Player Matchup

Hachiman
Hachiman
Grubbiermoon
Hachiman
Level 27
God Stats
4W - 2L
1,600 SR
Queue Stats
14W - 8L
1,597 Elo+
Solo
King Arthur
King Arthur
SaddestSensei
King Arthur
Level 64
God Stats
22W - 17L
1,635 SR
Queue Stats
234W - 212L
1,555 Elo+
Party 2
Ra
Ra
Viin28
Ra
Level 5
God Stats
4W - 1L
1,773 SR
Queue Stats
5W - 5L
1,602 Elo+
Party 2
Thor
Thor
YouPickGames
Thor
Level 24
God Stats
3W - 1L
1,721 SR
Queue Stats
141W - 113L
1,595 Elo+
Party 2
Ganesha
Ganesha
suussuussuus
Ganesha
Level 24
God Stats
30W - 17L
1,783 SR
Queue Stats
42W - 29L
1,649 Elo+
Party 2
Team Averages
Level 29
1,702 SR
1,600 Elo+

VS

Team Averages
Level 12
1,500 SR
1,509 Elo+
Fenrir
Fenrir
Bielik6969
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
BimbletonMcRib
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 3
Olorun
Olorun
GallantHeart
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,529 Elo+
Party 1
Mercury
Mercury
KingRafiks
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,529 Elo+
Party 1
Ymir
Ymir
chopov1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Grubbiermoon
Hachiman
18
11 / 3 / 23
11,916
1,192
25,169
9,735
6,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SaddestSensei
King Arthur
19
19 / 1 / 16
13,311
1,331
13,030
15,581
14,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
17
3 / 2 / 22
10,345
1,035
10,198
6,372
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 2 / 21
12,324
1,232
17,836
11,270
5,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
suussuussuus
Ganesha
19
2 / 2 / 39
12,760
1,276
13,811
11,179
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bielik6969
Fenrir
16
2 / 12 / 5
9,984
998
6,838
21,560
10,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
1 / 11 / 4
9,140
914
8,597
21,638
18,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
15
2 / 8 / 2
9,826
983
11,018
15,102
5,734
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
KingRafiks
Mercury
16
5 / 8 / 4
11,378
1,138
14,045
14,581
4,935
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
chopov1
Ymir
16
0 / 10 / 5
9,201
920
6,048
16,687
14,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
30
49
Kills
10
10
Deaths
49
121
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bielik6969
Fenrir
2
12
5
0.38
L
1
11
4
0.27
L
Olorun
2
8
2
0.38
W
Hachiman
Grubbiermoon
Hachiman
11
3
23
7.5
L
Mercury
KingRafiks
Mercury
5
8
4
0.88
W
King Arthur
SaddestSensei
King Arthur
19
1
16
27
W
Ra
3
2
22
7
W
14
2
21
12.25
L
Ymir
chopov1
Ymir
0
10
5
0.25
W
Ganesha
suussuussuus
Ganesha
2
2
39
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,044
Damage
46,546
54,137
Taken
89,568
42,758
Mitigated
53,670
10,718
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bielik6969
Fenrir
6,838
1,008
0
253
21,560
10,576
0
5,828
15,732
0
14,192
L
8,597
969
0
0
21,638
18,186
0
6,272
15,366
24,834
0
L
Olorun
11,018
5,453
1,105
2,644
15,102
5,734
0
3,904
11,198
39,102
0
W
Hachiman
Grubbiermoon
Hachiman
25,169
18,088
0
1,698
9,735
6,115
0
3,816
5,919
0
37,598
L
Mercury
KingRafiks
Mercury
14,045
6,691
0
0
14,581
4,935
0
4,409
10,172
0
29,960
W
King Arthur
SaddestSensei
King Arthur
13,030
1,382
0
5,130
15,581
14,150
0
8,343
7,238
0
24,293
W
Ra
10,198
1,675
2,022
607
6,372
3,177
0
1,327
5,045
25,685
0
W
17,836
5,722
0
0
11,270
5,590
0
6,172
5,098
0
30,544
L
Ymir
chopov1
Ymir
6,048
871
0
0
16,687
14,239
0
3,596
13,091
14,600
0
W
Ganesha
suussuussuus
Ganesha
13,811
1,633
0
1,261
11,179
13,726
0
6,005
5,174
31,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,656
Gold Earned
49,529
170
Minions Killed
150
9
Camps Cleared
3
927,185
Distance Traveled
910,585
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,984
998
15
2
1
198,961
0
L
Cthulhu
9,140
914
25
3
0
174,634
0
L
Olorun
9,826
983
47
5
1
168,772
0
W
Hachiman
11,916
1,192
44
4
3
167,058
2
L
Mercury
11,378
1,138
48
5
1
205,428
0
W
King Arthur
13,311
1,331
37
4
0
206,821
0
W
Ra
10,345
1,035
51
5
2
157,801
3
W
Thor
12,324
1,232
34
3
4
183,975
1
L
Ymir
9,201
920
15
2
0
162,790
0
W
Ganesha
12,760
1,276
4
0
0
211,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role