Player Matchup

Ymir
Ymir
Platinum I
Angofu04
Ymir
Platinum I
Level 127
God Stats
14W - 10L
1,529 SR
Queue Stats
292W - 289L
1,954 MMR
Solo
Discordia
Discordia
Platinum I
SaltyBradly
Discordia
Platinum I
Level 158
God Stats
4W - 4L
1,772 SR
Queue Stats
294W - 279L
1,840 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
SweetieWithAHat
Sun Wukong
Platinum I
Level 144
God Stats
45W - 28L
1,727 SR
Queue Stats
292W - 285L
1,943 MMR
Solo
Bakasura
Bakasura
Platinum I
UpRising Junior
Bakasura
Platinum I
Level 67
God Stats
4W - 0L
1,979 SR
Queue Stats
44W - 22L
2,081 MMR
Party 1
Anhur
Anhur
Platinum II
uHowl
Anhur
Platinum II
Level 159
God Stats
3W - 0L
1,636 SR
Queue Stats
67W - 38L
2,004 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,729 SR
1,964 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,644 SR
1,965 MMR
Achilles
Achilles
Diamond III
CrummyThunder38
Achilles
Diamond III
Level 107
God Stats
16W - 14L
1,823 SR
Queue Stats
410W - 398L
1,974 MMR
Solo
Pele
Pele
Platinum I
Filipino Bro 21
Pele
Platinum I
Level 114
God Stats
10W - 6L
1,803 SR
Queue Stats
104W - 89L
1,999 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
heskaos666
Kumbhakarna
Platinum II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 85L
1,940 MMR
Solo
Apollo
Apollo
Diamond V
ricky_brito
Apollo
Diamond V
Level 148
God Stats
1W - 4L
1,533 SR
Queue Stats
189W - 187L
1,977 MMR
Solo
Scylla
Scylla
Platinum II
yLelouch777
Scylla
Platinum II
Level 126
God Stats
20W - 18L
1,561 SR
Queue Stats
615W - 600L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 3 / 16
16,758
559
11,025
26,840
25,691
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
SaltyBradly
Discordia
20
8 / 5 / 15
18,406
614
36,690
17,867
8,321
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SweetieWithAHat
Sun Wukong
20
4 / 6 / 7
17,185
573
17,722
32,621
31,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
20
10 / 7 / 7
18,605
620
23,322
28,522
16,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
uHowl
Anhur
20
10 / 3 / 6
19,920
664
27,475
21,903
11,141
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatAthenaKing ArthurSetDanzaburou

VS

Bans
TsukuyomiCu ChulainnGebSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 4 / 6
15,762
525
25,654
35,311
48,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 7 / 7
14,365
479
13,053
28,240
11,998
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
heskaos666
Kumbhakarna
17
1 / 10 / 10
11,996
400
5,284
32,099
28,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
3 / 5 / 5
16,253
542
13,924
27,022
10,058
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
8 / 7 / 9
16,107
537
25,189
18,886
6,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
61
33
Kills
24
24
Deaths
33
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
16
3
L
Achilles
8
4
6
2.75
L
4
7
7
1.07
W
Discordia
SaltyBradly
Discordia
8
5
15
3.1
W
Sun Wukong
SweetieWithAHat
Sun Wukong
4
6
7
1.25
W
Bakasura
10
7
7
1.93
L
Kumbhakarna
heskaos666
Kumbhakarna
1
10
10
0.6
L
Apollo
3
5
5
1.1
W
Anhur
uHowl
Anhur
10
3
6
4.33
L
Scylla
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,234
Damage
83,104
127,753
Taken
141,558
93,109
Mitigated
104,997
45,697
Healing
32,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,025
521
0
6,703
26,840
25,691
1,072
9,420
17,166
58,380
0
L
Achilles
25,654
5,605
0
8,108
35,311
48,449
0
10,424
22,902
0
100,790
L
13,053
2,269
0
6,228
28,240
11,998
0
10,058
17,050
0
125,591
W
Discordia
SaltyBradly
Discordia
36,690
758
885
5,273
17,867
8,321
4,043
4,807
12,822
136,244
0
W
Sun Wukong
SweetieWithAHat
Sun Wukong
17,722
2,623
0
13,698
32,621
31,521
1,506
5,013
27,478
0
112,854
W
Bakasura
23,322
16,803
0
7,656
28,522
16,435
3,387
7,462
20,886
0
128,907
L
Kumbhakarna
heskaos666
Kumbhakarna
5,284
731
0
3,381
32,099
28,440
0
13,293
17,393
32,943
0
L
Apollo
13,924
9,137
0
10,557
27,022
10,058
935
4,609
21,959
0
145,839
W
Anhur
uHowl
Anhur
27,475
21,334
0
11,482
21,903
11,141
8,411
3,834
18,001
0
195,288
L
Scylla
25,189
1,721
0
4,048
18,886
6,052
400
7,996
9,712
109,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,874
Gold Earned
74,483
895
Minions Killed
821
0
Camps Cleared
0
2,901,263
Distance Traveled
2,828,271
25
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,758
559
58
2
0
558,582
9
L
Achilles
15,762
525
157
5
0
557,097
10
L
Pele
14,365
479
208
7
0
589,230
5
W
Discordia
18,406
614
195
7
0
565,890
6
W
Sun Wukong
17,185
573
199
7
0
585,742
4
W
Bakasura
18,605
620
206
7
0
669,430
4
L
Kumbhakarna
11,996
400
32
1
0
558,300
9
L
Apollo
16,253
542
232
8
0
548,818
6
W
Anhur
19,920
664
237
8
0
521,619
2
L
Scylla
16,107
537
192
6
0
574,826
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role