Player Matchup

Cupid
Cupid
CDI3N
Cupid
Level 27
God Stats
36W - 30L
1,537 SR
Queue Stats
105W - 100L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
ChiefWillie
Kuzenbo
Level 25
God Stats
2W - 2L
1,454 SR
Queue Stats
91W - 97L
1,417 Elo+
Party 1
Hera
Hera
NizzoActualBTW
Hera
Level 56
God Stats
5W - 6L
1,436 SR
Queue Stats
166W - 208L
1,375 Elo+
Party 1
Artemis
Artemis
Skynard52
Artemis
Level 27
God Stats
22W - 14L
1,613 SR
Queue Stats
237W - 253L
1,448 Elo+
Party 1
Hachiman
Hachiman
shepardshinobi
Hachiman
Level 15
God Stats
1W - 5L
1,073 SR
Queue Stats
8W - 11L
1,316 Elo+
Party 1
Team Averages
Level 30
1,423 SR
1,403 Elo+

VS

Team Averages
Level 15
1,374 SR
1,300 Elo+
Geb
Geb
BillyBobJimJoe4
Geb
Level 25
God Stats
23W - 28L
1,073 SR
Queue Stats
95W - 97L
1,420 Elo+
Party 2
Horus
Horus
DarkKingJay7027
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,215 Elo+
Solo
Fenrir
Fenrir
LRDragoon
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
988 Elo+
Solo
Tiamat
Tiamat
Lost R3c1aim3r
Tiamat
Level 25
God Stats
5W - 8L
1,365 SR
Queue Stats
114W - 99L
1,404 Elo+
Solo
Neith
Neith
SlurryRum
Neith
Level 15
God Stats
24W - 33L
1,434 SR
Queue Stats
175W - 210L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CDI3N
Cupid
12
3 / 1 / 2
6,922
692
3,017
4,266
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
ChiefWillie
Kuzenbo
8
2 / 2 / 2
5,191
519
2,148
10,017
5,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
8 / 0 / 2
6,372
637
6,228
2,465
654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Skynard52
Artemis
11
9 / 1 / 2
6,523
652
10,175
9,294
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
8
2 / 2 / 5
5,416
542
2,588
3,624
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
4,554
455
2,117
6,484
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 7 / 2
4,004
400
1,894
7,116
2,243
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
LRDragoon
Fenrir
3
0 / 9 / 0
3,465
347
377
5,412
1,348
7
0 / 4 / 0
4,421
442
2,785
7,491
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SlurryRum
Neith
7
5 / 2 / 0
5,361
536
5,328
5,033
1,177
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
24
Kills
5
6
Deaths
24
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Cupid
CDI3N
Cupid
3
1
2
4
W
Kuzenbo
ChiefWillie
Kuzenbo
2
2
2
1.5
L
0
7
2
0.14
L
Fenrir
LRDragoon
Fenrir
0
9
0
0
L
0
4
0
0
W
8
0
2
9
W
Artemis
Skynard52
Artemis
9
1
2
10
L
Neith
SlurryRum
Neith
5
2
0
2.5
W
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
12,501
29,666
Taken
31,536
10,901
Mitigated
9,882
12,645
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,117
190
0
1,165
6,484
2,234
0
1,091
5,393
6,992
0
W
Cupid
CDI3N
Cupid
3,017
1,449
0
1,920
4,266
1,401
2,743
159
4,081
0
35,120
W
Kuzenbo
ChiefWillie
Kuzenbo
2,148
839
161
3,761
10,017
5,069
102
1,145
8,872
11,033
0
L
1,894
1,407
196
539
7,116
2,243
0
2,277
4,839
0
7,765
L
Fenrir
LRDragoon
Fenrir
377
161
0
0
5,412
1,348
0
2,403
3,009
0
1,733
L
2,785
286
147
2,746
7,491
2,880
262
1,883
5,608
22,464
0
W
6,228
2,105
282
546
2,465
654
338
640
1,743
24,842
0
W
Artemis
Skynard52
Artemis
10,175
5,581
258
5,076
9,294
2,842
253
1,988
7,220
0
30,995
L
Neith
SlurryRum
Neith
5,328
2,589
0
979
5,033
1,177
0
722
4,311
0
16,856
W
Hachiman
2,588
888
0
641
3,624
935
201
678
2,848
0
12,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
21,805
213
Minions Killed
95
0
Camps Cleared
0
928,811
Distance Traveled
876,215
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,554
455
14
1
0
213,295
2
W
Cupid
6,922
692
77
8
0
186,795
2
W
Kuzenbo
5,191
519
9
1
0
180,595
4
L
Horus
4,004
400
17
2
0
186,512
3
L
Fenrir
3,465
347
1
0
0
126,696
0
L
Tiamat
4,421
442
33
3
0
168,120
0
W
Hera
6,372
637
57
6
0
190,118
0
W
Artemis
6,523
652
46
5
0
162,340
0
L
Neith
5,361
536
30
3
0
181,592
3
W
Hachiman
5,416
542
24
2
0
208,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role