Player Matchup

Bakasura
Bakasura
Obvxous
Bakasura
Level 59
God Stats
2W - 1L
1,442 SR
Queue Stats
9W - 17L
1,291 Elo+
Party 1
Agni
Agni
joesraisins
Agni
Level 7
God Stats
2W - 2L
1,726 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1
Fenrir
Fenrir
yougonnagethiv
Fenrir
Level 42
God Stats
2W - 1L
1,332 SR
Queue Stats
16W - 18L
1,323 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,296 Elo+

VS

Team Averages
Level 27
1,340 SR
1,220 Elo+
Artemis
Artemis
Aysshel
Artemis
Level 6
God Stats
0W - 4L
1,255 SR
Queue Stats
49W - 86L
1,166 Elo+
Solo
Horus
Horus
Grymyart97
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 60L
1,240 Elo+
Solo
Anubis
Anubis
HalfABeerCan454
Anubis
Level 56
God Stats
18W - 32L
1,264 SR
Queue Stats
125W - 190L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Obvxous
Bakasura
13
6 / 1 / 11
9,233
839
8,644
6,226
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 2 / 9
9,369
852
9,925
4,422
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
8 / 2 / 12
10,332
939
9,127
12,255
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aysshel
Artemis
9
2 / 8 / 2
7,074
643
4,306
10,181
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
9
1 / 6 / 3
7,032
639
2,230
13,405
11,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 8 / 2
7,987
726
3,396
8,799
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
5
5
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aysshel
Artemis
2
8
2
0.38
L
Horus
1
6
3
0.42
L
2
8
2
0.38
W
Bakasura
Obvxous
Bakasura
6
1
11
11.5
W
8
2
9
6.25
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
9,932
22,903
Taken
32,385
17,350
Mitigated
18,695
2,642
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aysshel
Artemis
4,306
1,975
0
512
10,181
3,933
0
2,296
7,701
0
15,899
L
Horus
2,230
1,443
210
934
13,405
11,076
0
3,167
9,632
0
9,480
L
3,396
422
0
294
8,799
3,686
0
3,912
4,544
29,555
0
W
Bakasura
Obvxous
Bakasura
8,644
4,997
0
1,310
6,226
2,939
848
1,215
5,011
0
41,686
W
9,925
1,053
0
0
4,422
1,612
1,158
1,173
3,249
26,210
0
W
9,127
2,662
0
1,332
12,255
12,799
140
1,101
11,154
0
21,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
22,093
131
Minions Killed
92
0
Camps Cleared
0
591,019
Distance Traveled
431,102
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,074
643
23
2
0
142,259
0
L
Horus
7,032
639
9
1
0
170,448
0
L
Anubis
7,987
726
60
5
0
118,395
1
W
Bakasura
9,233
839
75
7
0
230,907
0
W
Agni
9,369
852
39
4
0
155,781
1
W
Fenrir
10,332
939
17
2
0
204,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role