Player Matchup

Izanami
Izanami
IG_Fvxkd
Izanami
Level 27
God Stats
23W - 18L
1,610 SR
Queue Stats
41W - 37L
1,594 Elo+
Party 1
Yemoja
Yemoja
IMMAEATJOEMAMMA
Yemoja
Level 27
God Stats
1W - 8L
1,185 SR
Queue Stats
76W - 62L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
Mario1Chalmers
Cernunnos
Level 26
God Stats
4W - 3L
1,849 SR
Queue Stats
79W - 86L
1,548 Elo+
Solo
Da Ji
Da Ji
Shucklesss
Da Ji
Level 25
God Stats
38W - 34L
1,539 SR
Queue Stats
66W - 54L
1,481 Elo+
Party 1
Chang'e
Chang'e
Snxged
Chang'e
Level 26
God Stats
2W - 2L
1,877 SR
Queue Stats
122W - 112L
1,549 Elo+
Party 1
Team Averages
Level 26
1,612 SR
1,534 Elo+

VS

Team Averages
Level 20
1,382 SR
1,547 Elo+
Janus
Janus
BootyWzrd
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,660 Elo+
Solo
Thor
Thor
FreeRonaldinho10
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,487 Elo+
Solo
Neith
Neith
Gmocookies
Neith
Level 28
God Stats
4W - 5L
1,263 SR
Queue Stats
25W - 27L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nixer809
Cu Chulainn
Level 23
God Stats
1W - 1L
1,148 SR
Queue Stats
31W - 32L
1,578 Elo+
Solo
Guan Yu
Guan Yu
crowblue13
Guan Yu
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 232L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IG_Fvxkd
Izanami
18
4 / 6 / 2
11,270
470
9,157
17,443
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 4
8,849
369
5,549
20,258
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Mario1Chalmers
Cernunnos
19
3 / 5 / 2
12,176
507
12,942
20,453
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
16
6 / 7 / 7
10,745
448
17,430
15,906
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Snxged
Chang'e
14
5 / 13 / 4
10,009
417
11,293
21,766
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BootyWzrd
Janus
20
18 / 3 / 8
15,031
626
25,453
14,939
5,450
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 9
12,313
513
7,479
22,201
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
20
8 / 5 / 12
14,289
595
15,319
15,617
6,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cu Chulainn
Nixer809
Cu Chulainn
20
5 / 4 / 13
13,565
565
13,475
22,076
22,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
crowblue13
Guan Yu
19
5 / 1 / 19
13,104
546
12,470
20,982
28,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
18
Kills
37
37
Deaths
19
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Janus
BootyWzrd
Janus
18
3
8
7.33
W
1
6
9
0.92
W
Neith
8
5
12
2.8
L
Izanami
IG_Fvxkd
Izanami
4
6
2
0.83
L
0
6
4
0.33
L
Cernunnos
Mario1Chalmers
Cernunnos
3
5
2
0.8
W
Cu Chulainn
Nixer809
Cu Chulainn
5
4
13
2.88
L
Da Ji
6
7
7
1.36
L
Chang'e
Snxged
Chang'e
5
13
4
0.54
W
Guan Yu
crowblue13
Guan Yu
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,371
Damage
74,196
95,826
Taken
95,815
47,999
Mitigated
72,394
23,651
Healing
33,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BootyWzrd
Janus
25,453
2,614
0
5,294
14,939
5,450
965
2,972
11,657
109,470
0
W
7,479
876
0
5,320
22,201
8,696
1,163
1,494
20,629
0
86,748
W
Neith
15,319
8,906
0
5,104
15,617
6,902
7,947
3,273
12,214
0
103,761
L
Izanami
IG_Fvxkd
Izanami
9,157
6,754
393
2,959
17,443
6,340
1,094
3,557
13,880
0
82,622
L
5,549
1,429
3,855
2,438
20,258
17,363
270
5,445
14,765
25,858
0
L
Cernunnos
Mario1Chalmers
Cernunnos
12,942
5,834
0
6,872
20,453
9,633
0
6,019
14,312
0
93,911
W
Cu Chulainn
Nixer809
Cu Chulainn
13,475
2,826
0
4,757
22,076
22,702
1,463
4,935
17,005
9,312
83,065
L
Da Ji
17,430
3,322
0
3,033
15,906
6,656
0
3,879
11,925
0
55,923
L
Chang'e
Snxged
Chang'e
11,293
830
534
3,567
21,766
8,007
0
8,665
12,815
44,053
0
W
Guan Yu
crowblue13
Guan Yu
12,470
2,117
3,587
9,563
20,982
28,644
1,746
5,535
15,225
142
57,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
68,302
502
Minions Killed
639
0
Camps Cleared
0
1,991,139
Distance Traveled
2,292,400
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,031
626
143
6
0
501,017
3
W
Thor
12,313
513
133
6
0
425,446
2
W
Neith
14,289
595
136
6
0
400,769
0
L
Izanami
11,270
470
147
6
0
423,636
1
L
Yemoja
8,849
369
41
2
0
373,322
4
L
Cernunnos
12,176
507
167
7
0
396,492
3
W
Cu Chulainn
13,565
565
147
6
0
455,877
4
L
Da Ji
10,745
448
79
3
0
433,561
2
L
Chang'e
10,009
417
68
3
0
364,128
3
W
Guan Yu
13,104
546
80
3
0
509,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role