Player Matchup

Anubis
Anubis
Bort
Anubis
Level 69
God Stats
38W - 23L
1,704 SR
Queue Stats
183W - 181L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
IIGirthVaderII
Cthulhu
Level 64
God Stats
7W - 13L
1,437 SR
Queue Stats
268W - 304L
1,491 Elo+
Party 1
Nemesis
Nemesis
MyGodLikeHands
Nemesis
Level 80
God Stats
7W - 12L
1,418 SR
Queue Stats
328W - 288L
1,544 Elo+
Party 3
Ymir
Ymir
bortina
Ymir
Level 64
God Stats
208W - 221L
1,441 SR
Queue Stats
208W - 221L
1,424 Elo+
Party 1
Cupid
Cupid
nL_xAbandoned
Cupid
Level 65
God Stats
27W - 15L
1,551 SR
Queue Stats
122W - 115L
1,525 Elo+
Party 3
Team Averages
Level 68
1,510 SR
1,498 Elo+

VS

Team Averages
Level 67
1,478 SR
1,467 Elo+
Camazotz
Camazotz
Prime_Cronos
Camazotz
Level 53
God Stats
1W - 5L
1,480 SR
Queue Stats
146W - 174L
1,441 Elo+
Party 2
Artemis
Artemis
ReaKtz_864
Artemis
Level 100
God Stats
0W - 1L
1,506 SR
Queue Stats
19W - 24L
1,435 Elo+
Party 4
Cerberus
Cerberus
Superîor
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,500 Elo+
Party 4
King Arthur
King Arthur
onlyporkchop
King Arthur
Level 67
God Stats
4W - 13L
1,509 SR
Queue Stats
466W - 450L
1,526 Elo+
Solo
Raijin
Raijin
poito17
Raijin
Level 46
God Stats
0W - 1L
1,397 SR
Queue Stats
117W - 137L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bort
Anubis
20
5 / 0 / 4
11,778
561
16,271
10,454
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 2 / 2
9,555
455
7,492
11,789
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
8 / 1 / 2
11,224
534
10,248
14,209
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
bortina
Ymir
16
1 / 1 / 8
9,578
456
6,185
13,368
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 3 / 6
10,886
518
14,456
14,720
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Prime_Cronos
Camazotz
15
0 / 3 / 0
8,882
423
4,849
18,353
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
ReaKtz_864
Artemis
15
4 / 6 / 0
9,766
465
12,436
13,119
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Superîor
Cerberus
14
0 / 5 / 3
9,248
440
7,219
14,912
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
onlyporkchop
King Arthur
19
2 / 3 / 0
11,032
525
10,498
19,228
12,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
poito17
Raijin
16
0 / 6 / 0
9,951
474
4,307
14,082
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
23
Kills
6
7
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bort
Anubis
5
0
4
7
W
1
2
2
1
W
8
1
2
9
L
Camazotz
Prime_Cronos
Camazotz
0
3
0
0
L
Artemis
ReaKtz_864
Artemis
4
6
0
0.67
L
Cerberus
Superîor
Cerberus
0
5
3
0.3
W
Ymir
bortina
Ymir
1
1
8
5
W
8
3
6
3.67
L
King Arthur
onlyporkchop
King Arthur
2
3
0
0.67
L
Raijin
poito17
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,652
Damage
39,309
64,540
Taken
79,694
37,486
Mitigated
37,836
30,488
Healing
21,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bort
Anubis
16,271
711
0
8,847
10,454
5,818
854
2,504
7,766
91,683
0
W
7,492
351
0
2,946
11,789
12,161
342
128
11,623
59,012
0
W
10,248
4,556
0
7,024
14,209
6,508
556
1,880
12,247
0
82,760
L
Camazotz
Prime_Cronos
Camazotz
4,849
782
0
4,851
18,353
5,671
0
6,081
12,197
0
67,463
L
Artemis
ReaKtz_864
Artemis
12,436
6,067
0
4,717
13,119
4,504
280
3,962
9,157
0
65,189
L
Cerberus
Superîor
Cerberus
7,219
215
0
3,296
14,912
10,553
0
2,890
12,022
38,292
0
W
Ymir
bortina
Ymir
6,185
842
0
4,034
13,368
8,016
0
3,829
9,499
33,213
0
W
14,456
6,770
1,513
6,124
14,720
4,983
2,674
2,841
11,879
0
77,066
L
King Arthur
onlyporkchop
King Arthur
10,498
612
0
5,329
19,228
12,842
44
9,169
9,571
0
81,145
L
Raijin
poito17
Raijin
4,307
141
0
3,654
14,082
4,266
150
7,233
6,799
64,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,021
Gold Earned
48,879
593
Minions Killed
610
0
Camps Cleared
0
2,048,754
Distance Traveled
1,873,180
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,778
561
168
8
0
359,479
4
W
Cthulhu
9,555
455
110
5
0
412,000
8
W
Nemesis
11,224
534
126
6
0
481,060
3
L
Camazotz
8,882
423
124
6
0
438,492
5
L
Artemis
9,766
465
115
5
0
342,581
1
L
Cerberus
9,248
440
61
3
0
359,374
10
W
Ymir
9,578
456
45
2
0
406,962
8
W
Cupid
10,886
518
144
7
0
389,253
0
L
King Arthur
11,032
525
156
7
0
381,793
2
L
Raijin
9,951
474
154
7
0
350,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role