Player Matchup

Guan Yu
Guan Yu
Silver I
FTChuty
Guan Yu
Silver I
Level 78
God Stats
6W - 3L
1,699 SR
Queue Stats
121W - 135L
1,099 MMR
Solo
Anhur
Anhur
Bronze I
MattAckerman
Anhur
Bronze I
Level 109
God Stats
7W - 5L
1,535 SR
Queue Stats
26W - 33L
1,084 MMR
Solo
Set
Set
Gold V
ThiccArmadillo
Set
Gold V
Level 127
God Stats
5W - 6L
1,345 SR
Queue Stats
612W - 636L
1,102 MMR
Solo
Nu Wa
Nu Wa
Silver V
brajai
Nu Wa
Silver V
Level 128
God Stats
6W - 2L
1,266 SR
Queue Stats
35W - 38L
1,165 MMR
Solo
Cthulhu
Cthulhu
Bronze II
hammdiggity
Cthulhu
Bronze II
Level 67
God Stats
2W - 5L
1,340 SR
Queue Stats
146W - 179L
88 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,437 SR
908 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,584 SR
1,108 MMR
Sun Wukong
Sun Wukong
Bronze I
AndrewGalt
Sun Wukong
Bronze I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze I
MrBullGreen501
Xbalanque
Bronze I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 49L
555 MMR
Solo
Ganesha
Ganesha
Silver V
carcosa26711
Ganesha
Silver V
Level 33
God Stats
2W - 5L
1,757 SR
Queue Stats
3W - 12L
1,265 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
drukano3
Baron Samedi
Silver II
Level 89
God Stats
1W - 6L
1,575 SR
Queue Stats
263W - 261L
1,111 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
thegreatmaximus
Ao Kuang
Silver I
Level 117
God Stats
5W - 8L
1,586 SR
Queue Stats
228W - 249L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FTChuty
Guan Yu
20
5 / 0 / 6
13,948
558
13,274
25,534
30,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 4 / 7
12,945
518
13,171
21,045
8,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 6
14,402
576
17,366
20,349
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
brajai
Nu Wa
20
6 / 2 / 9
14,154
566
32,507
15,680
6,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
hammdiggity
Cthulhu
16
0 / 4 / 8
10,302
412
11,031
21,905
15,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ApolloTsukuyomiTiamatJanusCu Chulainn

VS

Bans
SobekAthenaKing ArthurNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndrewGalt
Sun Wukong
15
0 / 3 / 1
9,393
376
13,884
27,382
19,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
MrBullGreen501
Xbalanque
20
3 / 3 / 3
13,140
526
18,420
20,000
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
carcosa26711
Ganesha
16
1 / 2 / 5
10,761
430
8,400
27,003
30,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
drukano3
Baron Samedi
17
1 / 5 / 1
10,683
427
16,262
17,104
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
19
5 / 6 / 1
12,131
485
15,014
24,965
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
19
Kills
10
10
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndrewGalt
Sun Wukong
0
3
1
0.17
W
Guan Yu
FTChuty
Guan Yu
5
0
6
8
W
0
4
7
0.88
L
Xbalanque
MrBullGreen501
Xbalanque
3
3
3
1.5
W
8
0
6
11
W
Nu Wa
brajai
Nu Wa
6
2
9
5.25
L
Ganesha
carcosa26711
Ganesha
1
2
5
1.75
L
Baron Samedi
drukano3
Baron Samedi
1
5
1
0.3
W
Cthulhu
hammdiggity
Cthulhu
0
4
8
1
L
Ao Kuang
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,349
Damage
71,980
104,513
Taken
116,454
73,300
Mitigated
72,363
40,600
Healing
40,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndrewGalt
Sun Wukong
13,884
2,550
0
8,677
27,382
19,124
527
8,979
18,403
6,344
56,503
W
Guan Yu
FTChuty
Guan Yu
13,274
3,993
5,670
13,703
25,534
30,539
84
8,898
16,636
0
90,132
W
13,171
7,549
0
7,386
21,045
8,326
3,032
6,555
14,490
0
104,762
L
Xbalanque
MrBullGreen501
Xbalanque
18,420
10,880
0
10,966
20,000
6,973
0
7,122
12,878
0
115,963
W
17,366
7,456
0
4,797
20,349
12,100
1,731
8,077
12,272
0
148,164
W
Nu Wa
brajai
Nu Wa
32,507
7,489
256
4,826
15,680
6,873
1,238
9,141
6,539
109,848
0
L
Ganesha
carcosa26711
Ganesha
8,400
631
777
4,814
27,003
30,146
335
11,522
15,481
46,346
0
L
Baron Samedi
drukano3
Baron Samedi
16,262
451
2,333
4,894
17,104
7,164
252
9,472
7,632
94,221
0
W
Cthulhu
hammdiggity
Cthulhu
11,031
630
1,004
2,958
21,905
15,462
142
11,272
10,633
40,299
0
L
Ao Kuang
15,014
3,108
0
8,432
24,965
8,956
173
6,443
18,522
96,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
56,108
736
Minions Killed
611
0
Camps Cleared
0
2,493,619
Distance Traveled
2,292,477
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,393
376
102
4
0
429,747
4
W
Guan Yu
13,948
558
159
6
0
546,095
2
W
Anhur
12,945
518
158
6
0
458,929
14
L
Xbalanque
13,140
526
208
8
0
439,869
6
W
Set
14,402
576
178
7
0
524,230
9
W
Nu Wa
14,154
566
179
7
0
457,280
12
L
Ganesha
10,761
430
19
1
0
518,975
8
L
Baron Samedi
10,683
427
152
6
0
436,328
11
W
Cthulhu
10,302
412
62
2
0
507,085
6
L
Ao Kuang
12,131
485
130
5
0
467,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role