Player Matchup

Bellona
Bellona
GroveStreetCSC
Bellona
Level 81
God Stats
1W - 4L
1,197 SR
Queue Stats
29W - 34L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Little KingM
Tsukuyomi
Level 120
God Stats
11W - 16L
1,533 SR
Queue Stats
249W - 224L
1,498 Elo+
Party 2
Cerberus
Cerberus
NOTW Assassins
Cerberus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 168L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
andreu_kyoku
Nu Wa
Level 123
God Stats
18W - 14L
1,735 SR
Queue Stats
289W - 300L
1,483 Elo+
Solo
Anhur
Anhur
diegomaster9
Anhur
Level 138
God Stats
7W - 7L
1,845 SR
Queue Stats
262W - 261L
1,652 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,505 Elo+

VS

Team Averages
Level 107
1,522 SR
1,487 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FrostMnt
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Kaiseeer_
Cabrakan
Level 109
God Stats
21W - 16L
1,517 SR
Queue Stats
559W - 550L
1,513 Elo+
Solo
Scylla
Scylla
aQuA_Phekki
Scylla
Level 87
God Stats
8W - 10L
1,595 SR
Queue Stats
203W - 204L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
9,243
514
7,352
10,480
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Little KingM
Tsukuyomi
18
8 / 2 / 7
11,493
639
11,109
12,068
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
2 / 3 / 6
9,148
508
6,816
13,943
7,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 7
11,081
616
11,558
5,189
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 0 / 3
12,371
687
14,120
9,113
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 7 / 2
8,640
480
10,170
21,056
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
 
Medusa
11
1 / 7 / 0
7,278
404
3,440
13,557
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 1
8,488
472
9,912
17,956
17,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Kaiseeer_
Cabrakan
10
3 / 3 / 1
7,508
417
4,063
9,520
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
15
0 / 7 / 2
8,546
475
1,023
10,997
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
30
Kills
10
10
Deaths
30
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
7
2
0.57
L
Medusa
 
Medusa
1
7
0
0.14
L
3
6
1
0.58
W
3
3
5
1.83
L
Cabrakan
Kaiseeer_
Cabrakan
3
3
1
1.17
W
Tsukuyomi
Little KingM
Tsukuyomi
8
2
7
5.75
W
Cerberus
2
3
6
1.67
L
Scylla
0
7
2
0.14
W
9
2
7
6.25
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,955
Damage
28,608
50,793
Taken
73,086
25,678
Mitigated
39,084
16,478
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,170
2,936
306
8,902
21,056
9,174
0
6,199
14,573
0
54,771
L
Medusa
 
Medusa
3,440
1,230
0
3,465
13,557
2,738
0
1,720
11,733
0
41,551
L
9,912
2,443
0
3,724
17,956
17,824
424
1,923
15,797
0
43,072
W
7,352
2,291
0
878
10,480
8,037
2,581
0
10,480
0
31,534
L
Cabrakan
Kaiseeer_
Cabrakan
4,063
519
0
2,836
9,520
6,608
0
3,636
5,710
32,194
0
W
Tsukuyomi
Little KingM
Tsukuyomi
11,109
3,201
0
4,696
12,068
4,950
105
1,040
11,028
0
72,471
W
Cerberus
6,816
744
0
5,616
13,943
7,407
1,748
2,987
10,880
48,796
0
L
Scylla
1,023
254
0
1,050
10,997
2,740
0
3,784
6,899
57,331
0
W
11,558
1,922
0
450
5,189
1,623
3,587
502
4,677
57,978
0
W
14,120
8,646
0
4,838
9,113
3,661
2,697
471
8,642
0
87,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,336
Gold Earned
40,460
571
Minions Killed
449
0
Camps Cleared
0
1,721,932
Distance Traveled
1,412,245
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,640
480
94
5
0
310,286
1
L
Medusa
7,278
404
73
4
0
267,577
5
L
Tyr
8,488
472
86
5
0
314,736
1
W
Bellona
9,243
514
63
4
0
359,133
1
L
Cabrakan
7,508
417
68
4
0
223,586
5
W
Tsukuyomi
11,493
639
124
7
0
402,944
2
W
Cerberus
9,148
508
114
6
0
330,023
3
L
Scylla
8,546
475
128
7
0
296,060
0
W
Nu Wa
11,081
616
106
6
0
333,777
5
W
Anhur
12,371
687
164
9
0
296,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role