Player Matchup

Neith
Neith
JoaQuinWR
Neith
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 226L
1,479 Elo+
Party 1
Ymir
Ymir
LoadingMonke
Ymir
Level 41
God Stats
75W - 73L
1,537 SR
Queue Stats
151W - 163L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
TTV_Shellz
Nu Wa
Level 69
God Stats
69W - 47L
1,682 SR
Queue Stats
112W - 95L
1,463 Elo+
Party 1
Fenrir
Fenrir
joaquinkch
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 248L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
kyockers
Kuzenbo
Level 49
God Stats
61W - 69L
1,495 SR
Queue Stats
311W - 314L
1,419 Elo+
Party 1
Team Averages
Level 54
1,543 SR
1,444 Elo+

VS

Team Averages
Level 54
1,577 SR
1,436 Elo+
Xing Tian
Xing Tian
Bigot Hater
Xing Tian
Level 62
God Stats
46W - 59L
1,833 SR
Queue Stats
274W - 354L
1,433 Elo+
Party 2
Set
Set
CBT OnlyFans
Set
Level 68
God Stats
106W - 138L
1,440 SR
Queue Stats
427W - 570L
1,474 Elo+
Party 2
Hades
Hades
J9prime
Hades
Level 49
God Stats
87W - 112L
1,567 SR
Queue Stats
156W - 284L
1,464 Elo+
Party 2
Janus
Janus
Shemar XCVI
Janus
Level 25
God Stats
13W - 9L
1,588 SR
Queue Stats
20W - 24L
1,392 Elo+
Party 2
Rama
Rama
spunkj
Rama
Level 65
God Stats
9W - 24L
1,459 SR
Queue Stats
338W - 464L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoaQuinWR
Neith
15
9 / 1 / 4
9,800
613
14,581
10,471
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 10
8,568
536
4,467
12,006
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
3 / 3 / 3
9,456
591
10,181
8,421
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
joaquinkch
Fenrir
17
6 / 1 / 1
9,940
621
5,755
9,936
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
kyockers
Kuzenbo
14
1 / 0 / 3
8,233
515
4,836
8,420
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigot Hater
Xing Tian
10
1 / 3 / 1
6,482
405
2,501
15,954
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 5 / 2
8,179
511
10,019
13,767
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
J9prime
Hades
13
1 / 2 / 0
7,802
488
2,752
10,598
4,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 0
6,940
434
3,383
6,005
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
spunkj
Rama
12
1 / 6 / 1
7,104
444
4,926
9,528
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
6
6
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bigot Hater
Xing Tian
1
3
1
0.5
L
3
5
2
0.8
L
Hades
J9prime
Hades
1
2
0
0.5
W
Neith
JoaQuinWR
Neith
9
1
4
11
W
1
1
10
6
L
0
4
0
0
W
Nu Wa
3
3
3
1.5
W
Fenrir
joaquinkch
Fenrir
6
1
1
6.5
W
Kuzenbo
kyockers
Kuzenbo
1
0
3
2.5
L
Rama
spunkj
Rama
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
23,581
49,254
Taken
55,852
22,673
Mitigated
24,521
19,096
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bigot Hater
Xing Tian
2,501
83
441
4,521
15,954
11,388
363
3,424
12,422
15,569
0
L
10,019
3,779
576
4,473
13,767
4,534
200
3,860
9,757
0
53,797
L
Hades
J9prime
Hades
2,752
244
28
4,560
10,598
4,697
310
4,710
5,443
44,279
0
W
Neith
JoaQuinWR
Neith
14,581
6,170
0
5,549
10,471
4,164
924
1,324
9,147
0
75,369
W
4,467
436
282
4,244
12,006
7,112
70
1,924
10,082
33,446
0
L
3,383
82
0
0
6,005
1,249
0
3,603
2,106
44,470
0
W
Nu Wa
10,181
1,197
0
529
8,421
2,153
1,831
2,119
6,302
49,657
0
W
Fenrir
joaquinkch
Fenrir
5,755
1,811
0
5,741
9,936
3,669
85
648
9,288
0
62,805
W
Kuzenbo
kyockers
Kuzenbo
4,836
1,797
0
2,751
8,420
5,575
34
2,621
5,799
34,459
0
L
Rama
spunkj
Rama
4,926
3,651
0
1,485
9,528
2,653
894
2,780
6,640
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
36,507
425
Minions Killed
405
0
Camps Cleared
0
1,511,537
Distance Traveled
1,416,018
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,482
405
20
1
0
316,901
0
L
Set
8,179
511
105
7
0
300,323
1
L
Hades
7,802
488
108
7
0
248,577
1
W
Neith
9,800
613
111
7
0
273,843
0
W
Ymir
8,568
536
46
3
0
313,133
0
L
Janus
6,940
434
97
6
0
292,745
0
W
Nu Wa
9,456
591
92
6
0
299,773
0
W
Fenrir
9,940
621
114
7
0
314,875
2
W
Kuzenbo
8,233
515
62
4
0
309,913
4
L
Rama
7,104
444
75
5
0
257,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role