Player Matchup

Merlin
Merlin
FRX Fade
Merlin
Level 85
God Stats
8W - 5L
1,500 SR
Queue Stats
153W - 92L
1,551 Elo+
Party 2
Fenrir
Fenrir
FRX Panda 53
Fenrir
Level 18
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 1L
1,762 Elo+
Party 2
Xbalanque
Xbalanque
KeyVibez9
Xbalanque
Level 29
God Stats
12W - 14L
1,512 SR
Queue Stats
92W - 96L
1,429 Elo+
Party 3
Set
Set
SenseiJumanji
Set
Level 121
God Stats
4W - 0L
1,643 SR
Queue Stats
100W - 86L
1,636 Elo+
Party 2
Cabrakan
Cabrakan
birdyboy148
Cabrakan
Level 107
God Stats
5W - 6L
1,522 SR
Queue Stats
250W - 288L
1,357 Elo+
Party 3
Team Averages
Level 72
1,588 SR
1,547 Elo+

VS

Team Averages
Level 77
1,487 SR
1,400 Elo+
Horus
Horus
Dat_Flow_Nation
Horus
Level 109
God Stats
1W - 2L
1,667 SR
Queue Stats
308W - 321L
1,435 Elo+
Party 1
Achilles
Achilles
Itz Rocha
Achilles
Level 46
God Stats
1W - 1L
1,527 SR
Queue Stats
101W - 72L
1,491 Elo+
Solo
Anubis
Anubis
King_Monsta_22
Anubis
Level 80
God Stats
37W - 34L
1,510 SR
Queue Stats
135W - 148L
1,300 Elo+
Party 1
Thanatos
Thanatos
OGDragonX
Thanatos
Level 16
God Stats
12W - 14L
1,189 SR
Queue Stats
51W - 58L
1,274 Elo+
Party 1
Tiamat
Tiamat
Solar-Salamander
Tiamat
Level 135
God Stats
138W - 101L
1,542 SR
Queue Stats
341W - 333L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FRX Fade
Merlin
13
5 / 3 / 3
7,767
597
8,140
7,147
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 5 / 0
4,887
376
3,020
7,194
2,427
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
KeyVibez9
Xbalanque
10
1 / 6 / 1
6,278
483
5,095
7,203
1,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
7 / 6 / 1
7,934
610
6,902
10,625
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
birdyboy148
Cabrakan
13
5 / 1 / 6
8,196
630
8,268
9,240
7,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 12
6,987
537
6,326
9,546
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Itz Rocha
Achilles
5
0 / 4 / 0
4,723
363
1,828
4,325
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
11 / 2 / 4
7,650
588
9,390
11,343
5,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
OGDragonX
Thanatos
12
5 / 4 / 0
7,350
565
3,283
8,634
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 6 / 2
7,223
556
6,618
8,732
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
18
Kills
21
21
Deaths
18
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
12
4
W
Merlin
FRX Fade
Merlin
5
3
3
2.17
W
Fenrir
0
5
0
0
L
Achilles
Itz Rocha
Achilles
0
4
0
0
W
Xbalanque
KeyVibez9
Xbalanque
1
6
1
0.25
L
11
2
4
6.5
L
Thanatos
OGDragonX
Thanatos
5
4
0
1.25
W
7
6
1
1.25
L
3
6
2
0.67
W
Cabrakan
birdyboy148
Cabrakan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
27,445
41,409
Taken
42,580
17,283
Mitigated
20,442
8,891
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,326
3,730
933
3,960
9,546
4,997
0
2,389
7,105
0
16,838
W
Merlin
FRX Fade
Merlin
8,140
1,462
0
1,003
7,147
2,272
520
3,222
3,550
41,808
0
W
Fenrir
3,020
967
0
818
7,194
2,427
0
4,003
3,191
0
10,709
L
Achilles
Itz Rocha
Achilles
1,828
891
0
331
4,325
1,891
0
2,573
1,752
0
9,324
W
Xbalanque
KeyVibez9
Xbalanque
5,095
3,081
0
1,311
7,203
1,469
90
3,105
4,098
0
28,192
L
9,390
581
161
4,833
11,343
5,599
129
2,132
9,211
37,794
0
L
Thanatos
OGDragonX
Thanatos
3,283
527
0
6,769
8,634
2,648
0
3,295
5,261
0
26,616
W
6,902
2,593
0
2,566
10,625
3,425
0
3,491
6,980
0
39,480
L
6,618
577
0
835
8,732
5,307
0
5,455
2,843
31,413
0
W
Cabrakan
birdyboy148
Cabrakan
8,268
1,398
0
3,193
9,240
7,690
479
1,612
7,582
41,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
33,933
306
Minions Killed
262
0
Camps Cleared
0
1,130,095
Distance Traveled
1,048,845
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,987
537
24
2
0
257,656
0
W
Merlin
7,767
597
90
7
0
218,801
0
W
Fenrir
4,887
376
13
1
0
218,204
0
L
Achilles
4,723
363
20
2
0
110,918
3
W
Xbalanque
6,278
483
40
3
0
247,913
4
L
Anubis
7,650
588
69
5
0
200,326
0
L
Thanatos
7,350
565
67
5
0
243,117
0
W
Set
7,934
610
68
5
0
236,242
3
L
Tiamat
7,223
556
82
6
0
236,828
1
W
Cabrakan
8,196
630
95
7
0
208,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role