
1,252
0
2,612
7,424
3,185
0
1,210
6,158
14,516
0
L
6,229
2,482
0
3,888
7,593
3,439
0
0
7,593
0
41,387
W
Chaac
5,605
1,877
0
4,593
8,849
3,629
0
0
8,849
0
41,465
L
Tiamat
Koohn1
Tiamat
3,888
295
0
1,598
4,627
2,196
0
1,317
3,310
31,290
0
W
He Bo
P4IINNATO
He Bo
1,770
273
0
930
3,975
1,105
0
2,071
1,714
23,542
0
W
Cupid
PageDownG
Cupid
4,302
2,262
164
1,783
4,530
1,315
243
759
3,759
0
21,545
W
Gilgamesh
Sangatth
Gilgamesh
4,154
1,332
0
2,684
5,694
2,189
0
1,125
4,464
0
32,601
L
Cupid
pedrowm3
Cupid
3,167
1,236
39
2,511
6,483
1,683
0
2,164
4,319
0
25,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
27,445
297
Minions Killed
293
0
Camps Cleared
0
1,043,180
Distance Traveled
1,002,141
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,350
535
63
6
0
216,992
1
L
Xing Tian
4,791
479
23
2
0
198,860
0
W
Ymir
5,344
534
20
2
0
215,465
6
L
Chaac
6,391
639
91
9
0
214,645
1
W
Chaac
6,552
655
107
11
0
204,422
3
L
Tiamat
5,767
577
72
7
0
190,841
3
W
He Bo
5,457
546
58
6
0
205,776
0
W
Cupid
5,715
572
46
5
0
188,288
0
W
Gilgamesh
6,106
611
66
7
0
229,229
2
L
Cupid
5,146
515
44
4
0
180,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role