Player Matchup

Thanatos
Thanatos
Bleach GUD4 us
Thanatos
Level 26
God Stats
7W - 6L
1,486 SR
Queue Stats
107W - 82L
1,610 Elo+
Party 2
Thor
Thor
Leozeira23
Thor
Level 10
God Stats
1W - 0L
1,376 SR
Queue Stats
5W - 3L
1,563 Elo+
Solo
Merlin
Merlin
double045trouble
Merlin
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Bellona
Bellona
dovawolf1
Bellona
Level 18
God Stats
6W - 3L
1,852 SR
Queue Stats
79W - 65L
1,572 Elo+
Solo
Chernobog
Chernobog
lolihacker
Chernobog
Level 19
God Stats
4W - 1L
1,773 SR
Queue Stats
63W - 52L
1,589 Elo+
Party 2
Team Averages
Level 20
1,598 SR
1,567 Elo+

VS

Team Averages
Level 24
1,552 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Chingonious
Gilgamesh
Level 9
God Stats
38W - 46L
1,518 SR
Queue Stats
163W - 166L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Frozen_Lies
Danzaburou
Level 39
God Stats
19W - 14L
1,664 SR
Queue Stats
435W - 350L
1,537 Elo+
Party 1
Tiamat
Tiamat
SadBoiSinceBirth
Tiamat
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 97L
1,455 Elo+
Party 1
Susano
Susano
TTs_FrozenPlayz
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,598 Elo+
Party 1
Athena
Athena
TheSabreHD
Athena
Level 25
God Stats
4W - 5L
1,581 SR
Queue Stats
105W - 93L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
14 / 1 / 2
12,791
640
14,910
13,921
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 6
9,101
455
4,136
13,154
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 6
9,483
474
9,450
7,884
2,661
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
dovawolf1
Bellona
16
3 / 2 / 8
10,527
526
9,008
13,338
12,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
lolihacker
Chernobog
20
6 / 2 / 3
12,537
627
11,131
15,984
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chingonious
Gilgamesh
16
3 / 4 / 3
9,035
452
5,591
11,211
7,968
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Frozen_Lies
Danzaburou
14
4 / 5 / 2
8,980
449
7,901
15,299
3,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 6 / 1
8,737
437
5,735
11,861
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 6
11,077
554
13,396
15,022
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
TheSabreHD
Athena
13
2 / 6 / 4
8,598
430
4,415
17,200
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
25
Kills
16
16
Deaths
26
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
1
2
15
L
Gilgamesh
Chingonious
Gilgamesh
3
4
3
1.13
L
Danzaburou
Frozen_Lies
Danzaburou
4
5
2
1
W
0
6
6
0.5
L
1
6
1
0.25
L
6
5
6
1.8
L
Athena
TheSabreHD
Athena
2
6
4
0.67
W
2
5
6
1
W
Bellona
dovawolf1
Bellona
3
2
8
3.5
W
Chernobog
lolihacker
Chernobog
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,635
Damage
37,038
64,281
Taken
70,593
32,909
Mitigated
30,870
27,614
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
14,910
4,951
0
17,713
13,921
6,450
0
1,272
12,545
0
96,853
L
Gilgamesh
Chingonious
Gilgamesh
5,591
1,156
0
790
11,211
7,968
0
764
10,447
0
41,422
L
Danzaburou
Frozen_Lies
Danzaburou
7,901
2,098
0
5,397
15,299
3,674
808
2,987
12,312
0
50,711
W
4,136
361
0
0
13,154
5,004
833
3,068
9,598
0
36,803
L
5,735
470
0
2,840
11,861
3,560
313
626
11,235
40,462
0
L
13,396
3,036
0
4,820
15,022
5,758
0
2,137
12,885
0
83,572
L
Athena
TheSabreHD
Athena
4,415
1,267
0
3,219
17,200
9,910
16
2,936
14,264
28,914
0
W
9,450
675
0
750
7,884
2,661
903
1,546
6,338
44,513
0
W
Bellona
dovawolf1
Bellona
9,008
2,371
0
2,382
13,338
12,464
452
1,708
11,550
0
58,904
W
Chernobog
lolihacker
Chernobog
11,131
6,442
0
6,769
15,984
6,330
2,389
1,884
14,100
0
104,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,439
Gold Earned
46,427
541
Minions Killed
448
0
Camps Cleared
0
1,932,032
Distance Traveled
1,825,709
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,791
640
152
8
0
448,441
0
L
Gilgamesh
9,035
452
75
4
0
371,369
0
L
Danzaburou
8,980
449
93
5
0
358,258
3
W
Thor
9,101
455
60
3
0
365,904
1
L
Tiamat
8,737
437
82
4
0
305,776
0
L
Susano
11,077
554
149
7
0
415,838
0
L
Athena
8,598
430
49
2
0
374,468
0
W
Merlin
9,483
474
69
3
0
318,767
4
W
Bellona
10,527
526
100
5
0
418,910
4
W
Chernobog
12,537
627
160
8
0
380,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role