Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
Fuffyfy
Vulcan
Gold II
Level 120
God Stats
6W - 6L
1,599 SR
Queue Stats
59W - 73L
1,551 MMR
Solo
Sobek
Sobek
Gold II
KoxMk79
Sobek
Gold II
Level 107
God Stats
29W - 20L
1,822 SR
Queue Stats
413W - 410L
1,604 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,640 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,631 SR
1,596 MMR
Arachne
Arachne
Gold III
Deadspell18
Arachne
Gold III
Level 148
God Stats
4W - 7L
1,629 SR
Queue Stats
175W - 208L
1,585 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Selselas
Sun Wukong
Platinum V
Level 127
God Stats
2W - 2L
1,627 SR
Queue Stats
238W - 257L
1,664 MMR
Solo
Chang'e
Chang'e
Bronze III
XxIceReaperxX
Chang'e
Bronze III
Level 147
God Stats
1W - 1L
1,638 SR
Queue Stats
16W - 18L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 2 / 10
13,922
733
14,311
14,290
8,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Fuffyfy
Vulcan
16
5 / 3 / 13
12,710
669
17,890
10,486
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
KoxMk79
Sobek
16
5 / 0 / 13
12,532
660
9,520
16,904
24,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AphroditeCu ChulainnPersephoneScylla

VS

Bans
AthenaBaron SamediThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deadspell18
Arachne
13
0 / 9 / 1
10,104
532
4,231
15,090
8,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Selselas
Sun Wukong
15
2 / 7 / 1
11,437
602
11,063
20,251
13,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
16
3 / 4 / 1
12,680
667
15,203
16,202
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
5
5
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
10
7.5
L
Arachne
Deadspell18
Arachne
0
9
1
0.06
W
Vulcan
Fuffyfy
Vulcan
5
3
13
3.83
W
Sobek
KoxMk79
Sobek
5
0
13
11.5
L
Sun Wukong
Selselas
Sun Wukong
2
7
1
0.36
L
Chang'e
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
30,497
41,680
Taken
51,543
38,297
Mitigated
27,550
9,725
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,311
2,342
0
470
14,290
8,970
1,555
5,001
9,289
0
73,987
L
Arachne
Deadspell18
Arachne
4,231
3,018
350
1,567
15,090
8,828
0
5,837
9,253
0
25,832
W
Vulcan
Fuffyfy
Vulcan
17,890
9,507
0
2,250
10,486
4,643
553
4,082
6,404
88,065
0
W
Sobek
KoxMk79
Sobek
9,520
581
0
7,005
16,904
24,684
817
6,190
10,714
29,234
0
L
Sun Wukong
Selselas
Sun Wukong
11,063
1,297
0
4,998
20,251
13,199
605
11,994
8,257
0
67,775
L
Chang'e
15,203
582
2,854
6,361
16,202
5,523
780
9,706
6,496
60,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
34,221
274
Minions Killed
216
0
Camps Cleared
0
1,092,743
Distance Traveled
1,002,641
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,922
733
97
5
0
385,462
3
L
Arachne
10,104
532
35
2
0
306,146
8
W
Vulcan
12,710
669
131
7
0
355,723
4
W
Sobek
12,532
660
46
2
0
351,558
0
L
Sun Wukong
11,437
602
84
4
0
332,843
2
L
Chang'e
12,680
667
97
5
0
363,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role