Player Matchup

Kali
Kali
CrunchyTowel
Kali
Level 83
God Stats
9W - 10L
1,516 SR
Queue Stats
255W - 259L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
Julio_ecs
Zhong Kui
Level 121
God Stats
7W - 7L
1,516 SR
Queue Stats
400W - 353L
1,507 Elo+
Party 2
Bellona
Bellona
Sonikranger
Bellona
Level 95
God Stats
8W - 4L
1,500 SR
Queue Stats
83W - 86L
1,436 Elo+
Solo
Zeus
Zeus
emmkat9999
Zeus
Level 68
God Stats
2W - 2L
1,534 SR
Queue Stats
303W - 327L
1,377 Elo+
Party 1
Artemis
Artemis
nayibmarin1122
Artemis
Level 108
God Stats
9W - 6L
1,719 SR
Queue Stats
312W - 312L
1,394 Elo+
Party 2
Team Averages
Level 95
1,557 SR
1,438 Elo+

VS

Team Averages
Level 99
1,516 SR
1,427 Elo+
Raijin
Raijin
AbyssalSovereign
Raijin
Level 125
God Stats
0W - 2L
1,355 SR
Queue Stats
263W - 288L
1,402 Elo+
Solo
Bellona
Bellona
bigdaddy_ab93
Bellona
Level 53
God Stats
19W - 17L
1,537 SR
Queue Stats
100W - 96L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
chrisrocksworld
Zhong Kui
Level 83
God Stats
3W - 4L
1,645 SR
Queue Stats
276W - 275L
1,449 Elo+
Solo
Jing Wei
Jing Wei
killerflame99
Jing Wei
Level 108
God Stats
3W - 4L
1,591 SR
Queue Stats
87W - 98L
1,388 Elo+
Solo
Ares
Ares
xtckilz
Ares
Level 126
God Stats
1W - 3L
1,452 SR
Queue Stats
222W - 243L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,169
539
8,063
12,506
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Julio_ecs
Zhong Kui
14
3 / 1 / 6
8,550
503
9,069
12,249
9,110
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Sonikranger
Bellona
15
7 / 2 / 5
10,603
624
13,304
15,983
12,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 4 / 4
8,621
507
8,004
7,279
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 5
8,221
484
12,387
11,048
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,788
517
4,279
10,529
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
14
0 / 6 / 1
8,301
488
7,158
13,861
12,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
chrisrocksworld
Zhong Kui
16
5 / 4 / 5
9,325
549
10,694
11,613
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
killerflame99
Jing Wei
14
4 / 1 / 4
8,321
489
9,771
13,101
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
xtckilz
Ares
11
0 / 5 / 6
6,871
404
3,266
17,772
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
19
Kills
14
14
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
3
2
6
3
W
Zhong Kui
Julio_ecs
Zhong Kui
3
1
6
6
W
Bellona
Sonikranger
Bellona
7
2
5
4.75
L
Bellona
0
6
1
0.08
L
Zhong Kui
chrisrocksworld
Zhong Kui
5
4
5
1.88
W
3
4
4
1.25
L
Jing Wei
killerflame99
Jing Wei
4
1
4
6
W
3
5
5
1.1
L
Ares
xtckilz
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,827
Damage
35,168
59,065
Taken
66,876
33,278
Mitigated
37,908
15,197
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
880
0
3,202
10,529
3,579
0
2,118
8,365
40,215
0
W
8,063
4,569
0
3,703
12,506
4,859
0
3,199
9,221
0
66,889
W
Zhong Kui
Julio_ecs
Zhong Kui
9,069
1,137
0
4,362
12,249
9,110
0
2,604
9,575
42,804
0
W
Bellona
Sonikranger
Bellona
13,304
3,170
0
4,068
15,983
12,160
1,083
4,366
11,515
8,912
40,098
L
Bellona
7,158
2,703
0
2,742
13,861
12,062
0
1,843
12,018
0
54,995
L
Zhong Kui
chrisrocksworld
Zhong Kui
10,694
1,083
0
2,695
11,613
8,007
0
6,435
4,646
55,952
0
W
8,004
1,178
0
500
7,279
2,244
341
3,968
3,141
44,889
0
L
Jing Wei
killerflame99
Jing Wei
9,771
7,223
0
5,226
13,101
4,365
0
3,226
9,867
0
55,009
W
12,387
5,593
0
2,564
11,048
4,905
448
3,582
7,374
0
44,843
L
Ares
xtckilz
Ares
3,266
120
468
3,622
17,772
9,895
0
5,342
12,258
16,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
41,606
431
Minions Killed
431
0
Camps Cleared
0
1,608,676
Distance Traveled
1,479,951
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,788
517
77
5
0
297,680
1
W
Kali
9,169
539
112
7
0
401,162
1
W
Zhong Kui
8,550
503
63
4
0
315,833
6
W
Bellona
10,603
624
97
6
0
327,758
0
L
Bellona
8,301
488
131
8
0
286,516
5
L
Zhong Kui
9,325
549
100
6
0
277,278
10
W
Zeus
8,621
507
82
5
0
281,473
0
L
Jing Wei
8,321
489
94
6
0
325,923
1
W
Artemis
8,221
484
77
5
0
282,450
4
L
Ares
6,871
404
29
2
0
292,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role