Player Matchup

Kukulkan
Kukulkan
Bluegito
Kukulkan
Level 31
God Stats
2W - 0L
1,969 SR
Queue Stats
29W - 12L
1,679 Elo+
Party 2
Sobek
Sobek
Rahotah
Sobek
Level 7
God Stats
9W - 1L
1,863 SR
Queue Stats
24W - 9L
1,679 Elo+
Party 2
Cupid
Cupid
Tempestzx
Cupid
Level 101
God Stats
9W - 2L
1,854 SR
Queue Stats
24W - 9L
1,694 Elo+
Party 2
Thor
Thor
Vermasity
Thor
Level 121
God Stats
1W - 0L
1,297 SR
Queue Stats
25W - 9L
1,665 Elo+
Party 2
Hercules
Hercules
WolfsByqn
Hercules
Level 67
God Stats
3W - 1L
1,860 SR
Queue Stats
34W - 17L
1,635 Elo+
Party 2
Team Averages
Level 65
1,769 SR
1,670 Elo+

VS

Team Averages
Level 74
1,516 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Digitalmonsterr
Artemis
Level 63
God Stats
19W - 21L
1,471 SR
Queue Stats
124W - 134L
1,414 Elo+
Party 3
Tiamat
Tiamat
MewthicSHF
Tiamat
Level 16
God Stats
2W - 6L
1,609 SR
Queue Stats
2W - 6L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
Pancakes_4321
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,351 Elo+
Party 3
Baba Yaga
Baba Yaga
TJB251
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluegito
Kukulkan
18
8 / 1 / 22
11,543
1,283
13,652
7,233
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Rahotah
Sobek
17
4 / 2 / 28
11,459
1,273
8,746
11,216
10,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Tempestzx
Cupid
19
17 / 1 / 22
12,389
1,377
34,163
10,812
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
13 / 5 / 15
11,492
1,277
15,365
9,789
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
WolfsByqn
Hercules
17
5 / 0 / 30
10,820
1,202
14,110
14,331
15,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 10 / 5
8,711
968
10,398
21,720
20,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 10 / 7
9,151
1,017
9,654
19,683
8,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MewthicSHF
Tiamat
14
2 / 11 / 2
8,876
986
8,652
18,573
9,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
15
3 / 10 / 3
9,944
1,105
4,012
20,626
10,362
Baba Yaga
TJB251
Baba Yaga
16
4 / 6 / 5
10,668
1,185
13,869
12,519
6,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
31
47
Kills
9
9
Deaths
47
117
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
10
5
0.25
W
Kukulkan
Bluegito
Kukulkan
8
1
22
19
L
0
10
7
0.35
L
Tiamat
MewthicSHF
Tiamat
2
11
2
0.27
L
Guan Yu
3
10
3
0.45
W
Sobek
Rahotah
Sobek
4
2
28
9
L
Baba Yaga
TJB251
Baba Yaga
4
6
5
1.08
W
Cupid
Tempestzx
Cupid
17
1
22
28
W
Thor
13
5
15
4.1
W
Hercules
WolfsByqn
Hercules
5
0
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,036
Damage
46,585
53,381
Taken
93,121
38,309
Mitigated
55,033
13,228
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,398
2,498
0
94
21,720
20,584
0
4,139
17,581
0
22,458
W
Kukulkan
Bluegito
Kukulkan
13,652
767
0
610
7,233
2,751
0
4,605
2,628
51,074
0
L
9,654
4,035
0
631
19,683
8,765
0
3,289
16,394
0
23,682
L
Tiamat
MewthicSHF
Tiamat
8,652
2,102
0
1,426
18,573
9,233
0
7,871
10,702
18,208
0
L
Guan Yu
4,012
608
1,065
1,185
20,626
10,362
0
5,857
14,769
0
9,707
W
Sobek
Rahotah
Sobek
8,746
1,234
0
1,423
11,216
10,848
0
3,932
6,424
13,867
0
L
Baba Yaga
TJB251
Baba Yaga
13,869
1,084
0
1,351
12,519
6,089
0
1,242
11,277
34,103
0
W
Cupid
Tempestzx
Cupid
34,163
26,309
1,289
4,984
10,812
5,059
0
2,815
7,997
0
50,145
W
Thor
15,365
5,075
0
781
9,789
4,025
0
4,495
5,294
0
21,584
W
Hercules
WolfsByqn
Hercules
14,110
3,666
0
4,141
14,331
15,626
0
6,674
7,657
0
21,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,703
Gold Earned
47,350
164
Minions Killed
136
6
Camps Cleared
5
874,662
Distance Traveled
833,464
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,711
968
26
3
2
175,761
1
W
Kukulkan
11,543
1,283
96
11
1
192,883
0
L
Artemis
9,151
1,017
24
3
0
161,860
0
L
Tiamat
8,876
986
20
2
0
151,416
0
L
Guan Yu
9,944
1,105
10
1
1
163,003
0
W
Sobek
11,459
1,273
9
1
0
174,909
1
L
Baba Yaga
10,668
1,185
56
6
2
181,424
0
W
Cupid
12,389
1,377
33
4
3
174,691
0
W
Thor
11,492
1,277
13
1
1
128,583
0
W
Hercules
10,820
1,202
13
1
1
203,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role