Player Matchup

Anubis
Anubis
Commander X99
Anubis
Level 17
God Stats
2W - 1L
1,719 SR
Queue Stats
11W - 12L
1,415 Elo+
Solo
Ares
Ares
FadingFury
Ares
Level 3
God Stats
12W - 5L
1,732 SR
Queue Stats
84W - 86L
1,359 Elo+
Party 1
Zeus
Zeus
ReapersGhost794
Zeus
Level 13
God Stats
29W - 17L
1,119 SR
Queue Stats
72W - 66L
1,425 Elo+
Party 1
Izanami
Izanami
SamStacks
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 64L
1,408 Elo+
Solo
Ra
Ra
sloth8812
Ra
Level 24
God Stats
29W - 27L
1,500 SR
Queue Stats
106W - 111L
1,380 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,397 Elo+

VS

Team Averages
Level 14
1,443 SR
1,296 Elo+
Thor
Thor
Fonzish
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,024 Elo+
Solo
Sol
Sol
Rogue9916
Sol
Level 29
God Stats
8W - 7L
1,741 SR
Queue Stats
56W - 44L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
SicRic1997
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
Trent684
Hel
Level 17
God Stats
8W - 9L
1,283 SR
Queue Stats
13W - 11L
1,208 Elo+
Solo
Ares
Ares
subways4days
Ares
Level 10
God Stats
1W - 2L
1,193 SR
Queue Stats
5W - 9L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 23
11,499
1,278
13,122
8,625
4,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 24
9,874
1,097
8,014
11,420
11,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
16 / 2 / 21
13,225
1,469
33,002
11,171
4,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SamStacks
Izanami
16
10 / 5 / 16
10,610
1,179
16,180
9,759
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 2 / 23
11,721
1,302
18,369
9,707
4,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fonzish
Thor
15
3 / 15 / 5
9,454
1,050
3,180
19,359
6,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 2 / 6
12,525
1,392
22,711
16,016
5,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SicRic1997
Cu Chulainn
13
0 / 9 / 4
7,978
886
3,663
21,368
10,139
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 12 / 6
10,017
1,113
12,036
22,098
8,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 7 / 9
9,477
1,053
2,703
18,360
13,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
47
45
Kills
17
17
Deaths
45
107
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
2
23
9.75
W
2
6
24
2.33
L
Thor
Fonzish
Thor
3
15
5
0.37
W
16
2
21
13.25
L
10
2
6
6.5
W
Izanami
SamStacks
Izanami
10
5
16
3.6
L
Cu Chulainn
SicRic1997
Cu Chulainn
0
9
4
0.22
L
3
12
6
0.5
W
9
2
23
10.25
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,687
Damage
44,293
50,682
Taken
97,201
28,029
Mitigated
44,128
11,211
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,122
1,377
0
2,611
8,625
4,054
0
6,477
2,148
35,339
0
W
8,014
1,079
0
0
11,420
11,174
0
6,777
4,643
18,629
0
L
Thor
Fonzish
Thor
3,180
1,102
0
0
19,359
6,725
0
16,119
3,240
0
11,194
W
33,002
10,238
0
4,813
11,171
4,549
0
8,967
2,204
52,355
0
L
22,711
10,108
231
5,936
16,016
5,639
0
9,195
6,821
55,092
0
W
Izanami
SamStacks
Izanami
16,180
13,079
342
1,444
9,759
4,055
0
8,073
1,686
0
29,127
L
Cu Chulainn
SicRic1997
Cu Chulainn
3,663
1,384
0
489
21,368
10,139
0
16,869
4,499
141
11,406
L
12,036
1,674
1,323
3,213
22,098
8,456
0
19,238
2,860
21,693
0
W
18,369
817
858
1,143
9,707
4,197
0
7,259
2,448
28,181
0
L
2,703
516
330
182
18,360
13,169
0
11,086
7,274
18,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,929
Gold Earned
49,451
194
Minions Killed
133
3
Camps Cleared
5
713,613
Distance Traveled
683,357
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,499
1,278
59
7
0
150,332
2
W
Ares
9,874
1,097
19
2
1
121,303
1
L
Thor
9,454
1,050
14
2
0
102,043
0
W
Zeus
13,225
1,469
55
6
2
139,254
0
L
Sol
12,525
1,392
64
7
5
168,075
0
W
Izanami
10,610
1,179
31
3
0
125,041
0
L
Cu Chulainn
7,978
886
11
1
0
96,686
0
L
Hel
10,017
1,113
30
3
0
167,767
0
W
Ra
11,721
1,302
30
3
0
177,683
0
L
Ares
9,477
1,053
14
2
0
148,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role