Player Matchup

Ne Zha
Ne Zha
BannedCusSam
Ne Zha
Level 16
God Stats
1W - 1L
1,857 SR
Queue Stats
30W - 26L
1,522 Elo+
Party 1
Ra
Ra
KaeKae7
Ra
Level 39
God Stats
2W - 6L
1,335 SR
Queue Stats
117W - 126L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
PRODEOETPATRIA
Heimdallr
Level 109
God Stats
9W - 6L
1,671 SR
Queue Stats
198W - 194L
1,541 Elo+
Party 4
Cerberus
Cerberus
RingtailRacc
Cerberus
Level 8
God Stats
2W - 4L
1,579 SR
Queue Stats
7W - 10L
1,547 Elo+
Party 4
Tiamat
Tiamat
iitsnuskii
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Team Averages
Level 35
1,588 SR
1,458 Elo+

VS

Team Averages
Level 41
1,527 SR
1,540 Elo+
Scylla
Scylla
CaptCuc
Scylla
Level 142
God Stats
2W - 4L
1,359 SR
Queue Stats
374W - 348L
1,520 Elo+
Party 2
Izanami
Izanami
MarlonPA
Izanami
Level 10
God Stats
4W - 0L
1,873 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NotAShadyDude
Tsukuyomi
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 11L
1,790 Elo+
Party 2
Tyr
Tyr
eltennyer
Tyr
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
153W - 143L
1,461 Elo+
Solo
Ares
Ares
thebro246
Ares
Level 27
God Stats
14W - 14L
1,403 SR
Queue Stats
121W - 104L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
0 / 8 / 3
9,206
485
4,169
17,186
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 5 / 2
10,324
543
9,385
12,900
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PRODEOETPATRIA
Heimdallr
16
7 / 1 / 2
10,190
536
10,727
9,952
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
RingtailRacc
Cerberus
12
1 / 8 / 6
7,519
396
4,938
15,457
10,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
iitsnuskii
Tiamat
8
1 / 6 / 0
6,753
355
1,646
5,201
1,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaptCuc
Scylla
18
12 / 3 / 10
12,141
639
11,291
9,259
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MarlonPA
Izanami
11
0 / 2 / 5
7,475
393
5,060
6,853
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NotAShadyDude
Tsukuyomi
20
11 / 3 / 8
12,148
639
18,510
12,954
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 1
8,649
455
4,920
10,553
5,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
1 / 3 / 3
8,023
422
2,058
9,246
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
14
Kills
28
28
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
8
3
0.19
W
Scylla
CaptCuc
Scylla
12
3
10
5.67
L
5
5
2
1.2
W
Izanami
MarlonPA
Izanami
0
2
5
1.25
W
Tsukuyomi
NotAShadyDude
Tsukuyomi
11
3
8
5
L
Heimdallr
PRODEOETPATRIA
Heimdallr
7
1
2
8
L
Cerberus
RingtailRacc
Cerberus
1
8
6
0.5
W
4
3
1
1.5
L
Tiamat
iitsnuskii
Tiamat
1
6
0
0.17
W
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
41,839
60,696
Taken
48,865
26,125
Mitigated
20,883
15,354
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,169
1,283
0
5,349
17,186
6,058
0
2,842
14,158
0
56,746
W
Scylla
CaptCuc
Scylla
11,291
1,453
0
1,346
9,259
3,153
246
3,033
6,226
63,859
0
L
9,385
1,243
1,438
4,123
12,900
4,666
840
1,970
10,790
57,867
0
W
Izanami
MarlonPA
Izanami
5,060
2,826
0
1,054
6,853
2,385
727
1,377
5,476
0
41,011
W
Tsukuyomi
NotAShadyDude
Tsukuyomi
18,510
6,810
0
4,147
12,954
4,838
119
4,636
8,318
0
99,401
L
Heimdallr
PRODEOETPATRIA
Heimdallr
10,727
2,593
0
1,566
9,952
3,514
509
1,709
8,193
0
69,138
L
Cerberus
RingtailRacc
Cerberus
4,938
358
0
2,388
15,457
10,096
27
3,881
11,486
13,825
0
W
4,920
348
0
2,946
10,553
5,975
173
4,694
5,859
0
33,194
L
Tiamat
iitsnuskii
Tiamat
1,646
694
0
490
5,201
1,791
0
2,236
2,720
10,196
0
W
Ares
2,058
130
0
2,132
9,246
4,532
261
2,229
7,017
17,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
48,436
375
Minions Killed
449
0
Camps Cleared
0
1,470,950
Distance Traveled
1,830,747
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,206
485
110
6
0
317,779
4
W
Scylla
12,141
639
136
7
0
373,912
0
L
Ra
10,324
543
104
5
0
305,338
6
W
Izanami
7,475
393
81
4
0
361,192
2
W
Tsukuyomi
12,148
639
147
8
0
420,264
5
L
Heimdallr
10,190
536
116
6
0
368,781
7
L
Cerberus
7,519
396
24
1
0
327,805
9
W
Tyr
8,649
455
71
4
0
298,933
3
L
Tiamat
6,753
355
21
1
0
151,247
1
W
Ares
8,023
422
14
1
0
376,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role