Player Matchup

Ares
Ares
DFran12
Ares
Level 27
God Stats
4W - 4L
1,473 SR
Queue Stats
11W - 17L
1,277 Elo+
Party 1
Scylla
Scylla
Noruoe
Scylla
Level 27
God Stats
5W - 6L
1,330 SR
Queue Stats
69W - 58L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
catzzea
Sun Wukong
Level 27
God Stats
17W - 23L
1,480 SR
Queue Stats
45W - 44L
1,416 Elo+
Solo
Artemis
Artemis
nattpong
Artemis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
x1llusionzzx
Gilgamesh
Level 28
God Stats
3W - 5L
1,479 SR
Queue Stats
8W - 17L
1,240 Elo+
Party 1
Team Averages
Level 22
1,452 SR
1,356 Elo+

VS

Team Averages
Level 14
1,458 SR
1,401 Elo+
Susano
Susano
AlmightyJustin4
Susano
Level 49
God Stats
7W - 7L
1,290 SR
Queue Stats
387W - 388L
1,397 Elo+
Party 2
Bellona
Bellona
CheddaBob420961
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Fenrir
Fenrir
Hernannnnnn11
Fenrir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 22L
1,213 Elo+
Party 2
Ra
Ra
KushQuee
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Sc rghy
Hachiman
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 93L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DFran12
Ares
13
8 / 3 / 7
8,944
559
5,989
12,437
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Noruoe
Scylla
14
10 / 2 / 5
9,705
607
6,600
6,092
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
catzzea
Sun Wukong
15
4 / 2 / 0
9,214
576
7,346
8,711
4,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
nattpong
Artemis
13
8 / 5 / 6
8,548
534
8,718
6,238
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
x1llusionzzx
Gilgamesh
16
8 / 0 / 3
10,042
628
6,519
8,852
3,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,674
542
6,364
12,970
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 11 / 1
6,206
388
2,706
12,356
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 7 / 2
6,429
402
3,823
12,048
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 12 / 0
5,051
316
447
8,226
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Sc rghy
Hachiman
10
4 / 8 / 2
6,825
427
5,166
10,093
2,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
38
Kills
10
12
Deaths
41
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
0
11
1
0.05
W
Ares
DFran12
Ares
8
3
7
3.83
L
2
7
2
0.43
L
0
12
0
0
W
Scylla
Noruoe
Scylla
10
2
5
6.25
L
Hachiman
Sc rghy
Hachiman
4
8
2
0.63
W
Sun Wukong
catzzea
Sun Wukong
4
2
0
2
W
Artemis
nattpong
Artemis
8
5
6
2.2
W
Gilgamesh
x1llusionzzx
Gilgamesh
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
18,506
42,330
Taken
55,693
22,529
Mitigated
22,434
10,286
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,364
1,717
0
3,249
12,970
5,365
0
911
12,059
0
56,263
L
2,706
1,216
0
502
12,356
8,407
72
3,139
9,217
0
24,415
W
Ares
DFran12
Ares
5,989
449
0
3,405
12,437
9,229
339
197
12,240
22,424
0
L
3,823
1,466
0
1,378
12,048
3,916
0
2,773
9,275
0
23,642
L
447
228
11
134
8,226
2,123
109
2,909
5,317
5,456
0
W
Scylla
Noruoe
Scylla
6,600
1,589
0
1,348
6,092
1,984
1,190
64
5,988
54,927
0
L
Hachiman
Sc rghy
Hachiman
5,166
3,021
0
0
10,093
2,623
0
2,857
7,236
0
26,029
W
Sun Wukong
catzzea
Sun Wukong
7,346
3,169
0
341
8,711
4,880
2,422
106
8,565
0
50,095
W
Artemis
nattpong
Artemis
8,718
4,956
0
15
6,238
2,543
1,711
0
6,238
0
37,336
W
Gilgamesh
x1llusionzzx
Gilgamesh
6,519
2,117
0
5,177
8,852
3,893
0
0
8,852
0
67,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
33,185
404
Minions Killed
248
0
Camps Cleared
0
1,443,664
Distance Traveled
1,455,004
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,674
542
107
7
0
343,820
1
L
Bellona
6,206
388
49
3
0
262,351
2
W
Ares
8,944
559
23
1
0
297,574
6
L
Fenrir
6,429
402
43
3
0
317,447
0
L
Ra
5,051
316
8
1
0
236,996
0
W
Scylla
9,705
607
97
6
0
296,882
2
L
Hachiman
6,825
427
41
3
0
294,390
1
W
Sun Wukong
9,214
576
90
6
0
261,515
0
W
Artemis
8,548
534
65
4
0
239,663
1
W
Gilgamesh
10,042
628
129
8
0
348,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role