Player Matchup

Cthulhu
Cthulhu
Bobthebobr
Cthulhu
Level 7
God Stats
51W - 38L
1,342 SR
Queue Stats
179W - 182L
1,295 Elo+
Party 2
Hachiman
Hachiman
Gordos29
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Scylla
Scylla
SniperSlender
Scylla
Level 42
God Stats
1W - 1L
1,427 SR
Queue Stats
6W - 14L
1,341 Elo+
Party 3
Tiamat
Tiamat
ThePaistyBoi
Tiamat
Level 12
God Stats
11W - 19L
1,290 SR
Queue Stats
45W - 63L
1,288 Elo+
Party 2
Neith
Neith
mateusTWD
Neith
Level 7
God Stats
3W - 5L
1,263 SR
Queue Stats
8W - 11L
1,288 Elo+
Solo
Team Averages
Level 14
1,365 SR
1,342 Elo+

VS

Team Averages
Level 36
1,530 SR
1,411 Elo+
Chang'e
Chang'e
DoctorCoins
Chang'e
Level 68
God Stats
3W - 0L
1,439 SR
Queue Stats
67W - 51L
1,520 Elo+
Party 1
Poseidon
Poseidon
ExoticalCarnage
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,410 Elo+
Party 1
Hachiman
Hachiman
Squidwater
Hachiman
Level 3
God Stats
3W - 1L
1,722 SR
Queue Stats
5W - 9L
1,275 Elo+
Party 4
Gilgamesh
Gilgamesh
Sw RavenWaca
Gilgamesh
Level 81
God Stats
3W - 4L
1,488 SR
Queue Stats
44W - 62L
1,349 Elo+
Party 4
Tsukuyomi
Tsukuyomi
itzlobster
Tsukuyomi
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bobthebobr
Cthulhu
17
4 / 4 / 6
11,556
963
15,702
29,383
27,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Gordos29
Hachiman
17
2 / 11 / 6
10,816
901
9,959
17,082
7,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 6 / 6
12,436
1,036
21,254
16,543
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
1 / 11 / 9
11,109
926
13,103
24,800
18,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
mateusTWD
Neith
18
5 / 12 / 6
12,212
1,018
12,777
21,587
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DoctorCoins
Chang'e
20
11 / 0 / 27
14,327
1,194
22,604
16,244
7,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
19
5 / 5 / 23
12,828
1,069
19,997
15,411
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Squidwater
Hachiman
19
11 / 6 / 15
13,072
1,089
24,111
15,269
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Sw RavenWaca
Gilgamesh
20
13 / 1 / 23
14,154
1,180
23,039
20,085
13,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
itzlobster
Tsukuyomi
19
4 / 6 / 24
12,159
1,013
14,359
12,726
9,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
156
17
Kills
44
44
Deaths
18
33
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bobthebobr
Cthulhu
4
4
6
1.75
W
Chang'e
DoctorCoins
Chang'e
11
0
27
24.5
W
Poseidon
5
5
23
3.3
L
Hachiman
Gordos29
Hachiman
2
11
6
0.45
L
5
6
6
1.33
W
Hachiman
Squidwater
Hachiman
11
6
15
3.08
W
Gilgamesh
Sw RavenWaca
Gilgamesh
13
1
23
24.5
L
Tiamat
1
11
9
0.5
W
Tsukuyomi
itzlobster
Tsukuyomi
4
6
24
2.67
L
Neith
mateusTWD
Neith
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,795
Damage
104,110
109,395
Taken
79,735
70,060
Mitigated
41,056
6,643
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bobthebobr
Cthulhu
15,702
608
147
1,820
29,383
27,503
0
8,827
20,123
35,176
0
W
Chang'e
DoctorCoins
Chang'e
22,604
3,821
6,274
9,467
16,244
7,306
0
10,217
5,887
47,635
0
W
Poseidon
19,997
3,981
400
2,061
15,411
5,730
0
8,523
6,728
37,238
0
L
Hachiman
Gordos29
Hachiman
9,959
6,051
0
653
17,082
7,270
0
7,861
9,059
0
16,918
L
21,254
1,823
0
603
16,543
6,493
0
6,697
9,696
31,740
0
W
Hachiman
Squidwater
Hachiman
24,111
15,093
0
2,155
15,269
5,599
0
11,203
3,812
0
34,169
W
Gilgamesh
Sw RavenWaca
Gilgamesh
23,039
6,290
392
766
20,085
13,414
0
11,401
8,475
0
41,761
L
Tiamat
13,103
822
0
1,540
24,800
18,853
0
9,790
14,699
31,081
0
W
Tsukuyomi
itzlobster
Tsukuyomi
14,359
4,079
0
119
12,726
9,007
0
7,776
4,239
0
23,825
L
Neith
mateusTWD
Neith
12,777
3,902
0
1,880
21,587
9,941
0
8,166
13,217
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,129
Gold Earned
66,540
173
Minions Killed
188
2
Camps Cleared
7
1,071,688
Distance Traveled
1,152,193
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,556
963
34
3
1
264,165
4
W
Chang'e
14,327
1,194
55
5
1
254,007
2
W
Poseidon
12,828
1,069
53
4
0
215,917
0
L
Hachiman
10,816
901
19
2
0
201,769
1
L
Scylla
12,436
1,036
30
3
0
209,753
0
W
Hachiman
13,072
1,089
20
2
1
201,729
0
W
Gilgamesh
14,154
1,180
42
4
2
265,160
0
L
Tiamat
11,109
926
31
3
1
211,675
1
W
Tsukuyomi
12,159
1,013
18
2
3
215,380
2
L
Neith
12,212
1,018
59
5
0
184,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role