Player Matchup

Scylla
Scylla
Beetlejuicesses
Scylla
Level 95
God Stats
12W - 18L
1,428 SR
Queue Stats
632W - 579L
1,573 Elo+
Party 1
Sobek
Sobek
GuidoTheSpeedo
Sobek
Level 140
God Stats
7W - 5L
1,683 SR
Queue Stats
285W - 260L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kakujou
Ah Muzen Cab
Level 155
God Stats
3W - 1L
1,739 SR
Queue Stats
117W - 118L
1,587 Elo+
Party 1
Thanatos
Thanatos
Oshte
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 217L
1,546 Elo+
Party 1
Merlin
Merlin
Yxami
Merlin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 144L
1,609 Elo+
Party 1
Team Averages
Level 135
1,570 SR
1,585 Elo+

VS

Team Averages
Level 107
1,479 SR
1,596 Elo+
Hachiman
Hachiman
Giiraph
Hachiman
Level 148
God Stats
0W - 2L
1,553 SR
Queue Stats
18W - 8L
1,715 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RaZnRaqe
Cu Chulainn
Level 109
God Stats
11W - 13L
1,447 SR
Queue Stats
169W - 155L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Stetler
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,613 Elo+
Party 2
Pele
Pele
Thoro02
Pele
Level 71
God Stats
6W - 7L
1,552 SR
Queue Stats
445W - 379L
1,561 Elo+
Party 3
Freya
Freya
jozacmar
Freya
Level 104
God Stats
4W - 6L
1,341 SR
Queue Stats
169W - 140L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
11,911
596
9,989
5,726
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 14
10,036
502
6,912
21,092
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Kakujou
Ah Muzen Cab
18
4 / 2 / 5
11,352
568
12,924
18,098
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Oshte
Thanatos
16
9 / 5 / 5
11,048
552
15,669
18,860
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Yxami
Merlin
20
7 / 4 / 9
13,137
657
20,732
16,633
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Giiraph
Hachiman
13
0 / 4 / 3
8,008
400
7,794
9,131
2,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
RaZnRaqe
Cu Chulainn
16
3 / 8 / 4
10,557
528
12,645
25,789
20,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Stetler
Cthulhu
14
2 / 4 / 3
9,428
471
8,379
15,692
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
Thoro02
Pele
15
5 / 6 / 2
9,923
496
9,496
19,266
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
jozacmar
Freya
17
2 / 4 / 2
10,132
507
9,670
14,396
4,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
26
Kills
12
12
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Hachiman
Giiraph
Hachiman
0
4
3
0.38
W
1
1
14
8
W
Ah Muzen Cab
Kakujou
Ah Muzen Cab
4
2
5
3.25
W
Thanatos
Oshte
Thanatos
9
5
5
2.3
L
Cu Chulainn
RaZnRaqe
Cu Chulainn
3
8
4
0.63
L
Cthulhu
Stetler
Cthulhu
2
4
3
0.88
L
Pele
Thoro02
Pele
5
6
2
1
W
Merlin
Yxami
Merlin
7
4
9
2.88
L
Freya
jozacmar
Freya
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,226
Damage
47,984
80,409
Taken
84,274
51,576
Mitigated
47,806
47,140
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,989
1,316
0
1,258
5,726
2,416
1,499
2,148
3,578
82,210
0
L
Hachiman
Giiraph
Hachiman
7,794
3,476
0
2,654
9,131
2,292
0
1,722
7,409
0
42,867
W
6,912
415
0
8,928
21,092
25,094
0
5,707
15,385
27,123
0
W
Ah Muzen Cab
Kakujou
Ah Muzen Cab
12,924
7,515
0
12,140
18,098
8,346
4,472
5,747
12,351
0
97,250
W
Thanatos
Oshte
Thanatos
15,669
3,740
0
15,690
18,860
7,580
18
4,215
14,645
0
63,325
L
Cu Chulainn
RaZnRaqe
Cu Chulainn
12,645
1,510
0
4,790
25,789
20,005
175
15,852
9,769
9,109
60,655
L
Cthulhu
Stetler
Cthulhu
8,379
261
153
2,492
15,692
13,944
0
7,267
8,309
27,894
0
L
Pele
Thoro02
Pele
9,496
1,967
0
4,040
19,266
6,649
0
7,436
11,700
0
61,387
W
Merlin
Yxami
Merlin
20,732
1,429
0
9,124
16,633
8,140
1,273
2,954
13,679
104,283
0
L
Freya
jozacmar
Freya
9,670
3,174
0
6,493
14,396
4,916
0
4,840
9,306
70,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
48,048
634
Minions Killed
510
0
Camps Cleared
0
1,939,088
Distance Traveled
1,879,695
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,911
596
169
8
0
389,027
6
L
Hachiman
8,008
400
100
5
0
353,406
2
W
Sobek
10,036
502
23
1
0
418,962
7
W
Ah Muzen Cab
11,352
568
163
8
0
362,584
0
W
Thanatos
11,048
552
79
4
0
416,754
1
L
Cu Chulainn
10,557
528
116
6
0
359,902
5
L
Cthulhu
9,428
471
46
2
0
375,960
4
L
Pele
9,923
496
101
5
0
430,594
2
W
Merlin
13,137
657
200
10
0
351,761
2
L
Freya
10,132
507
147
7
0
359,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role