Player Matchup

Medusa
Medusa
Drav3nCrOw
Medusa
Level 137
God Stats
0W - 2L
1,306 SR
Queue Stats
116W - 111L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
TRC MainKiller
Baron Samedi
Level 152
God Stats
19W - 11L
1,715 SR
Queue Stats
218W - 205L
1,505 Elo+
Party 1
Hercules
Hercules
TRCdeathdealer
Hercules
Level 157
God Stats
12W - 13L
1,597 SR
Queue Stats
208W - 199L
1,557 Elo+
Party 1
Team Averages
Level 149
1,539 SR
1,544 Elo+

VS

Team Averages
Level 65
1,400 SR
1,407 Elo+
Ra
Ra
Babe0323
Ra
Level 49
God Stats
11W - 23L
1,335 SR
Queue Stats
11W - 25L
1,240 Elo+
Solo
Artemis
Artemis
CANNIBALGABO
Artemis
Level 77
God Stats
8W - 16L
1,367 SR
Queue Stats
418W - 441L
1,492 Elo+
Solo
Artio
Artio
OrderedDawn4276
Artio
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 182L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drav3nCrOw
Medusa
15
8 / 7 / 8
12,582
699
20,976
18,669
7,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TRC MainKiller
Baron Samedi
16
6 / 4 / 13
12,770
709
21,401
18,439
9,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
16
8 / 6 / 10
12,936
719
11,340
27,290
30,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
11,931
663
9,119
15,994
12,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
CANNIBALGABO
Artemis
16
10 / 8 / 4
14,292
794
22,307
18,852
7,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 9 / 9
14,336
796
15,210
29,618
35,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
22
Kills
17
17
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
Artemis
CANNIBALGABO
Artemis
10
8
4
1.5
L
Medusa
Drav3nCrOw
Medusa
8
7
8
1.71
W
5
9
9
1.06
L
Baron Samedi
TRC MainKiller
Baron Samedi
6
4
13
3.13
L
Hercules
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,717
Damage
46,636
64,398
Taken
64,464
47,215
Mitigated
55,535
22,216
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,119
907
4,197
7,135
15,994
12,638
1,281
7,292
8,527
57,060
0
W
Artemis
CANNIBALGABO
Artemis
22,307
16,011
0
3,406
18,852
7,794
446
5,114
13,463
0
60,522
L
Medusa
Drav3nCrOw
Medusa
20,976
11,753
1,416
3,699
18,669
7,199
866
7,696
10,973
0
66,948
W
15,210
874
2,136
8,534
29,618
35,103
105
9,069
20,202
45,389
0
L
Baron Samedi
TRC MainKiller
Baron Samedi
21,401
2,227
3,521
6,229
18,439
9,730
323
8,802
9,637
65,910
0
L
Hercules
11,340
4,857
0
7,351
27,290
30,286
243
7,929
19,361
0
28,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
40,559
173
Minions Killed
190
0
Camps Cleared
0
881,069
Distance Traveled
899,081
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,931
663
85
5
0
288,060
5
W
Artemis
14,292
794
62
3
0
296,376
1
L
Medusa
12,582
699
75
4
0
291,414
1
W
Artio
14,336
796
43
2
0
314,645
0
L
Baron Samedi
12,770
709
69
4
0
271,051
2
L
Hercules
12,936
719
29
2
0
318,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role