Player Matchup

Danzaburou
Danzaburou
ImaN33dBout350
Danzaburou
Level 25
God Stats
56W - 46L
1,763 SR
Queue Stats
67W - 58L
1,729 Elo+
Party 2
Hou Yi
Hou Yi
NOOUWERENTREADY
Hou Yi
Level 17
God Stats
5W - 4L
1,783 SR
Queue Stats
53W - 43L
1,633 Elo+
Party 3
Ymir
Ymir
OhSkies
Ymir
Level 132
God Stats
3W - 2L
1,267 SR
Queue Stats
335W - 275L
1,548 Elo+
Party 2
Susano
Susano
PY3tti
Susano
Level 106
God Stats
3W - 5L
1,423 SR
Queue Stats
1,050W - 1,098L
1,425 Elo+
Party 3
Tiamat
Tiamat
oIRoosterIo
Tiamat
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
120W - 101L
1,567 Elo+
Party 2
Team Averages
Level 65
1,547 SR
1,580 Elo+

VS

Team Averages
Level 63
1,576 SR
1,500 Elo+
Olorun
Olorun
AllLuckNoSk1ll
Olorun
Level 29
God Stats
3W - 5L
1,482 SR
Queue Stats
69W - 85L
1,468 Elo+
Party 1
Mulan
Mulan
MyNeckIsRed
Mulan
Level 107
God Stats
5W - 7L
1,522 SR
Queue Stats
92W - 94L
1,523 Elo+
Party 1
Ymir
Ymir
REAPERSUB99
Ymir
Level 105
God Stats
3W - 1L
1,802 SR
Queue Stats
80W - 81L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UnstoppableSKLZ
Tsukuyomi
Level 46
God Stats
13W - 12L
1,587 SR
Queue Stats
170W - 165L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Zmooth_Criminal6
Danzaburou
Level 29
God Stats
11W - 8L
1,488 SR
Queue Stats
43W - 42L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImaN33dBout350
Danzaburou
14
2 / 5 / 5
8,819
464
4,858
13,388
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
8 / 1 / 11
12,165
640
12,368
12,138
5,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
OhSkies
Ymir
16
6 / 1 / 13
10,771
567
13,415
19,156
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
PY3tti
Susano
16
3 / 4 / 8
10,241
539
10,618
14,557
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
8 / 5 / 8
10,778
567
17,275
14,269
10,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,410
495
5,216
16,000
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 5 / 1
10,285
541
13,782
19,910
17,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 2
8,220
433
8,529
17,443
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
UnstoppableSKLZ
Tsukuyomi
17
6 / 5 / 1
10,348
545
11,903
14,641
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Zmooth_Criminal6
Danzaburou
12
1 / 6 / 2
7,941
418
5,244
13,991
4,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
27
Kills
16
16
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Danzaburou
ImaN33dBout350
Danzaburou
2
5
5
0.9
L
7
5
1
1.5
W
8
1
11
13.5
W
Ymir
OhSkies
Ymir
6
1
13
12.5
W
Susano
PY3tti
Susano
3
4
8
1.75
L
1
6
2
0.33
L
Tsukuyomi
UnstoppableSKLZ
Tsukuyomi
6
5
1
1.3
L
Danzaburou
Zmooth_Criminal6
Danzaburou
1
6
2
0.33
W
Tiamat
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
44,674
73,508
Taken
81,985
49,332
Mitigated
47,848
22,135
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
1,817
361
5,828
16,000
5,708
324
8,931
6,601
51,177
0
W
Danzaburou
ImaN33dBout350
Danzaburou
4,858
1,947
0
4,784
13,388
5,103
2,444
811
12,577
0
43,657
L
13,782
3,359
0
5,885
19,910
17,964
354
5,315
14,504
0
66,244
W
12,368
5,857
765
5,170
12,138
5,311
2,589
4,064
8,074
0
67,757
W
Ymir
OhSkies
Ymir
13,415
3,722
0
3,778
19,156
22,127
233
4,029
15,127
43,089
0
W
Susano
PY3tti
Susano
10,618
2,439
0
3,670
14,557
6,160
420
2,035
12,522
0
60,826
L
8,529
1,587
0
2,075
17,443
14,588
0
6,463
10,897
37,328
0
L
Tsukuyomi
UnstoppableSKLZ
Tsukuyomi
11,903
1,742
0
4,414
14,641
5,313
0
4,392
10,040
0
74,821
L
Danzaburou
Zmooth_Criminal6
Danzaburou
5,244
1,606
234
4,545
13,991
4,275
0
4,650
9,253
0
41,585
W
Tiamat
17,275
2,145
0
3,968
14,269
10,631
984
2,806
11,463
55,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
46,204
443
Minions Killed
509
0
Camps Cleared
0
1,657,631
Distance Traveled
1,581,650
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,410
495
122
6
0
300,353
3
W
Danzaburou
8,819
464
68
4
0
290,946
2
L
Mulan
10,285
541
132
7
0
293,504
1
W
Hou Yi
12,165
640
125
7
0
320,185
2
W
Ymir
10,771
567
49
3
0
361,216
6
W
Susano
10,241
539
110
6
0
360,867
1
L
Ymir
8,220
433
54
3
0
296,682
1
L
Tsukuyomi
10,348
545
126
7
0
357,873
5
L
Danzaburou
7,941
418
75
4
0
333,238
0
W
Tiamat
10,778
567
91
5
0
324,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role