Player Matchup

Arachne
Arachne
Balsevich
Arachne
Level 136
God Stats
14W - 11L
1,567 SR
Queue Stats
334W - 304L
1,514 Elo+
Solo
Anubis
Anubis
BoNnO54
Anubis
Level 53
God Stats
12W - 12L
1,457 SR
Queue Stats
208W - 200L
1,444 Elo+
Party 2
Neith
Neith
Chawton
Neith
Level 62
God Stats
30W - 31L
1,487 SR
Queue Stats
286W - 271L
1,445 Elo+
Party 2
Ymir
Ymir
FeloVaz
Ymir
Level 127
God Stats
26W - 17L
1,438 SR
Queue Stats
202W - 230L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
tiphil88
Cu Chulainn
Level 59
God Stats
8W - 13L
1,399 SR
Queue Stats
239W - 224L
1,448 Elo+
Party 2
Team Averages
Level 87
1,470 SR
1,449 Elo+

VS

Team Averages
Level 104
1,525 SR
1,440 Elo+
Anubis
Anubis
Chiefohio
Anubis
Level 68
God Stats
14W - 4L
1,743 SR
Queue Stats
195W - 188L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Donqie
Gilgamesh
Level 111
God Stats
31W - 19L
1,599 SR
Queue Stats
277W - 295L
1,452 Elo+
Party 1
Sobek
Sobek
Enlightless
Sobek
Level 109
God Stats
11W - 7L
1,612 SR
Queue Stats
265W - 281L
1,438 Elo+
Party 1
Chiron
Chiron
Tormentor666
Chiron
Level 157
God Stats
2W - 1L
1,439 SR
Queue Stats
183W - 213L
1,432 Elo+
Solo
Janus
Janus
Urdanni
Janus
Level 77
God Stats
3W - 2L
1,234 SR
Queue Stats
61W - 63L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Balsevich
Arachne
20
3 / 4 / 7
13,531
483
9,440
24,143
9,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
BoNnO54
Anubis
20
5 / 7 / 7
13,379
478
18,143
19,712
10,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Chawton
Neith
20
10 / 4 / 3
14,971
535
32,074
25,689
10,220
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
FeloVaz
Ymir
19
2 / 7 / 11
12,608
450
10,758
24,827
24,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
tiphil88
Cu Chulainn
20
2 / 6 / 5
13,135
469
11,441
21,342
14,672
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chiefohio
Anubis
20
6 / 7 / 9
14,239
509
18,157
27,426
15,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Donqie
Gilgamesh
20
2 / 1 / 16
14,307
511
11,735
20,537
25,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 3 / 8
14,849
530
20,998
28,249
36,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
4 / 8 / 6
14,102
504
17,859
25,377
9,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Urdanni
Janus
20
5 / 3 / 7
14,125
504
13,867
13,209
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
22
Kills
28
28
Deaths
22
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
Balsevich
Arachne
3
4
7
1.63
L
Anubis
BoNnO54
Anubis
5
7
7
1.21
L
Neith
Chawton
Neith
10
4
3
2.88
W
Anubis
Chiefohio
Anubis
6
7
9
1.5
W
Gilgamesh
Donqie
Gilgamesh
2
1
16
10
W
11
3
8
5
L
Ymir
FeloVaz
Ymir
2
7
11
1.07
W
Chiron
4
8
6
0.88
W
Janus
Urdanni
Janus
5
3
7
2.83
L
Cu Chulainn
tiphil88
Cu Chulainn
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,856
Damage
82,616
115,713
Taken
114,798
68,619
Mitigated
93,140
38,695
Healing
48,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Balsevich
Arachne
9,440
6,406
0
8,943
24,143
9,257
0
10,913
13,040
0
96,438
L
Anubis
BoNnO54
Anubis
18,143
1,214
0
7,602
19,712
10,114
82
11,923
7,631
75,575
0
L
Neith
Chawton
Neith
32,074
17,085
0
14,182
25,689
10,220
3,813
6,176
19,465
0
149,944
W
Anubis
Chiefohio
Anubis
18,157
197
1,403
11,028
27,426
15,700
515
7,337
20,089
115,802
0
W
Gilgamesh
Donqie
Gilgamesh
11,735
2,483
1,857
4,490
20,537
25,257
1,113
5,762
14,775
509
63,206
W
20,998
1,761
0
14,067
28,249
36,890
1,470
8,097
20,152
76,850
0
L
Ymir
FeloVaz
Ymir
10,758
980
0
4,952
24,827
24,356
510
10,665
13,964
44,635
0
W
Chiron
17,859
9,430
1,095
11,555
25,377
9,574
3,904
6,565
18,680
0
101,281
W
Janus
Urdanni
Janus
13,867
752
75
2,729
13,209
5,719
1,161
2,426
10,783
93,566
0
L
Cu Chulainn
tiphil88
Cu Chulainn
11,441
2,561
0
3,016
21,342
14,672
3,967
12,818
8,368
7,980
74,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,624
Gold Earned
71,622
672
Minions Killed
676
0
Camps Cleared
0
2,496,984
Distance Traveled
2,550,295
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,531
483
166
6
0
553,229
0
L
Anubis
13,379
478
102
4
0
453,868
0
L
Neith
14,971
535
191
7
0
472,591
10
W
Anubis
14,239
509
179
6
0
439,360
1
W
Gilgamesh
14,307
511
89
3
0
541,209
6
W
Sobek
14,849
530
115
4
0
540,994
2
L
Ymir
12,608
450
75
3
0
511,353
4
W
Chiron
14,102
504
141
5
0
464,359
2
W
Janus
14,125
504
152
5
0
564,373
4
L
Cu Chulainn
13,135
469
138
5
0
505,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role