Player Matchup

Hera
Hera
Betiux20
Hera
Level 28
God Stats
12W - 13L
1,545 SR
Queue Stats
73W - 79L
1,553 Elo+
Solo
Bastet
Bastet
Nickls-02
Bastet
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 155L
1,584 Elo+
Solo
Chernobog
Chernobog
PrettyBoiHermi
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,759 Elo+
Solo
Bellona
Bellona
Resurexion
Bellona
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
89W - 102L
1,590 Elo+
Solo
Pele
Pele
gfc_araiyb
Pele
Level 28
God Stats
6W - 8L
1,815 SR
Queue Stats
67W - 73L
1,601 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,617 Elo+

VS

Team Averages
Level 24
1,590 SR
1,590 Elo+
Cerberus
Cerberus
BlkSheepah
Cerberus
Level 28
God Stats
2W - 4L
1,467 SR
Queue Stats
105W - 104L
1,516 Elo+
Solo
Fenrir
Fenrir
CasualPromedio36
Fenrir
Level 29
God Stats
1W - 2L
1,713 SR
Queue Stats
180W - 148L
1,644 Elo+
Solo
Raijin
Raijin
DiluteFungus153
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,561 Elo+
Solo
Danzaburou
Danzaburou
SniperHero72
Danzaburou
Level 29
God Stats
3W - 5L
1,730 SR
Queue Stats
73W - 73L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Texamurai
Cu Chulainn
Level 7
God Stats
40W - 41L
1,540 SR
Queue Stats
129W - 144L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
1 / 7 / 9
11,126
464
16,263
13,307
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Nickls-02
Bastet
20
5 / 4 / 6
13,507
563
12,219
14,454
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
PrettyBoiHermi
Chernobog
20
13 / 3 / 6
16,606
692
16,922
20,325
8,868
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Resurexion
Bellona
18
1 / 7 / 4
11,652
486
14,465
21,599
22,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 8 / 3
14,007
584
29,838
29,057
10,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlkSheepah
Cerberus
16
2 / 8 / 5
10,645
444
7,072
38,378
36,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
15 / 6 / 5
13,401
558
18,716
18,163
13,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 5 / 6
12,186
508
16,466
15,321
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SniperHero72
Danzaburou
17
2 / 8 / 4
11,629
485
9,775
18,175
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Texamurai
Cu Chulainn
19
5 / 5 / 5
12,189
508
13,140
27,305
24,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
32
Kills
29
29
Deaths
32
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
1
7
9
0.79
L
Cerberus
BlkSheepah
Cerberus
2
8
5
0.56
L
15
6
5
2.92
L
5
5
6
1.6
W
Bastet
Nickls-02
Bastet
5
4
6
2
W
Chernobog
PrettyBoiHermi
Chernobog
13
3
6
5.33
W
Bellona
Resurexion
Bellona
1
7
4
0.43
L
Danzaburou
SniperHero72
Danzaburou
2
8
4
0.5
L
Cu Chulainn
Texamurai
Cu Chulainn
5
5
5
1.5
W
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,707
Damage
65,169
98,742
Taken
117,342
54,246
Mitigated
87,600
29,487
Healing
28,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,263
5,852
86
2,014
13,307
4,270
504
4,200
8,729
69,403
0
L
Cerberus
BlkSheepah
Cerberus
7,072
1,592
0
10,955
38,378
36,094
0
5,254
33,124
35,619
0
L
18,716
4,837
0
1,915
18,163
13,294
0
4,923
13,240
0
69,370
L
16,466
1,687
0
2,594
15,321
6,758
0
1,640
13,681
93,917
0
W
Bastet
Nickls-02
Bastet
12,219
3,283
0
3,488
14,454
7,549
725
2,309
12,049
0
75,501
W
Chernobog
PrettyBoiHermi
Chernobog
16,922
11,586
0
9,167
20,325
8,868
2,793
5,339
14,819
0
138,170
W
Bellona
Resurexion
Bellona
14,465
7,288
0
3,844
21,599
22,707
1,273
6,704
14,831
0
71,122
L
Danzaburou
SniperHero72
Danzaburou
9,775
4,500
0
5,035
18,175
7,020
1,378
1,049
17,126
0
64,956
L
Cu Chulainn
Texamurai
Cu Chulainn
13,140
2,569
0
8,239
27,305
24,434
1,601
3,397
23,908
15,529
60,606
W
29,838
11,827
212
10,676
29,057
10,852
80
7,882
21,037
0
107,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,898
Gold Earned
60,050
682
Minions Killed
559
0
Camps Cleared
0
2,256,679
Distance Traveled
1,994,365
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,126
464
107
4
0
434,515
4
L
Cerberus
10,645
444
48
2
0
445,835
6
L
Fenrir
13,401
558
89
4
0
395,897
1
L
Raijin
12,186
508
166
7
0
392,703
1
W
Bastet
13,507
563
120
5
0
488,960
2
W
Chernobog
16,606
692
192
8
0
492,388
3
W
Bellona
11,652
486
117
5
0
408,229
0
L
Danzaburou
11,629
485
110
5
0
389,933
1
L
Cu Chulainn
12,189
508
146
6
0
369,997
2
W
Pele
14,007
584
146
6
0
432,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role