Player Matchup

Terra
Terra
Elly Is Here
Terra
Level 116
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 5L
1,670 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilentClown2443
Tsukuyomi
Level 89
God Stats
1W - 0L
1,623 SR
Queue Stats
33W - 44L
1,409 Elo+
Party 1
Izanami
Izanami
ThanatosRommel
Izanami
Level 17
God Stats
4W - 0L
1,905 SR
Queue Stats
21W - 9L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
WARRIORWHY
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
coheedkid2020
Cthulhu
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 123L
1,406 Elo+
Solo
Team Averages
Level 75
1,565 SR
1,524 Elo+

VS

Team Averages
Level 37
1,381 SR
1,370 Elo+
Athena
Athena
All Asura 9
Athena
Level 29
God Stats
3W - 8L
1,357 SR
Queue Stats
61W - 64L
1,368 Elo+
Party 2
King Arthur
King Arthur
All Spirit14
King Arthur
Level 38
God Stats
7W - 13L
1,501 SR
Queue Stats
88W - 91L
1,396 Elo+
Party 2
Fenrir
Fenrir
EGY-MAZ
Fenrir
Level 48
God Stats
5W - 13L
1,106 SR
Queue Stats
142W - 183L
1,327 Elo+
Party 3
Scylla
Scylla
I kimax I
Scylla
Level 44
God Stats
14W - 15L
1,476 SR
Queue Stats
72W - 75L
1,367 Elo+
Party 2
Cupid
Cupid
amr_ramadan18
Cupid
Level 27
God Stats
13W - 16L
1,466 SR
Queue Stats
195W - 205L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
10,905
545
7,455
15,111
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
SilentClown2443
Tsukuyomi
17
9 / 3 / 9
11,798
590
13,032
16,002
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
18 / 3 / 5
13,803
690
20,212
20,061
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
WARRIORWHY
Ah Puch
15
8 / 5 / 8
11,319
566
10,987
12,339
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
3 / 3 / 15
10,577
529
14,000
19,690
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 9 / 1
8,026
401
4,158
16,321
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
All Spirit14
King Arthur
14
2 / 5 / 5
9,164
458
11,287
24,639
15,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
EGY-MAZ
Fenrir
13
6 / 12 / 1
9,040
452
10,339
18,890
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
I kimax I
Scylla
15
4 / 10 / 5
10,350
518
17,050
15,538
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 5 / 4
7,739
387
1,971
6,153
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
41
Kills
15
15
Deaths
41
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
3
9
1
0.39
L
King Arthur
All Spirit14
King Arthur
2
5
5
0.9
L
Fenrir
EGY-MAZ
Fenrir
6
12
1
0.54
W
3
1
14
10
L
Scylla
I kimax I
Scylla
4
10
5
0.65
W
Tsukuyomi
SilentClown2443
Tsukuyomi
9
3
9
4.5
W
18
3
5
6.83
W
Ah Puch
WARRIORWHY
Ah Puch
8
5
8
2.4
L
0
5
4
0.4
W
Cthulhu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,686
Damage
44,805
83,203
Taken
81,541
51,623
Mitigated
41,826
32,424
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,158
1,053
513
1,616
16,321
11,597
0
3,834
12,387
17,023
0
L
King Arthur
All Spirit14
King Arthur
11,287
1,471
0
6,118
24,639
15,796
340
12,076
11,836
0
43,793
L
Fenrir
EGY-MAZ
Fenrir
10,339
2,012
0
783
18,890
7,277
41
6,409
12,431
0
39,084
W
7,455
472
3,123
6,870
15,111
15,397
1,542
3,016
12,010
38,306
0
L
Scylla
I kimax I
Scylla
17,050
932
0
736
15,538
5,094
491
7,415
8,023
42,734
0
W
Tsukuyomi
SilentClown2443
Tsukuyomi
13,032
3,853
0
3,949
16,002
8,814
2,600
5,098
10,608
0
67,433
W
20,212
16,866
0
10,790
20,061
8,359
4,257
3,357
16,588
0
121,339
W
Ah Puch
WARRIORWHY
Ah Puch
10,987
256
0
3,384
12,339
4,412
1,386
2,871
9,290
47,336
0
L
1,971
797
0
348
6,153
2,062
0
1,731
4,422
0
20,852
W
Cthulhu
14,000
1,101
297
4,011
19,690
14,641
567
5,994
13,499
44,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,402
Gold Earned
44,319
498
Minions Killed
256
0
Camps Cleared
0
1,892,333
Distance Traveled
1,458,765
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,026
401
22
1
0
252,601
0
L
King Arthur
9,164
458
82
4
0
380,125
0
L
Fenrir
9,040
452
55
3
0
329,762
0
W
Terra
10,905
545
65
3
0
437,477
1
L
Scylla
10,350
518
62
3
0
340,193
1
W
Tsukuyomi
11,798
590
114
6
0
400,091
5
W
Izanami
13,803
690
183
9
0
328,813
1
W
Ah Puch
11,319
566
76
4
0
337,535
1
L
Cupid
7,739
387
35
2
0
156,084
1
W
Cthulhu
10,577
529
60
3
0
388,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role