Player Matchup

Horus
Horus
Bronze IV
Aelo22
Horus
Bronze IV
Level 69
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 8L
1,323 MMR
Party 1
Izanami
Izanami
Gold III
Crustonthelid
Izanami
Gold III
Level 149
God Stats
6W - 8L
1,462 SR
Queue Stats
220W - 211L
1,368 MMR
Solo
Fenrir
Fenrir
Gold V
Meliodaskiller
Fenrir
Gold V
Level 127
God Stats
11W - 24L
1,386 SR
Queue Stats
496W - 507L
1,343 MMR
Solo
Zeus
Zeus
Bronze IV
MtnVibe
Zeus
Bronze IV
Level 76
God Stats
0W - 5L
1,572 SR
Queue Stats
0W - 8L
1,323 MMR
Party 1
Janus
Janus
Silver I
Yumsayin
Janus
Silver I
Level 128
God Stats
0W - 1L
1,523 SR
Queue Stats
129W - 129L
1,395 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,480 SR
1,350 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,486 SR
1,451 MMR
Nike
Nike
Gold V
AugustoNunezz
Nike
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
CarlosBl
Rama
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold V
JerynZ
Nemesis
Gold V
Level 142
God Stats
2W - 5L
1,179 SR
Queue Stats
147W - 151L
1,379 MMR
Solo
Thoth
Thoth
Silver III
MarithuPeCausa
Thoth
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
Poiyurt
Zhong Kui
Gold V
Level 121
God Stats
1W - 0L
1,753 SR
Queue Stats
16W - 24L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aelo22
Horus
13
1 / 0 / 1
7,283
428
3,888
9,642
4,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
17
4 / 4 / 1
10,129
596
11,334
12,500
5,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 1 / 1
8,903
524
4,813
9,883
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
MtnVibe
Zeus
13
0 / 5 / 3
7,517
442
2,885
10,217
2,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Yumsayin
Janus
14
2 / 8 / 1
9,051
532
2,844
12,227
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaTiamatGuan YuApolloTsukuyomi

VS

Bans
SetKing ArthurSobekGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,029
531
6,029
10,899
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
15
4 / 2 / 1
9,404
553
6,957
6,341
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
JerynZ
Nemesis
19
4 / 3 / 3
11,026
649
6,710
12,908
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 2
10,846
638
12,233
7,061
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Poiyurt
Zhong Kui
16
2 / 4 / 1
9,738
573
6,053
13,051
9,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
12
Kills
18
18
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Aelo22
Horus
1
0
1
1.5
W
1
1
4
3
W
Rama
4
2
1
2.25
L
Izanami
4
4
1
1.13
W
Nemesis
JerynZ
Nemesis
4
3
3
1.83
W
7
2
2
4
L
5
1
1
5.5
L
Zeus
MtnVibe
Zeus
0
5
3
0.3
W
Zhong Kui
Poiyurt
Zhong Kui
2
4
1
0.63
L
Janus
Yumsayin
Janus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
37,982
54,469
Taken
50,260
19,173
Mitigated
25,529
15,014
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aelo22
Horus
3,888
1,978
1,267
2,176
9,642
4,182
0
1,633
7,879
0
28,291
W
6,029
485
0
4,678
10,899
6,567
0
2,152
8,723
0
44,444
W
Rama
6,957
4,329
0
2,981
6,341
2,044
1,514
971
5,370
0
66,637
L
Izanami
11,334
6,854
0
2,563
12,500
5,355
544
5,319
7,181
0
72,542
W
Nemesis
JerynZ
Nemesis
6,710
3,279
0
6,146
12,908
5,567
44
380
12,516
0
84,315
W
12,233
369
0
1,335
7,061
2,324
1,394
2,098
4,871
75,151
0
L
4,813
705
0
4,986
9,883
4,080
0
2,227
7,592
0
51,030
L
Zeus
MtnVibe
Zeus
2,885
275
0
2,370
10,217
2,405
0
1,811
8,292
47,272
0
W
Zhong Kui
Poiyurt
Zhong Kui
6,053
763
0
6,004
13,051
9,027
1,826
0
13,051
55,385
0
L
Janus
Yumsayin
Janus
2,844
304
0
1,652
12,227
3,151
320
6,664
5,239
60,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
50,043
539
Minions Killed
647
0
Camps Cleared
0
1,536,292
Distance Traveled
1,759,341
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,283
428
54
3
0
362,802
6
W
Nike
9,029
531
77
5
0
361,316
5
W
Rama
9,404
553
128
8
0
354,717
7
L
Izanami
10,129
596
155
9
0
245,837
2
W
Nemesis
11,026
649
166
10
0
402,516
1
W
Thoth
10,846
638
153
9
0
337,623
3
L
Fenrir
8,903
524
87
5
0
365,016
8
L
Zeus
7,517
442
103
6
0
276,906
3
W
Zhong Kui
9,738
573
123
7
0
303,169
5
L
Janus
9,051
532
140
8
0
285,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role