Player Matchup

Guan Yu
Guan Yu
IggyV
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4
Terra
Terra
Yamataki
Terra
Level 129
God Stats
5W - 9L
1,805 SR
Queue Stats
62W - 64L
1,539 Elo+
Party 4
Hel
Hel
envykuun
Hel
Level 68
God Stats
9W - 8L
1,536 SR
Queue Stats
568W - 535L
1,536 Elo+
Party 3
Fenrir
Fenrir
iScifi
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
mikethemarksman
Danzaburou
Level 87
God Stats
3W - 5L
1,564 SR
Queue Stats
218W - 186L
1,515 Elo+
Solo
Team Averages
Level 83
1,581 SR
1,518 Elo+

VS

Team Averages
Level 116
1,615 SR
1,528 Elo+
Kukulkan
Kukulkan
AaronD85
Kukulkan
Level 129
God Stats
1W - 1L
1,890 SR
Queue Stats
97W - 104L
1,560 Elo+
Party 1
Anhur
Anhur
BOSSHAWG10
Anhur
Level 128
God Stats
3W - 3L
1,598 SR
Queue Stats
54W - 44L
1,583 Elo+
Party 1
King Arthur
King Arthur
Encryt
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jhona7X
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Swacher
Ymir
Level 86
God Stats
109W - 75L
1,586 SR
Queue Stats
961W - 998L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IggyV
Guan Yu
10
1 / 2 / 0
5,567
506
2,986
6,112
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Yamataki
Terra
10
0 / 0 / 4
6,119
556
3,455
3,095
1,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 3 / 5
7,116
647
6,468
7,632
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iScifi
Fenrir
11
8 / 3 / 1
7,230
657
7,775
8,728
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
mikethemarksman
Danzaburou
12
5 / 0 / 0
7,120
647
4,833
4,570
1,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaronD85
Kukulkan
9
3 / 7 / 2
6,034
549
5,514
7,938
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
10
0 / 3 / 0
5,923
538
1,730
6,646
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Encryt
King Arthur
12
2 / 2 / 0
6,511
592
4,600
8,778
4,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Jhona7X
Nemesis
11
3 / 1 / 1
6,561
596
3,495
8,426
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Swacher
Ymir
9
0 / 3 / 0
5,319
484
1,319
7,915
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
8
8
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AaronD85
Kukulkan
3
7
2
0.57
L
Anhur
0
3
0
0
L
King Arthur
Encryt
King Arthur
2
2
0
1
W
Guan Yu
IggyV
Guan Yu
1
2
0
0.5
L
Nemesis
Jhona7X
Nemesis
3
1
1
3.5
L
Ymir
Swacher
Ymir
0
3
0
0
W
Terra
Yamataki
Terra
0
0
4
2
W
2
3
5
1.5
W
Fenrir
iScifi
Fenrir
8
3
1
2.83
W
Danzaburou
mikethemarksman
Danzaburou
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
16,658
30,137
Taken
39,703
14,404
Mitigated
16,145
13,420
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AaronD85
Kukulkan
5,514
766
0
644
7,938
2,434
0
3,302
4,474
25,414
0
L
Anhur
1,730
882
0
2,058
6,646
1,684
0
1,096
5,550
0
32,093
L
King Arthur
Encryt
King Arthur
4,600
516
0
2,095
8,778
4,337
0
1,136
7,292
0
36,638
W
Guan Yu
IggyV
Guan Yu
2,986
586
178
1,462
6,112
5,641
436
0
6,112
0
22,372
L
Nemesis
Jhona7X
Nemesis
3,495
1,861
0
651
8,426
2,489
0
1,121
7,228
0
42,192
L
Ymir
Swacher
Ymir
1,319
0
0
1,502
7,915
5,201
0
2,953
4,906
22,782
0
W
Terra
Yamataki
Terra
3,455
533
905
1,622
3,095
1,903
0
195
2,900
15,090
0
W
6,468
660
1,079
4,502
7,632
2,546
236
3,142
4,490
50,590
0
W
Fenrir
iScifi
Fenrir
7,775
1,228
0
1,457
8,728
3,110
110
2,687
6,041
0
28,356
W
Danzaburou
mikethemarksman
Danzaburou
4,833
1,681
0
2,215
4,570
1,204
0
809
3,761
0
48,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
30,348
341
Minions Killed
304
0
Camps Cleared
0
1,111,948
Distance Traveled
980,828
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,034
549
50
5
0
182,845
0
L
Anhur
5,923
538
69
6
0
183,294
2
L
King Arthur
6,511
592
76
7
0
203,320
2
W
Guan Yu
5,567
506
51
5
0
212,213
3
L
Nemesis
6,561
596
73
7
0
229,416
0
L
Ymir
5,319
484
36
3
0
181,953
3
W
Terra
6,119
556
36
3
0
236,542
3
W
Hel
7,116
647
105
10
0
213,806
0
W
Fenrir
7,230
657
56
5
0
222,831
0
W
Danzaburou
7,120
647
93
8
0
226,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role