Player Matchup

Khepri
Khepri
Diamond V
IVIASK-OFF
Khepri
Diamond V
Level 159
God Stats
4W - 8L
1,422 SR
Queue Stats
274W - 261L
1,981 MMR
Party 1
Janus
Janus
Diamond II
LH00
Janus
Diamond II
Level 122
God Stats
25W - 34L
1,575 SR
Queue Stats
365W - 359L
2,283 MMR
Party 2
Osiris
Osiris
Diamond V
MontyL
Osiris
Diamond V
Level 137
God Stats
3W - 7L
1,492 SR
Queue Stats
55W - 37L
2,211 MMR
Party 2
Awilix
Awilix
Platinum I
MrSaLoOoM_95
Awilix
Platinum I
Level 149
God Stats
38W - 39L
1,637 SR
Queue Stats
143W - 144L
1,970 MMR
Party 1
Cupid
Cupid
Diamond II
Réply
Cupid
Diamond II
Level 65
God Stats
5W - 5L
1,689 SR
Queue Stats
139W - 125L
2,345 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,563 SR
2,158 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,724 SR
2,164 MMR
King Arthur
King Arthur
Masters
Pоgba
King Arthur
Masters
Level 56
God Stats
15W - 15L
1,740 SR
Queue Stats
190W - 181L
2,973 MMR
Solo
Fenrir
Fenrir
Platinum I
SkipsBatty
Fenrir
Platinum I
Level 149
God Stats
13W - 12L
1,635 SR
Queue Stats
163W - 159L
2,020 MMR
Solo
Ymir
Ymir
Gold II
TONIKOseit
Ymir
Gold II
Level 41
God Stats
5W - 3L
1,874 SR
Queue Stats
58W - 65L
1,761 MMR
Solo
Ra
Ra
Platinum I
XxMinniManxX
Ra
Platinum I
Level 155
God Stats
51W - 27L
1,755 SR
Queue Stats
111W - 97L
1,970 MMR
Solo
Anhur
Anhur
Diamond IV
zPaRaDoX-MalLaKa
Anhur
Diamond IV
Level 156
God Stats
25W - 30L
1,616 SR
Queue Stats
409W - 400L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IVIASK-OFF
Khepri
15
1 / 4 / 7
10,592
461
6,176
18,564
19,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
LH00
Janus
17
6 / 4 / 4
11,018
479
17,891
14,669
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
MontyL
Osiris
16
2 / 8 / 0
10,738
467
13,864
21,282
27,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
17
2 / 6 / 2
10,244
445
5,306
17,339
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Réply
Cupid
16
1 / 7 / 4
10,707
466
9,884
16,683
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetScyllaAthenaTsukuyomiLoki

VS

Bans
ApolloGuan YuGebTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pоgba
King Arthur
20
5 / 2 / 7
14,148
615
16,061
23,779
24,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
SkipsBatty
Fenrir
20
14 / 2 / 9
14,814
644
20,270
20,882
12,558
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 2 / 13
12,611
548
9,248
21,042
22,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 2 / 10
14,138
615
14,786
10,940
5,227
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 8
12,831
558
10,529
18,772
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
12
Kills
28
29
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Khepri
IVIASK-OFF
Khepri
1
4
7
1.13
L
Janus
LH00
Janus
6
4
4
2
L
Osiris
MontyL
Osiris
2
8
0
0.25
L
Awilix
2
6
2
0.5
W
King Arthur
Pоgba
King Arthur
5
2
7
4.25
L
Cupid
Réply
Cupid
1
7
4
0.43
W
Fenrir
SkipsBatty
Fenrir
14
2
9
9.25
W
3
2
13
4.75
W
4
2
10
4.5
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,121
Damage
70,894
88,537
Taken
95,415
69,817
Mitigated
71,298
9,790
Healing
41,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
IVIASK-OFF
Khepri
6,176
116
0
750
18,564
19,775
0
7,983
10,143
14,869
0
L
Janus
LH00
Janus
17,891
2,370
296
1,095
14,669
6,735
0
4,352
10,099
86,069
0
L
Osiris
MontyL
Osiris
13,864
3,871
0
2,957
21,282
27,780
0
4,164
16,943
0
73,914
L
Awilix
5,306
2,157
0
760
17,339
8,651
91
3,155
13,946
0
85,543
W
King Arthur
Pоgba
King Arthur
16,061
2,950
0
7,871
23,779
24,607
110
3,600
20,025
82
97,086
L
Cupid
Réply
Cupid
9,884
5,043
141
3,791
16,683
6,876
596
3,766
12,897
0
73,307
W
Fenrir
SkipsBatty
Fenrir
20,270
5,123
0
11,659
20,882
12,558
2,239
6,821
13,851
0
106,563
W
9,248
1,301
0
6,099
21,042
22,545
575
6,304
14,599
32,656
0
W
14,786
1,571
4,355
5,458
10,940
5,227
2,349
6,125
4,595
115,012
0
W
10,529
6,642
0
6,470
18,772
6,361
5,650
3,781
14,874
0
88,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,299
Gold Earned
68,542
586
Minions Killed
648
0
Camps Cleared
0
2,132,596
Distance Traveled
2,411,318
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,592
461
12
1
0
488,445
7
L
Janus
11,018
479
163
7
0
474,339
3
L
Osiris
10,738
467
144
6
0
346,449
4
L
Awilix
10,244
445
145
6
0
477,939
1
W
King Arthur
14,148
615
178
8
0
491,322
5
L
Cupid
10,707
466
122
5
0
345,424
1
W
Fenrir
14,814
644
135
6
0
537,056
5
W
Ymir
12,611
548
39
2
0
478,955
1
W
Ra
14,138
615
185
8
0
497,336
8
W
Anhur
12,831
558
111
5
0
406,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role