Player Matchup

Achilles
Achilles
FeralVtech
Achilles
Level 119
God Stats
12W - 9L
1,656 SR
Queue Stats
611W - 587L
1,592 Elo+
Party 2
Bacchus
Bacchus
NissanZaxima
Bacchus
Level 116
God Stats
20W - 13L
1,592 SR
Queue Stats
373W - 321L
1,527 Elo+
Solo
Artemis
Artemis
Sil3ntSniper777
Artemis
Level 129
God Stats
8W - 5L
1,778 SR
Queue Stats
284W - 260L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
YEDO_YESCA
Ratatoskr
Level 109
God Stats
2W - 2L
1,756 SR
Queue Stats
160W - 158L
1,595 Elo+
Solo
Ra
Ra
cristiankill99
Ra
Level 159
God Stats
10W - 10L
1,430 SR
Queue Stats
85W - 89L
1,535 Elo+
Solo
Team Averages
Level 126
1,642 SR
1,543 Elo+

VS

Team Averages
Level 86
1,622 SR
1,530 Elo+
Medusa
Medusa
HyperionRevenge
Medusa
Level 88
God Stats
20W - 15L
1,743 SR
Queue Stats
444W - 408L
1,581 Elo+
Solo
Eset
Eset
JoseJalapeno98
Eset
Level 64
God Stats
2W - 1L
1,726 SR
Queue Stats
108W - 123L
1,488 Elo+
Party 1
Ymir
Ymir
Moon Foehammer
Ymir
Level 87
God Stats
12W - 6L
1,614 SR
Queue Stats
309W - 315L
1,537 Elo+
Party 1
Bakasura
Bakasura
Prolilkilla43
Bakasura
Level 69
God Stats
11W - 10L
1,525 SR
Queue Stats
161W - 151L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Skuduc
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FeralVtech
Achilles
19
6 / 2 / 4
12,011
572
13,281
20,376
20,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bacchus
NissanZaxima
Bacchus
14
2 / 6 / 13
10,678
508
7,142
16,956
12,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 4 / 6
11,293
538
7,673
14,238
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ratatoskr
YEDO_YESCA
Ratatoskr
17
4 / 2 / 9
11,162
532
7,982
16,768
6,392
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 1 / 10
12,334
587
7,993
8,800
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,541
454
7,477
8,023
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 3
9,166
436
8,592
11,503
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 6 / 2
9,803
467
8,763
17,135
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Prolilkilla43
Bakasura
17
3 / 4 / 1
10,446
497
9,018
15,316
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Skuduc
Zhong Kui
16
1 / 3 / 0
10,380
494
9,054
15,794
11,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
23
Kills
13
15
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
FeralVtech
Achilles
6
2
4
4
L
2
3
5
1.5
L
1
7
3
0.36
L
6
6
2
1.17
W
Bacchus
NissanZaxima
Bacchus
2
6
13
1.42
L
Bakasura
Prolilkilla43
Bakasura
3
4
1
0.88
W
4
4
6
1.75
L
Zhong Kui
Skuduc
Zhong Kui
1
3
0
0.33
W
Ratatoskr
YEDO_YESCA
Ratatoskr
4
2
9
4.25
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
42,904
77,138
Taken
67,771
49,161
Mitigated
38,085
27,332
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FeralVtech
Achilles
13,281
2,931
0
6,709
20,376
20,710
270
11,862
7,656
0
71,441
L
7,477
2,483
0
2,350
8,023
2,687
1,032
1,102
6,921
0
55,501
L
8,592
469
633
2,525
11,503
4,462
616
5,097
6,406
48,292
0
L
8,763
776
0
1,268
17,135
13,020
124
6,025
11,110
39,013
0
W
Bacchus
NissanZaxima
Bacchus
7,142
671
0
1,292
16,956
12,908
148
6,859
9,727
23,518
0
L
Bakasura
Prolilkilla43
Bakasura
9,018
5,696
0
3,849
15,316
6,413
0
2,574
12,742
0
69,632
W
7,673
3,002
0
5,247
14,238
5,451
1,162
3,878
10,345
0
82,707
L
Zhong Kui
Skuduc
Zhong Kui
9,054
999
0
8,069
15,794
11,503
1,018
337
15,457
78,412
0
W
Ratatoskr
YEDO_YESCA
Ratatoskr
7,982
3,470
0
5,056
16,768
6,392
0
4,218
11,188
0
66,391
W
7,993
771
4,386
4,642
8,800
3,700
323
4,590
4,006
101,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,478
Gold Earned
49,336
552
Minions Killed
533
0
Camps Cleared
0
2,070,982
Distance Traveled
1,818,866
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,011
572
134
6
0
414,055
4
L
Medusa
9,541
454
92
4
0
313,950
4
L
Eset
9,166
436
87
4
0
375,635
1
L
Ymir
9,803
467
62
3
0
352,000
1
W
Bacchus
10,678
508
12
1
0
393,989
8
L
Bakasura
10,446
497
136
6
0
426,932
3
W
Artemis
11,293
538
119
6
0
349,190
1
L
Zhong Kui
10,380
494
156
7
0
350,349
4
W
Ratatoskr
11,162
532
112
5
0
444,114
2
W
Ra
12,334
587
175
8
0
469,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role