Player Matchup

King Arthur
King Arthur
Damian_Exists
King Arthur
Level 28
God Stats
4W - 4L
1,465 SR
Queue Stats
23W - 29L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
ImCCPenguin
Kukulkan
Level 80
God Stats
35W - 23L
1,822 SR
Queue Stats
115W - 117L
1,479 Elo+
Party 2
Khepri
Khepri
Kiokenjace
Khepri
Level 48
God Stats
4W - 0L
1,579 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 2
Hachiman
Hachiman
Xgaming320
Hachiman
Level 70
God Stats
2W - 1L
1,534 SR
Queue Stats
22W - 31L
1,342 Elo+
Party 3
Fenrir
Fenrir
swkrt
Fenrir
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 169L
1,462 Elo+
Party 2
Team Averages
Level 61
1,580 SR
1,441 Elo+

VS

Team Averages
Level 67
1,419 SR
1,391 Elo+
Chernobog
Chernobog
DmSwitch
Chernobog
Level 42
God Stats
4W - 3L
1,545 SR
Queue Stats
298W - 376L
1,266 Elo+
Solo
Kumbhakarna
Kumbhakarna
NuttyBlizzard
Kumbhakarna
Level 46
God Stats
1W - 1L
1,452 SR
Queue Stats
52W - 63L
1,450 Elo+
Party 1
Osiris
Osiris
NuttyClown
Osiris
Level 40
God Stats
1W - 2L
1,281 SR
Queue Stats
122W - 157L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
NuttyMurder
Hun Batz
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 170L
1,413 Elo+
Party 1
Merlin
Merlin
NuttyNipps
Merlin
Level 104
God Stats
0W - 3L
1,318 SR
Queue Stats
195W - 208L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damian_Exists
King Arthur
20
5 / 1 / 6
13,699
507
14,406
23,451
23,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
ImCCPenguin
Kukulkan
20
5 / 2 / 8
14,236
527
18,085
11,792
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Kiokenjace
Khepri
19
4 / 3 / 13
13,201
489
9,647
20,120
30,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Xgaming320
Hachiman
20
9 / 2 / 11
13,829
512
25,401
13,695
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
swkrt
Fenrir
20
9 / 0 / 9
15,387
570
17,238
26,869
16,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DmSwitch
Chernobog
16
1 / 6 / 3
10,594
392
9,281
19,220
9,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
NuttyBlizzard
Kumbhakarna
16
0 / 8 / 4
11,253
417
5,304
26,407
22,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
NuttyClown
Osiris
18
0 / 8 / 0
11,671
432
10,769
25,336
21,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
NuttyMurder
Hun Batz
20
4 / 7 / 3
13,757
510
12,030
27,035
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
NuttyNipps
Merlin
20
2 / 3 / 1
13,320
493
14,625
16,350
6,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
32
Kills
7
8
Deaths
32
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Damian_Exists
King Arthur
5
1
6
8
L
Chernobog
DmSwitch
Chernobog
1
6
3
0.42
W
Kukulkan
ImCCPenguin
Kukulkan
5
2
8
4.5
W
Khepri
Kiokenjace
Khepri
4
3
13
3.5
L
Kumbhakarna
NuttyBlizzard
Kumbhakarna
0
8
4
0.25
L
Osiris
NuttyClown
Osiris
0
8
0
0
L
Hun Batz
NuttyMurder
Hun Batz
4
7
3
0.79
L
Merlin
NuttyNipps
Merlin
2
3
1
0.83
W
Hachiman
Xgaming320
Hachiman
9
2
11
7.25
W
Fenrir
swkrt
Fenrir
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,777
Damage
52,009
95,927
Taken
114,348
81,929
Mitigated
72,248
38,832
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Damian_Exists
King Arthur
14,406
166
0
6,804
23,451
23,499
1,107
3,925
19,526
0
77,858
L
Chernobog
DmSwitch
Chernobog
9,281
3,832
0
2,823
19,220
9,159
734
3,790
15,412
0
46,259
W
Kukulkan
ImCCPenguin
Kukulkan
18,085
1,703
0
0
11,792
5,800
1,259
4,985
6,807
110,486
0
W
Khepri
Kiokenjace
Khepri
9,647
841
971
4,653
20,120
30,241
53
6,565
13,555
42,114
0
L
Kumbhakarna
NuttyBlizzard
Kumbhakarna
5,304
807
1,473
3,833
26,407
22,941
672
7,194
19,129
32,829
0
L
Osiris
NuttyClown
Osiris
10,769
1,836
0
1,949
25,336
21,786
572
4,581
20,622
0
57,076
L
Hun Batz
NuttyMurder
Hun Batz
12,030
2,845
0
10,104
27,035
11,708
1,591
6,218
20,635
0
109,771
L
Merlin
NuttyNipps
Merlin
14,625
844
244
3,725
16,350
6,654
834
5,896
10,101
101,867
0
W
Hachiman
Xgaming320
Hachiman
25,401
15,314
0
6,362
13,695
5,884
5,499
3,075
10,620
0
113,787
W
Fenrir
swkrt
Fenrir
17,238
3,304
0
20,042
26,869
16,505
1,233
6,558
20,311
0
143,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,352
Gold Earned
60,595
751
Minions Killed
579
0
Camps Cleared
0
2,555,776
Distance Traveled
2,363,944
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,699
507
141
5
0
547,549
0
L
Chernobog
10,594
392
84
3
0
397,593
3
W
Kukulkan
14,236
527
204
8
0
503,423
3
W
Khepri
13,201
489
55
2
0
464,300
0
L
Kumbhakarna
11,253
417
42
2
0
496,778
0
L
Osiris
11,671
432
114
4
0
494,061
2
L
Hun Batz
13,757
510
181
7
0
501,424
1
L
Merlin
13,320
493
158
6
0
474,088
7
W
Hachiman
13,829
512
164
6
0
454,618
4
W
Fenrir
15,387
570
187
7
0
585,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role