Player Matchup

Thor
Thor
Danj68
Thor
Level 37
God Stats
1W - 9L
1,188 SR
Queue Stats
432W - 508L
1,450 Elo+
Party 2
Artio
Artio
GrandEnix
Artio
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 26
God Stats
37W - 35L
1,457 SR
Queue Stats
244W - 326L
1,425 Elo+
Party 2
Horus
Horus
ThePxLun
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,422 Elo+
Solo
Hades
Hades
pembin0
Hades
Level 21
God Stats
49W - 52L
1,457 SR
Queue Stats
147W - 219L
1,427 Elo+
Party 2
Team Averages
Level 24
1,421 SR
1,445 Elo+

VS

Team Averages
Level 19
1,436 SR
1,422 Elo+
Gilgamesh
Gilgamesh
GrimKronik
Gilgamesh
Level 29
God Stats
12W - 10L
1,500 SR
Queue Stats
162W - 164L
1,495 Elo+
Solo
Thor
Thor
Jeose
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
crowblue13
Janus
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
231W - 232L
1,437 Elo+
Solo
Yemoja
Yemoja
ritzyrit
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,379 Elo+
Party 1
Anhur
Anhur
sytherisabitc
Anhur
Level 16
God Stats
13W - 5L
1,182 SR
Queue Stats
24W - 25L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Danj68
Thor
19
6 / 1 / 3
11,724
510
6,793
13,141
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
GrandEnix
Artio
17
3 / 4 / 14
10,213
444
7,648
18,355
13,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KentuckyFriedGuy
Danzaburou
20
17 / 2 / 5
14,372
625
31,740
22,812
10,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ThePxLun
Horus
16
1 / 5 / 6
9,953
433
5,868
14,825
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
pembin0
Hades
18
6 / 2 / 4
11,258
489
8,513
13,340
8,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimKronik
Gilgamesh
19
3 / 4 / 3
11,698
509
18,489
20,848
19,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Jeose
Thor
4
1 / 2 / 0
6,514
283
666
3,043
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
20
6 / 3 / 1
13,870
603
14,347
10,628
3,952
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ritzyrit
Yemoja
15
3 / 11 / 1
10,229
445
11,217
21,751
27,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 13 / 5
8,752
381
8,583
20,747
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
33
Kills
14
14
Deaths
33
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
Danj68
Thor
6
1
3
7.5
W
Artio
GrandEnix
Artio
3
4
14
2.5
L
Gilgamesh
GrimKronik
Gilgamesh
3
4
3
1.13
L
Thor
Jeose
Thor
1
2
0
0.5
W
Danzaburou
KentuckyFriedGuy
Danzaburou
17
2
5
9.75
W
Horus
ThePxLun
Horus
1
5
6
0.8
L
Janus
6
3
1
2.17
W
Hades
pembin0
Hades
6
2
4
4
L
Yemoja
ritzyrit
Yemoja
3
11
1
0.32
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,562
Damage
53,302
82,473
Taken
77,017
47,914
Mitigated
59,716
37,889
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Danj68
Thor
6,793
1,704
0
7,125
13,141
5,550
0
1,220
11,869
0
91,834
W
Artio
GrandEnix
Artio
7,648
1,023
1,241
7,179
18,355
13,756
1,383
6,686
11,601
35,818
0
L
Gilgamesh
GrimKronik
Gilgamesh
18,489
5,931
0
3,024
20,848
19,614
24
5,435
15,413
0
77,412
L
Thor
Jeose
Thor
666
368
0
126
3,043
706
0
1,218
1,825
0
4,096
W
Danzaburou
KentuckyFriedGuy
Danzaburou
31,740
22,803
0
12,909
22,812
10,154
2,190
7,751
15,001
0
113,239
W
Horus
ThePxLun
Horus
5,868
3,249
1,595
3,111
14,825
10,213
500
3,942
10,791
0
49,211
L
Janus
14,347
351
0
2,079
10,628
3,952
42
970
9,658
124,146
0
W
Hades
pembin0
Hades
8,513
1,062
361
4,368
13,340
8,241
540
5,455
7,647
65,034
0
L
Yemoja
ritzyrit
Yemoja
11,217
3,224
840
646
21,751
27,244
0
4,623
17,128
42,529
0
L
8,583
5,304
0
1,776
20,747
8,200
147
3,915
16,832
0
26,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,520
Gold Earned
51,063
562
Minions Killed
475
0
Camps Cleared
0
2,217,821
Distance Traveled
1,655,955
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,724
510
134
6
0
470,253
3
W
Artio
10,213
444
51
2
0
470,344
2
L
Gilgamesh
11,698
509
140
6
0
418,793
4
L
Thor
6,514
283
9
0
0
151,979
0
W
Danzaburou
14,372
625
160
7
0
391,286
4
W
Horus
9,953
433
99
4
0
475,596
2
L
Janus
13,870
603
229
10
0
448,743
3
W
Hades
11,258
489
118
5
0
410,342
0
L
Yemoja
10,229
445
52
2
0
308,891
1
L
Anhur
8,752
381
45
2
0
327,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role