Player Matchup

Fenrir
Fenrir
Catwoman_Diamond
Fenrir
Level 28
God Stats
0W - 3L
1,270 SR
Queue Stats
3W - 23L
929 Elo+
Party 1
Zeus
Zeus
Kryptek304
Zeus
Level 24
God Stats
52W - 53L
1,446 SR
Queue Stats
161W - 162L
1,311 Elo+
Solo
Neith
Neith
Murder18
Neith
Level 16
God Stats
2W - 3L
1,816 SR
Queue Stats
40W - 56L
1,282 Elo+
Solo
Scylla
Scylla
Zeus_Roadhog_God
Scylla
Level 5
God Stats
0W - 5L
1,270 SR
Queue Stats
23W - 72L
916 Elo+
Party 1
Odin
Odin
thekillerdoggy13
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 1
Team Averages
Level 15
1,460 SR
1,100 Elo+

VS

Team Averages
Level 20
1,529 SR
1,285 Elo+
Chaac
Chaac
Mdog18901
Chaac
Level 25
God Stats
3W - 5L
1,705 SR
Queue Stats
100W - 185L
1,263 Elo+
Solo
Anubis
Anubis
TempestxRimuru
Anubis
Level 22
God Stats
16W - 6L
1,704 SR
Queue Stats
233W - 232L
1,459 Elo+
Solo
Bacchus
Bacchus
churchfire
Bacchus
Level 15
God Stats
3W - 3L
1,447 SR
Queue Stats
41W - 55L
1,043 Elo+
Solo
Hachiman
Hachiman
hatefuIl-
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
wowgaspacho
Jormungandr
Level 23
God Stats
1W - 3L
1,289 SR
Queue Stats
7W - 25L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 15 / 6
12,562
1,047
12,900
26,519
15,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
9 / 4 / 5
14,556
1,213
28,843
9,966
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Murder18
Neith
18
2 / 1 / 9
11,911
993
12,855
8,426
3,335
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 18 / 7
11,171
931
6,553
22,674
8,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 11 / 7
10,529
877
3,315
23,295
12,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mdog18901
Chaac
20
12 / 1 / 21
13,651
1,138
22,671
13,451
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
20 / 5 / 18
14,870
1,239
28,958
19,778
11,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
churchfire
Bacchus
19
5 / 3 / 24
13,372
1,114
8,771
15,310
24,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
hatefuIl-
Hachiman
20
9 / 3 / 23
13,146
1,096
18,416
10,252
4,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
wowgaspacho
Jormungandr
20
3 / 6 / 29
13,011
1,084
2,777
15,953
12,234
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
164
17
Kills
49
49
Deaths
18
34
Assists
115
Player
Kills
Deaths
Assists
KDA
L
5
15
6
0.53
L
9
4
5
2.88
W
Chaac
Mdog18901
Chaac
12
1
21
22.5
L
Neith
Murder18
Neith
2
1
9
6.5
W
20
5
18
5.8
L
1
18
7
0.25
W
Bacchus
churchfire
Bacchus
5
3
24
5.67
W
Hachiman
hatefuIl-
Hachiman
9
3
23
6.83
L
0
11
7
0.32
W
Jormungandr
wowgaspacho
Jormungandr
3
6
29
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,466
Damage
81,593
90,880
Taken
74,744
42,748
Mitigated
58,676
4,984
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,900
5,003
0
1,050
26,519
15,384
0
9,900
16,058
0
24,096
L
28,843
5,836
0
1,646
9,966
3,343
0
6,731
3,235
53,918
0
W
Chaac
Mdog18901
Chaac
22,671
12,957
0
5,374
13,451
6,463
0
7,041
6,410
0
37,903
L
Neith
Murder18
Neith
12,855
4,953
0
2,288
8,426
3,335
0
3,906
4,350
0
52,364
W
28,958
1,979
0
9,859
19,778
11,578
0
9,193
10,585
56,154
0
L
6,553
3,414
0
0
22,674
8,018
0
9,005
13,496
15,434
0
W
Bacchus
churchfire
Bacchus
8,771
1,746
0
873
15,310
24,089
0
6,173
9,137
17,425
0
W
Hachiman
hatefuIl-
Hachiman
18,416
10,391
0
0
10,252
4,312
0
5,368
4,884
0
34,487
L
3,315
2,044
0
0
23,295
12,668
0
10,060
13,235
0
6,674
W
Jormungandr
wowgaspacho
Jormungandr
2,777
1,142
0
0
15,953
12,234
0
7,621
6,226
15,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
68,050
196
Minions Killed
216
4
Camps Cleared
5
884,492
Distance Traveled
972,195
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,562
1,047
29
2
2
199,535
0
L
Zeus
14,556
1,213
73
6
0
143,691
0
W
Chaac
13,651
1,138
40
3
2
251,665
0
L
Neith
11,911
993
78
7
0
204,114
3
W
Anubis
14,870
1,239
80
7
1
154,122
0
L
Scylla
11,171
931
15
1
1
183,606
0
W
Bacchus
13,372
1,114
25
2
0
217,706
1
W
Hachiman
13,146
1,096
43
4
0
181,693
1
L
Odin
10,529
877
1
0
1
153,546
0
W
Jormungandr
13,011
1,084
28
2
2
167,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role