Player Matchup

Sol
Sol
Griffiths-Magic1
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 3
Bakasura
Bakasura
Jedussa
Bakasura
Level 121
God Stats
1W - 1L
1,541 SR
Queue Stats
126W - 131L
1,473 Elo+
Party 2
Apollo
Apollo
Rodential
Apollo
Level 64
God Stats
1W - 4L
1,289 SR
Queue Stats
130W - 148L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
TheChauffeur
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,708 Elo+
Solo
Odin
Odin
UndeadImpulse25
Odin
Level 129
God Stats
9W - 6L
1,761 SR
Queue Stats
365W - 379L
1,568 Elo+
Party 3
Team Averages
Level 111
1,518 SR
1,546 Elo+

VS

Team Averages
Level 94
1,452 SR
1,405 Elo+
Ra
Ra
RaRa31493
Ra
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
754W - 763L
1,482 Elo+
Solo
Freya
Freya
Rock Tart
Freya
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 1
Nemesis
Nemesis
Saikenya
Nemesis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,440 Elo+
Solo
Cerberus
Cerberus
balks13
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 43L
1,423 Elo+
Party 1
Hachiman
Hachiman
someguy79
Hachiman
Level 123
God Stats
1W - 1L
1,261 SR
Queue Stats
81W - 91L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 17
13,681
684
31,538
22,204
7,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Jedussa
Bakasura
20
10 / 12 / 12
15,113
756
22,261
33,617
14,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
Rodential
Apollo
20
3 / 9 / 24
13,441
672
20,319
25,023
10,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
TheChauffeur
Aphrodite
20
12 / 8 / 18
15,456
773
29,578
28,129
17,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 25
14,495
725
19,581
27,381
28,659
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 23
16,220
811
28,260
21,807
11,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Rock Tart
Freya
20
4 / 10 / 19
13,338
667
18,582
23,855
10,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Saikenya
Nemesis
18
10 / 12 / 12
13,475
674
23,521
25,836
19,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
balks13
Cerberus
20
6 / 7 / 27
14,741
737
20,208
48,933
54,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
someguy79
Hachiman
20
10 / 5 / 20
15,831
792
26,979
21,025
9,373
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
142
38
Kills
41
42
Deaths
38
96
Assists
101
Player
Kills
Deaths
Assists
KDA
L
7
8
17
1.94
L
Bakasura
Jedussa
Bakasura
10
12
12
1.33
W
11
4
23
5.63
W
Freya
Rock Tart
Freya
4
10
19
1.35
L
Apollo
Rodential
Apollo
3
9
24
1.67
W
Nemesis
Saikenya
Nemesis
10
12
12
1.33
L
Aphrodite
TheChauffeur
Aphrodite
12
8
18
2.63
L
6
5
25
3.7
W
Cerberus
balks13
Cerberus
6
7
27
2.79
W
Hachiman
someguy79
Hachiman
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,277
Damage
117,550
136,354
Taken
141,456
80,498
Mitigated
105,097
56,774
Healing
56,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,538
7,242
2,556
5,234
22,204
7,990
2,508
11,721
10,483
50,779
0
L
Bakasura
Jedussa
Bakasura
22,261
14,562
2,848
6,158
33,617
14,961
899
17,149
16,468
0
30,685
W
28,260
3,004
13,417
8,272
21,807
11,360
889
11,553
10,129
79,488
0
W
Freya
Rock Tart
Freya
18,582
5,564
2,497
5,286
23,855
10,291
733
12,014
11,598
27,218
0
L
Apollo
Rodential
Apollo
20,319
10,887
2,045
3,375
25,023
10,920
1,553
11,266
13,757
307
39,374
W
Nemesis
Saikenya
Nemesis
23,521
8,365
910
2,353
25,836
19,625
2,013
8,858
16,132
0
30,798
L
Aphrodite
TheChauffeur
Aphrodite
29,578
5,868
15,329
13,889
28,129
17,968
771
15,392
12,737
53,335
0
L
19,581
2,440
2,862
2,478
27,381
28,659
509
11,522
15,859
7,041
30,412
W
Cerberus
balks13
Cerberus
20,208
2,011
1,905
19,349
48,933
54,448
402
23,161
25,504
37,976
0
W
Hachiman
someguy79
Hachiman
26,979
11,573
810
1,809
21,025
9,373
2,999
8,948
11,452
0
61,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,186
Gold Earned
73,605
201
Minions Killed
240
0
Camps Cleared
0
1,588,279
Distance Traveled
1,515,862
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,681
684
46
2
0
320,610
0
L
Bakasura
15,113
756
33
2
0
316,637
2
W
Ra
16,220
811
97
5
0
293,484
0
W
Freya
13,338
667
21
1
0
279,971
0
L
Apollo
13,441
672
33
2
0
278,979
0
W
Nemesis
13,475
674
14
1
0
298,333
1
L
Aphrodite
15,456
773
56
3
0
288,185
4
L
Odin
14,495
725
33
2
0
383,868
0
W
Cerberus
14,741
737
48
2
0
340,517
0
W
Hachiman
15,831
792
60
3
0
303,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role