Player Matchup

Serqet
Serqet
Alidessa
Serqet
Level 50
God Stats
1W - 1L
1,838 SR
Queue Stats
11W - 7L
1,465 Elo+
Party 2
Izanami
Izanami
Dahiana
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,483 Elo+
Party 4
Hercules
Hercules
HawkZero
Hercules
Level 107
God Stats
1W - 1L
1,527 SR
Queue Stats
11W - 5L
1,765 Elo+
Party 2
Jormungandr
Jormungandr
Mahambah
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Z--Gogeta
Hera
Level 39
God Stats
0W - 1L
1,291 SR
Queue Stats
47W - 45L
1,503 Elo+
Party 4
Team Averages
Level 72
1,531 SR
1,543 Elo+

VS

Team Averages
Level 103
1,520 SR
1,557 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
LeandroMB
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Lilith50797
Nu Wa
Level 22
God Stats
2W - 5L
1,347 SR
Queue Stats
48W - 36L
1,560 Elo+
Party 1
Izanami
Izanami
LordJAG77
Izanami
Level 127
God Stats
2W - 3L
1,657 SR
Queue Stats
120W - 126L
1,620 Elo+
Party 1
Geb
Geb
heycatz
Geb
Level 101
God Stats
7W - 11L
1,596 SR
Queue Stats
126W - 88L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alidessa
Serqet
12
0 / 3 / 2
6,537
594
2,407
8,254
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Dahiana
Izanami
15
0 / 2 / 3
7,685
699
4,121
8,214
3,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
HawkZero
Hercules
13
2 / 1 / 0
7,232
657
9,157
15,619
11,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Mahambah
Jormungandr
15
2 / 1 / 2
8,532
776
7,711
12,273
12,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
0 / 3 / 2
6,940
631
4,943
6,477
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 6
8,254
750
11,179
5,983
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
LeandroMB
Horus
13
1 / 1 / 6
8,080
735
2,769
10,172
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 1 / 6
7,575
689
8,381
5,573
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LordJAG77
Izanami
18
7 / 0 / 2
10,580
962
13,099
9,428
3,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
14
1 / 0 / 3
7,935
721
4,800
6,075
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
10
10
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
6
2
L
Serqet
Alidessa
Serqet
0
3
2
0.33
L
Izanami
Dahiana
Izanami
0
2
3
0.75
L
Hercules
HawkZero
Hercules
2
1
0
2
W
Horus
LeandroMB
Horus
1
1
6
4
W
0
1
6
3
W
Izanami
LordJAG77
Izanami
7
0
2
8
L
Jormungandr
Mahambah
Jormungandr
2
1
2
3
L
Hera
0
3
2
0.33
W
Geb
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,339
Damage
40,228
50,837
Taken
37,231
32,276
Mitigated
20,227
9,453
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,179
191
0
0
5,983
2,479
864
2,957
3,026
34,877
0
L
Serqet
Alidessa
Serqet
2,407
384
0
940
8,254
2,719
0
6,281
1,973
0
10,450
L
Izanami
Dahiana
Izanami
4,121
2,663
561
2,282
8,214
3,364
594
4,677
3,537
0
38,865
L
Hercules
HawkZero
Hercules
9,157
2,998
0
5,425
15,619
11,657
0
6,323
9,296
0
21,486
W
Horus
LeandroMB
Horus
2,769
1,084
892
2,568
10,172
8,049
351
3,113
6,591
0
9,345
W
8,381
2,339
0
750
5,573
1,925
21
1,966
3,607
25,696
0
W
Izanami
LordJAG77
Izanami
13,099
9,609
0
5,213
9,428
3,937
1,721
2,470
6,958
0
66,229
L
Jormungandr
Mahambah
Jormungandr
7,711
874
0
0
12,273
12,100
0
3,876
8,397
32,481
0
L
Hera
4,943
1,428
0
245
6,477
2,436
1
3,650
2,827
28,236
0
W
Geb
4,800
200
0
861
6,075
3,837
99
2,680
3,395
16,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
42,424
273
Minions Killed
288
9
Camps Cleared
9
1,040,275
Distance Traveled
1,085,146
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,254
750
73
7
2
215,131
3
L
Serqet
6,537
594
19
2
1
228,151
4
L
Izanami
7,685
699
96
9
7
213,136
5
L
Hercules
7,232
657
40
4
1
215,794
3
W
Horus
8,080
735
9
1
1
245,679
1
W
Nu Wa
7,575
689
46
4
1
207,567
1
W
Izanami
10,580
962
133
12
5
211,726
2
L
Jormungandr
8,532
776
51
5
0
196,094
3
L
Hera
6,940
631
67
6
0
187,100
1
W
Geb
7,935
721
27
2
0
205,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role