Player Matchup

He Bo
He Bo
BiigZiz
He Bo
Level 30
God Stats
1W - 3L
1,478 SR
Queue Stats
2W - 7L
1,314 Elo+
Party 1
Sylvanus
Sylvanus
ImGabe8
Sylvanus
Level 86
God Stats
6W - 3L
1,548 SR
Queue Stats
188W - 188L
1,618 Elo+
Solo
Medusa
Medusa
Vikmy
Medusa
Level 64
God Stats
42W - 33L
1,481 SR
Queue Stats
65W - 69L
1,451 Elo+
Party 1
Team Averages
Level 60
1,502 SR
1,461 Elo+

VS

Team Averages
Level 113
1,460 SR
1,521 Elo+
Apollo
Apollo
DelliriumPR
Apollo
Level 127
God Stats
9W - 10L
1,500 SR
Queue Stats
295W - 299L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
PAULIEdidTHAT
Jormungandr
Level 84
God Stats
202W - 126L
1,614 SR
Queue Stats
335W - 266L
1,586 Elo+
Solo
Tiamat
Tiamat
SCORPIONxPRx
Tiamat
Level 128
God Stats
3W - 6L
1,264 SR
Queue Stats
126W - 148L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BiigZiz
He Bo
14
5 / 6 / 3
10,677
667
9,002
12,354
5,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ImGabe8
Sylvanus
14
2 / 3 / 7
10,669
667
7,533
16,684
17,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Vikmy
Medusa
12
3 / 8 / 3
10,111
632
12,402
18,587
7,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 5 / 5
11,590
724
9,760
15,128
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
PAULIEdidTHAT
Jormungandr
15
4 / 3 / 8
11,030
689
14,775
19,486
12,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
14
6 / 2 / 8
11,288
706
16,804
12,626
8,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
17
17
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
BiigZiz
He Bo
5
6
3
1.08
W
Apollo
7
5
5
1.9
L
Sylvanus
ImGabe8
Sylvanus
2
3
7
1.83
W
Jormungandr
PAULIEdidTHAT
Jormungandr
4
3
8
2.67
W
Tiamat
6
2
8
5
L
Medusa
Vikmy
Medusa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
41,339
47,625
Taken
47,240
29,773
Mitigated
27,112
14,036
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BiigZiz
He Bo
9,002
324
1,350
1,784
12,354
5,129
0
8,016
4,037
35,479
0
W
Apollo
9,760
6,766
0
3,211
15,128
5,599
1,498
4,185
10,943
0
56,396
L
Sylvanus
ImGabe8
Sylvanus
7,533
2,854
1,688
3,424
16,684
17,142
0
10,591
5,531
25,002
3,965
W
Jormungandr
PAULIEdidTHAT
Jormungandr
14,775
1,805
1,184
6,910
19,486
12,909
781
7,562
11,924
53,559
0
W
Tiamat
16,804
2,163
0
4,585
12,626
8,604
375
4,364
8,262
45,182
0
L
Medusa
Vikmy
Medusa
12,402
6,177
992
4,798
18,587
7,502
0
11,801
6,450
0
40,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
33,908
146
Minions Killed
208
0
Camps Cleared
0
730,134
Distance Traveled
810,712
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,677
667
45
3
0
262,598
2
W
Apollo
11,590
724
70
4
0
261,784
0
L
Sylvanus
10,669
667
45
3
0
230,852
1
W
Jormungandr
11,030
689
83
5
0
274,132
1
W
Tiamat
11,288
706
55
3
0
274,796
2
L
Medusa
10,111
632
56
4
0
236,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role