Player Matchup

Danzaburou
Danzaburou
Apotheosis07
Danzaburou
Level 119
God Stats
2W - 2L
1,218 SR
Queue Stats
29W - 21L
1,613 Elo+
Party 3
Baron Samedi
Baron Samedi
Blingle
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Susano
Susano
Hyyp3R
Susano
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 3
Sun Wukong
Sun Wukong
TheGodfather91
Sun Wukong
Level 101
God Stats
7W - 8L
1,446 SR
Queue Stats
298W - 317L
1,512 Elo+
Solo
Ganesha
Ganesha
XxDEADxEYESxX
Ganesha
Level 154
God Stats
11W - 5L
1,732 SR
Queue Stats
28W - 23L
1,616 Elo+
Solo
Team Averages
Level 112
1,479 SR
1,542 Elo+

VS

Team Averages
Level 81
1,620 SR
1,572 Elo+
Bakasura
Bakasura
JMoneyHoney
Bakasura
Level 84
God Stats
13W - 6L
1,621 SR
Queue Stats
211W - 190L
1,514 Elo+
Party 2
Poseidon
Poseidon
JoseRush
Poseidon
Level 68
God Stats
21W - 18L
1,500 SR
Queue Stats
446W - 447L
1,502 Elo+
Solo
Aphrodite
Aphrodite
MereCoyote29637
Aphrodite
Level 85
God Stats
2W - 1L
1,583 SR
Queue Stats
9W - 9L
1,834 Elo+
Party 1
Sun Wukong
Sun Wukong
SeesCthulhu
Sun Wukong
Level 122
God Stats
2W - 1L
1,895 SR
Queue Stats
193W - 174L
1,515 Elo+
Party 2
Chiron
Chiron
lXanthorl
Chiron
Level 44
God Stats
6W - 10L
1,502 SR
Queue Stats
59W - 64L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apotheosis07
Danzaburou
20
13 / 1 / 7
15,003
625
20,550
25,160
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Blingle
Baron Samedi
17
5 / 6 / 11
11,992
500
10,919
14,552
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Hyyp3R
Susano
19
8 / 7 / 9
13,427
559
14,999
21,106
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheGodfather91
Sun Wukong
18
2 / 5 / 8
12,412
517
12,992
27,776
25,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
16
0 / 3 / 18
11,885
495
8,749
20,641
18,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JMoneyHoney
Bakasura
15
6 / 7 / 4
11,000
458
8,587
19,681
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JoseRush
Poseidon
19
6 / 7 / 5
13,167
549
22,019
17,947
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MereCoyote29637
Aphrodite
16
0 / 4 / 5
10,603
442
6,375
13,897
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SeesCthulhu
Sun Wukong
17
3 / 4 / 4
11,696
487
15,442
22,546
21,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
lXanthorl
Chiron
18
5 / 6 / 4
11,727
489
14,800
19,024
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
28
Kills
20
22
Deaths
28
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apotheosis07
Danzaburou
13
1
7
16.5
W
Baron Samedi
Blingle
Baron Samedi
5
6
11
1.75
W
Susano
Hyyp3R
Susano
8
7
9
1.79
L
Bakasura
JMoneyHoney
Bakasura
6
7
4
1.14
L
Poseidon
JoseRush
Poseidon
6
7
5
1.21
L
Aphrodite
MereCoyote29637
Aphrodite
0
4
5
0.63
L
Sun Wukong
SeesCthulhu
Sun Wukong
3
4
4
1.25
W
Sun Wukong
TheGodfather91
Sun Wukong
2
5
8
1.2
W
Ganesha
0
3
18
3
L
Chiron
lXanthorl
Chiron
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,209
Damage
67,223
109,235
Taken
93,095
71,521
Mitigated
52,313
41,814
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apotheosis07
Danzaburou
20,550
11,355
0
17,656
25,160
10,833
9,135
4,976
20,129
0
125,825
W
Baron Samedi
Blingle
Baron Samedi
10,919
1,989
992
3,908
14,552
7,430
1,284
4,483
9,849
41,156
0
W
Susano
Hyyp3R
Susano
14,999
3,709
0
4,908
21,106
9,261
1,051
8,012
13,094
0
78,902
L
Bakasura
JMoneyHoney
Bakasura
8,587
6,372
0
5,246
19,681
6,945
0
4,262
15,335
0
44,008
L
Poseidon
JoseRush
Poseidon
22,019
2,044
0
3,856
17,947
7,062
478
2,972
14,812
117,294
0
L
Aphrodite
MereCoyote29637
Aphrodite
6,375
1,031
2,492
6,386
13,897
8,782
0
3,294
10,503
47,007
0
L
Sun Wukong
SeesCthulhu
Sun Wukong
15,442
2,855
0
4,313
22,546
21,271
774
5,039
17,048
0
82,678
W
Sun Wukong
TheGodfather91
Sun Wukong
12,992
1,878
0
7,038
27,776
25,404
493
7,447
20,189
0
82,163
W
Ganesha
8,749
642
0
7,312
20,641
18,593
679
8,394
11,609
33,401
0
L
Chiron
lXanthorl
Chiron
14,800
7,918
473
5,412
19,024
8,253
0
3,379
15,468
0
90,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,719
Gold Earned
58,193
522
Minions Killed
627
0
Camps Cleared
0
2,218,581
Distance Traveled
2,220,662
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,003
625
174
7
0
466,187
2
W
Baron Samedi
11,992
500
73
3
0
398,324
4
W
Susano
13,427
559
118
5
0
449,503
1
L
Bakasura
11,000
458
88
4
0
512,608
6
L
Poseidon
13,167
549
178
7
0
432,521
8
L
Aphrodite
10,603
442
90
4
0
397,717
0
L
Sun Wukong
11,696
487
148
6
0
460,652
5
W
Sun Wukong
12,412
517
149
6
0
427,512
3
W
Ganesha
11,885
495
8
0
0
477,055
6
L
Chiron
11,727
489
123
5
0
417,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role