Player Matchup

Danzaburou
Danzaburou
Dragr0n
Danzaburou
Level 105
God Stats
8W - 8L
1,535 SR
Queue Stats
152W - 153L
1,544 Elo+
Party 1
Tiamat
Tiamat
GhostSquad94
Tiamat
Level 138
God Stats
1W - 0L
1,554 SR
Queue Stats
30W - 24L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
funkychicken89
Gilgamesh
Level 160
God Stats
4W - 2L
1,833 SR
Queue Stats
93W - 93L
1,653 Elo+
Party 1
Team Averages
Level 134
1,641 SR
1,630 Elo+

VS

Team Averages
Level 65
1,469 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Illy The Kidd
Gilgamesh
Level 89
God Stats
343W - 425L
1,407 SR
Queue Stats
476W - 581L
1,380 Elo+
Solo
Anhur
Anhur
LIQUIDxDREAMZ
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
T4CT1CAL
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragr0n
Danzaburou
16
5 / 5 / 8
13,702
721
14,334
13,266
5,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
16
5 / 9 / 7
12,902
679
18,778
16,310
10,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
funkychicken89
Gilgamesh
16
5 / 2 / 8
13,247
697
13,410
18,570
21,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Illy The Kidd
Gilgamesh
17
9 / 4 / 7
13,900
732
16,019
22,078
17,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 8 / 8
11,153
587
5,068
13,497
5,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
T4CT1CAL
Cthulhu
17
6 / 3 / 6
12,638
665
13,154
20,449
24,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
15
Kills
16
16
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dragr0n
Danzaburou
5
5
8
1.8
W
Tiamat
5
9
7
0.94
L
Gilgamesh
Illy The Kidd
Gilgamesh
9
4
7
3.13
L
1
8
8
0.63
L
Cthulhu
T4CT1CAL
Cthulhu
6
3
6
3
W
Gilgamesh
funkychicken89
Gilgamesh
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,522
Damage
34,241
48,146
Taken
56,024
37,971
Mitigated
48,360
10,730
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dragr0n
Danzaburou
14,334
7,361
0
2,747
13,266
5,922
766
5,041
8,225
0
65,639
W
Tiamat
18,778
2,432
0
3,528
16,310
10,812
601
3,189
13,121
72,377
0
L
Gilgamesh
Illy The Kidd
Gilgamesh
16,019
5,781
0
3,564
22,078
17,715
1,206
6,541
15,187
0
52,559
L
5,068
3,346
0
425
13,497
5,721
144
4,862
8,331
0
25,556
L
Cthulhu
T4CT1CAL
Cthulhu
13,154
672
528
720
20,449
24,924
301
6,481
13,577
44,000
0
W
Gilgamesh
funkychicken89
Gilgamesh
13,410
1,931
609
3,846
18,570
21,237
1,200
5,462
13,108
164
40,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
37,691
204
Minions Killed
145
0
Camps Cleared
0
1,026,019
Distance Traveled
1,004,991
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,702
721
71
4
0
318,135
4
W
Tiamat
12,902
679
106
6
0
327,877
2
L
Gilgamesh
13,900
732
44
2
0
353,156
1
L
Anhur
11,153
587
49
3
0
274,826
0
L
Cthulhu
12,638
665
52
3
0
377,009
0
W
Gilgamesh
13,247
697
27
1
0
380,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role