Player Matchup

Ah Puch
Ah Puch
BruhClient
Ah Puch
Level 88
God Stats
7W - 9L
1,341 SR
Queue Stats
342W - 321L
1,481 Elo+
Party 3
Fenrir
Fenrir
HAPPYMAN24
Fenrir
Level 45
God Stats
9W - 10L
1,697 SR
Queue Stats
329W - 306L
1,475 Elo+
Party 3
Ao Kuang
Ao Kuang
KingGundabad
Ao Kuang
Level 102
God Stats
3W - 0L
1,840 SR
Queue Stats
222W - 207L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
SuperIceJiren
Guan Yu
Level 24
God Stats
2W - 1L
1,444 SR
Queue Stats
103W - 125L
1,189 Elo+
Party 3
Artemis
Artemis
johnkerry69
Artemis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,382 Elo+
Party 2
Team Averages
Level 58
1,564 SR
1,396 Elo+

VS

Team Averages
Level 45
1,301 SR
1,372 Elo+
Hercules
Hercules
BBETTAGS
Hercules
Level 64
God Stats
17W - 26L
1,271 SR
Queue Stats
331W - 370L
1,435 Elo+
Party 1
Janus
Janus
Doiinks
Janus
Level 28
God Stats
7W - 15L
1,053 SR
Queue Stats
23W - 41L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
Genoverse
Sun Wukong
Level 25
God Stats
8W - 14L
1,428 SR
Queue Stats
204W - 240L
1,371 Elo+
Party 1
Artio
Artio
Othrone
Artio
Level 88
God Stats
12W - 17L
1,526 SR
Queue Stats
148W - 191L
1,393 Elo+
Party 4
Hachiman
Hachiman
Showraki
Hachiman
Level 18
God Stats
0W - 2L
1,224 SR
Queue Stats
23W - 41L
1,305 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BruhClient
Ah Puch
20
18 / 1 / 13
16,549
613
30,646
15,383
7,840
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
HAPPYMAN24
Fenrir
20
8 / 2 / 22
14,835
549
19,794
25,493
40,551
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
KingGundabad
Ao Kuang
20
17 / 0 / 9
17,160
636
27,542
28,342
15,686
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
19
1 / 2 / 7
13,067
484
3,444
10,441
10,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
johnkerry69
Artemis
20
3 / 4 / 6
14,460
536
10,549
13,998
7,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBETTAGS
Hercules
17
3 / 14 / 3
11,575
429
14,906
31,232
15,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Doiinks
Janus
18
0 / 14 / 2
12,171
451
7,697
22,323
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Genoverse
Sun Wukong
17
3 / 7 / 1
11,525
427
8,872
25,351
17,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Othrone
Artio
14
0 / 7 / 2
9,948
368
3,609
25,055
26,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Showraki
Hachiman
17
3 / 6 / 0
10,967
406
7,743
13,505
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
47
Kills
9
9
Deaths
48
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BBETTAGS
Hercules
3
14
3
0.32
W
Ah Puch
BruhClient
Ah Puch
18
1
13
24.5
L
Janus
Doiinks
Janus
0
14
2
0.07
L
Sun Wukong
Genoverse
Sun Wukong
3
7
1
0.5
W
Fenrir
HAPPYMAN24
Fenrir
8
2
22
9.5
W
Ao Kuang
KingGundabad
Ao Kuang
17
0
9
21.5
L
Artio
Othrone
Artio
0
7
2
0.14
L
Hachiman
Showraki
Hachiman
3
6
0
0.5
W
Guan Yu
1
2
7
2.25
W
Artemis
johnkerry69
Artemis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,975
Damage
42,827
93,657
Taken
117,466
81,989
Mitigated
74,143
38,477
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BBETTAGS
Hercules
14,906
5,503
0
7,582
31,232
15,312
0
17,600
13,632
0
77,836
W
Ah Puch
BruhClient
Ah Puch
30,646
2,176
0
7,893
15,383
7,840
1,754
2,460
12,809
105,829
0
L
Janus
Doiinks
Janus
7,697
778
0
1,662
22,323
8,047
656
16,689
5,634
83,606
0
L
Sun Wukong
Genoverse
Sun Wukong
8,872
3,274
0
5,566
25,351
17,843
360
10,260
15,091
0
59,573
W
Fenrir
HAPPYMAN24
Fenrir
19,794
4,977
0
4,407
25,493
40,551
1,485
4,932
20,412
598
44,663
W
Ao Kuang
KingGundabad
Ao Kuang
27,542
7,530
0
18,284
28,342
15,686
1,968
4,295
23,913
202,210
0
L
Artio
Othrone
Artio
3,609
772
342
4,349
25,055
26,341
186
9,515
15,540
31,975
0
L
Hachiman
Showraki
Hachiman
7,743
4,956
0
1,961
13,505
6,600
630
4,694
8,811
0
62,663
W
Guan Yu
3,444
471
150
529
10,441
10,908
1,938
458
9,981
93
46,059
W
Artemis
johnkerry69
Artemis
10,549
3,651
0
7,214
13,998
7,004
4,995
1,411
12,587
0
109,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,071
Gold Earned
56,186
653
Minions Killed
570
0
Camps Cleared
0
2,512,459
Distance Traveled
2,267,674
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,575
429
107
4
0
440,093
0
W
Ah Puch
16,549
613
155
6
0
440,270
6
L
Janus
12,171
451
174
6
0
421,246
0
L
Sun Wukong
11,525
427
105
4
0
492,111
0
W
Fenrir
14,835
549
48
2
0
546,738
2
W
Ao Kuang
17,160
636
204
8
0
602,188
5
L
Artio
9,948
368
46
2
0
463,418
3
L
Hachiman
10,967
406
138
5
0
450,806
3
W
Guan Yu
13,067
484
89
3
0
519,785
2
W
Artemis
14,460
536
157
6
0
403,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role