Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
JuanDanielSB11
Tsukuyomi
Silver I
Level 160
God Stats
18W - 11L
1,547 SR
Queue Stats
408W - 424L
1,187 MMR
Solo
Chiron
Chiron
Silver I
KanisoVanguard
Chiron
Silver I
Level 105
God Stats
30W - 22L
1,597 SR
Queue Stats
447W - 443L
1,235 MMR
Solo
Eset
Eset
Silver I
Keherbo
Eset
Silver I
Level 105
God Stats
159W - 126L
1,646 SR
Queue Stats
765W - 779L
1,191 MMR
Party 1
Ymir
Ymir
Silver I
PrettyBoyXay189
Ymir
Silver I
Level 96
God Stats
8W - 7L
1,516 SR
Queue Stats
141W - 149L
1,190 MMR
Party 1
King Arthur
King Arthur
Silver I
oscarsuarezruiz
King Arthur
Silver I
Level 92
God Stats
16W - 14L
1,462 SR
Queue Stats
115W - 117L
1,219 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,554 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,514 SR
1,271 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Makecarp149
Khepri
Silver II
Level 102
God Stats
15W - 16L
1,417 SR
Queue Stats
297W - 299L
1,163 MMR
Solo
Cupid
Cupid
Silver I
Quaimy
Cupid
Silver I
Level 89
God Stats
15W - 16L
1,519 SR
Queue Stats
402W - 402L
1,250 MMR
Solo
Anubis
Anubis
Silver II
Tanjiro--Senpai
Anubis
Silver II
Level 128
God Stats
7W - 6L
1,623 SR
Queue Stats
119W - 116L
1,154 MMR
Party 2
Arachne
Arachne
Gold V
TheKingYody
Arachne
Gold V
Level 143
God Stats
5W - 6L
1,511 SR
Queue Stats
73W - 77L
1,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JuanDanielSB11
Tsukuyomi
20
10 / 2 / 17
15,130
582
21,399
18,857
8,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 6 / 13
13,933
536
21,170
20,807
7,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
Keherbo
Eset
20
6 / 4 / 14
13,389
515
17,569
14,141
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 3 / 23
13,676
526
10,349
23,896
25,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
oscarsuarezruiz
King Arthur
20
16 / 2 / 9
15,638
601
23,617
31,556
30,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Nu WaDanzaburouThanatosCu ChulainnSun Wukong

VS

Bans
CthulhuScyllaGuan YuHadesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 9 / 2
10,801
415
8,363
27,269
21,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
16
1 / 6 / 6
10,853
417
6,876
17,853
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Quaimy
Cupid
20
4 / 10 / 3
13,093
504
10,824
21,308
7,958
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 10 / 2
12,162
468
21,516
21,877
11,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TheKingYody
Arachne
18
4 / 8 / 4
12,129
467
16,471
27,088
14,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
43
Kills
16
17
Deaths
43
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
9
2
0.22
W
Tsukuyomi
JuanDanielSB11
Tsukuyomi
10
2
17
9.25
W
6
6
13
2.08
W
Eset
Keherbo
Eset
6
4
14
3.25
L
Khepri
1
6
6
0.67
W
5
3
23
5.5
L
Cupid
Quaimy
Cupid
4
10
3
0.55
L
6
10
2
0.7
L
Arachne
TheKingYody
Arachne
4
8
4
0.75
W
King Arthur
oscarsuarezruiz
King Arthur
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,104
Damage
64,050
109,257
Taken
115,395
77,719
Mitigated
72,977
43,624
Healing
31,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,363
4,095
2,019
4,972
27,269
21,194
720
5,505
21,764
0
54,016
W
Tsukuyomi
JuanDanielSB11
Tsukuyomi
21,399
5,214
0
5,004
18,857
8,715
2,118
4,528
14,141
0
129,282
W
21,170
12,379
2,340
8,222
20,807
7,884
4,730
4,794
15,901
0
94,063
W
Eset
Keherbo
Eset
17,569
1,573
3,618
4,556
14,141
4,977
764
4,497
9,447
98,711
0
L
Khepri
6,876
327
0
1,710
17,853
18,065
0
5,182
12,671
48,696
0
W
10,349
1,917
0
6,164
23,896
25,941
163
9,245
14,126
38,261
0
L
Cupid
Quaimy
Cupid
10,824
6,573
108
5,799
21,308
7,958
842
1,483
19,825
0
89,200
L
21,516
1,270
1,413
7,220
21,877
11,128
735
8,125
13,752
73,173
0
L
Arachne
TheKingYody
Arachne
16,471
10,954
0
8,213
27,088
14,632
0
7,623
19,465
0
91,524
W
King Arthur
oscarsuarezruiz
King Arthur
23,617
1,216
0
13,720
31,556
30,202
314
7,568
23,688
274
106,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,766
Gold Earned
59,038
647
Minions Killed
502
0
Camps Cleared
0
2,484,664
Distance Traveled
2,026,069
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,801
415
72
3
0
398,606
3
W
Tsukuyomi
15,130
582
168
6
0
518,906
5
W
Chiron
13,933
536
140
5
0
454,692
6
W
Eset
13,389
515
150
6
0
488,816
0
L
Khepri
10,853
417
61
2
0
422,506
11
W
Ymir
13,676
526
33
1
0
491,317
2
L
Cupid
13,093
504
132
5
0
386,982
2
L
Anubis
12,162
468
97
4
0
363,445
0
L
Arachne
12,129
467
140
5
0
454,530
2
W
King Arthur
15,638
601
156
6
0
530,933
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role