Player Matchup

Anubis
Anubis
Araxity--
Anubis
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
82W - 92L
1,236 Elo+
Party 1
Izanami
Izanami
Latinabxbe
Izanami
Level 6
God Stats
6W - 13L
1,053 SR
Queue Stats
24W - 32L
1,100 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowG-16
Sun Wukong
Level 29
God Stats
6W - 0L
1,525 SR
Queue Stats
43W - 43L
1,372 Elo+
Solo
Horus
Horus
Technana-
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,421 Elo+
Party 2
Awilix
Awilix
Zedge-Wallpaper
Awilix
Level 4
God Stats
2W - 4L
1,534 SR
Queue Stats
6W - 13L
1,591 Elo+
Party 2
Team Averages
Level 30
1,422 SR
1,344 Elo+

VS

Team Averages
Level 22
1,368 SR
1,297 Elo+
Jormungandr
Jormungandr
EleMenTal2954
Jormungandr
Level 6
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 7L
1,041 Elo+
Solo
Bellona
Bellona
FaZe_Blazer_OG
Bellona
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
96W - 111L
1,432 Elo+
Solo
Janus
Janus
ImNotTrevon
Janus
Level 21
God Stats
10W - 13L
1,504 SR
Queue Stats
100W - 128L
1,340 Elo+
Solo
Mercury
Mercury
Nighthawk00024
Mercury
Level 29
God Stats
2W - 5L
1,371 SR
Queue Stats
33W - 50L
1,334 Elo+
Solo
Neith
Neith
gosthfangs
Neith
Level 26
God Stats
1W - 3L
1,213 SR
Queue Stats
81W - 84L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Araxity--
Anubis
14
5 / 3 / 10
8,696
512
8,892
7,629
3,662
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Latinabxbe
Izanami
13
2 / 1 / 8
8,131
478
7,192
4,586
1,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ShadowG-16
Sun Wukong
12
6 / 0 / 6
8,511
501
10,258
9,172
6,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Technana-
Horus
14
4 / 0 / 8
8,995
529
6,570
13,051
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
13 / 1 / 3
10,714
630
8,646
8,252
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EleMenTal2954
Jormungandr
8
0 / 6 / 1
5,980
352
2,851
11,606
6,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 8 / 2
6,919
407
4,996
15,900
11,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 8 / 1
7,850
462
3,491
11,369
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 0
7,734
455
783
11,986
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
1 / 5 / 0
6,981
411
6,005
10,501
3,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
30
Kills
2
5
Deaths
30
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Araxity--
Anubis
5
3
10
3.33
L
Jormungandr
EleMenTal2954
Jormungandr
0
6
1
0.08
L
0
8
2
0.13
L
1
8
1
0.19
W
Izanami
Latinabxbe
Izanami
2
1
8
6
L
0
3
0
0
W
Sun Wukong
ShadowG-16
Sun Wukong
6
0
6
9
W
Horus
Technana-
Horus
4
0
8
8
W
13
1
3
14.5
L
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,558
Damage
18,126
42,690
Taken
61,362
22,860
Mitigated
27,643
15,633
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Araxity--
Anubis
8,892
1,175
0
1,596
7,629
3,662
1,194
2,955
4,422
36,751
0
L
Jormungandr
EleMenTal2954
Jormungandr
2,851
909
0
327
11,606
6,057
317
1,591
10,015
16,020
0
L
4,996
1,206
0
4,648
15,900
11,444
82
1,919
13,981
0
29,897
L
3,491
383
0
409
11,369
2,862
1,406
3,499
7,870
42,765
0
W
Izanami
Latinabxbe
Izanami
7,192
5,598
0
342
4,586
1,615
1,879
665
3,921
0
38,471
L
783
524
0
2,360
11,986
3,823
0
1,002
10,984
0
47,021
W
Sun Wukong
ShadowG-16
Sun Wukong
10,258
2,696
0
490
9,172
6,799
115
1,092
8,040
0
38,462
W
Horus
Technana-
Horus
6,570
3,385
2,382
7,191
13,051
7,146
1,083
968
12,005
0
33,124
W
8,646
2,854
0
3,632
8,252
3,638
0
292
7,960
0
78,384
L
Neith
6,005
2,941
0
3,809
10,501
3,457
706
881
9,620
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
35,464
380
Minions Killed
332
0
Camps Cleared
0
1,673,530
Distance Traveled
1,376,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,696
512
73
4
0
268,439
0
L
Jormungandr
5,980
352
21
1
0
227,805
0
L
Bellona
6,919
407
53
3
0
265,354
1
L
Janus
7,850
462
102
6
0
270,907
0
W
Izanami
8,131
478
75
4
0
298,555
0
L
Mercury
7,734
455
88
5
0
323,619
0
W
Sun Wukong
8,511
501
54
3
0
365,607
0
W
Horus
8,995
529
37
2
0
338,467
0
W
Awilix
10,714
630
141
8
0
402,462
0
L
Neith
6,981
411
68
4
0
289,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role