Player Matchup

Hercules
Hercules
A1 Asian
Hercules
Level 40
God Stats
0W - 2L
1,619 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 2
Anhur
Anhur
Jittxrs
Anhur
Level 23
God Stats
0W - 1L
1,891 SR
Queue Stats
13W - 4L
1,737 Elo+
Party 2
Kukulkan
Kukulkan
Munasuro
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,617 Elo+
Party 2
Team Averages
Level 63
1,670 SR
1,641 Elo+

VS

Team Averages
Level 123
1,529 SR
1,469 Elo+
Loki
Loki
Burn7967
Loki
Level 61
God Stats
11W - 5L
1,577 SR
Queue Stats
423W - 424L
1,397 Elo+
Solo
Zeus
Zeus
TRC MainKiller
Zeus
Level 152
God Stats
18W - 17L
1,478 SR
Queue Stats
218W - 205L
1,481 Elo+
Party 1
Hercules
Hercules
TRCdeathdealer
Hercules
Level 157
God Stats
12W - 13L
1,533 SR
Queue Stats
208W - 199L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1 Asian
Hercules
15
3 / 3 / 4
11,768
560
7,718
17,600
17,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Jittxrs
Anhur
12
3 / 6 / 4
11,803
562
8,182
12,465
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
Munasuro
Kukulkan
19
6 / 5 / 5
14,283
680
14,666
13,172
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 5 / 5
13,543
645
7,406
14,299
5,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 5 / 6
14,208
677
23,284
11,231
3,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
3 / 2 / 7
13,283
633
8,452
22,055
25,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
14
14
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
A1 Asian
Hercules
3
3
4
1.67
W
Loki
5
5
5
1.5
L
Anhur
Jittxrs
Anhur
3
6
4
0.83
L
Kukulkan
Munasuro
Kukulkan
6
5
5
1.7
W
6
5
6
1.8
W
Hercules
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
39,142
43,237
Taken
47,585
25,445
Mitigated
33,883
3,123
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A1 Asian
Hercules
7,718
1,024
0
2,363
17,600
17,160
378
11,864
5,551
3,072
13,814
W
Loki
7,406
1,023
0
0
14,299
5,120
0
3,692
10,607
0
62,398
L
Anhur
Jittxrs
Anhur
8,182
3,558
0
510
12,465
3,264
0
4,296
7,969
0
35,868
L
Kukulkan
Munasuro
Kukulkan
14,666
883
0
250
13,172
5,021
719
7,164
5,808
87,283
0
W
23,284
812
918
676
11,231
3,333
1,322
3,846
7,385
104,559
0
W
Hercules
8,452
2,625
0
10,562
22,055
25,430
1,175
8,642
13,413
0
31,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
41,034
211
Minions Killed
247
0
Camps Cleared
0
912,212
Distance Traveled
1,036,060
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,768
560
19
1
0
341,095
0
W
Loki
13,543
645
78
4
0
347,969
4
L
Anhur
11,803
562
43
2
0
201,253
4
L
Kukulkan
14,283
680
149
7
0
369,864
0
W
Zeus
14,208
677
124
6
0
317,033
3
W
Hercules
13,283
633
45
2
0
371,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role