Player Matchup

Ares
Ares
NickNackN
Ares
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 4L
1,302 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OhGuldan
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,152 Elo+
Party 3
Awilix
Awilix
PaperGlizzy
Awilix
Level 120
God Stats
9W - 14L
1,397 SR
Queue Stats
727W - 684L
1,521 Elo+
Party 2
Ra
Ra
Shirenku
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,152 Elo+
Party 3
Achilles
Achilles
jordan2008x
Achilles
Level 28
God Stats
3W - 3L
1,544 SR
Queue Stats
125W - 121L
1,463 Elo+
Party 2
Team Averages
Level 68
1,488 SR
1,318 Elo+

VS

Team Averages
Level 91
1,597 SR
1,623 Elo+
Chronos
Chronos
DatFoxx
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,611 Elo+
Party 1
Hercules
Hercules
Devilwing49
Hercules
Level 146
God Stats
4W - 6L
1,595 SR
Queue Stats
416W - 358L
1,631 Elo+
Party 1
Sol
Sol
Grooer2
Sol
Level 69
God Stats
20W - 17L
1,469 SR
Queue Stats
113W - 95L
1,549 Elo+
Solo
Jing Wei
Jing Wei
Ruko2235
Jing Wei
Level 41
God Stats
17W - 9L
1,646 SR
Queue Stats
247W - 212L
1,661 Elo+
Party 1
Poseidon
Poseidon
a-Niforse-Anator
Poseidon
Level 149
God Stats
5W - 4L
1,774 SR
Queue Stats
599W - 524L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 7 / 10
11,198
448
6,253
18,711
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
OhGuldan
Ah Muzen Cab
19
13 / 2 / 10
13,706
548
15,574
14,089
6,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
15
8 / 6 / 9
11,449
458
9,904
15,670
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 0 / 13
14,813
593
26,422
17,084
7,988
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
jordan2008x
Achilles
16
9 / 2 / 9
12,089
484
16,476
16,178
19,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DatFoxx
Chronos
13
1 / 10 / 6
9,015
361
4,394
21,285
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Devilwing49
Hercules
17
4 / 5 / 2
11,196
448
14,676
28,985
18,749
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
13
0 / 14 / 4
8,951
358
10,433
19,131
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Ruko2235
Jing Wei
19
5 / 7 / 3
12,342
494
8,407
21,926
13,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 10 / 4
12,634
505
17,213
21,080
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
44
Kills
16
17
Deaths
46
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
DatFoxx
Chronos
1
10
6
0.4
L
Hercules
Devilwing49
Hercules
4
5
2
1
L
Sol
0
14
4
0.14
W
Ares
4
7
10
1.29
W
Ah Muzen Cab
OhGuldan
Ah Muzen Cab
13
2
10
9
W
Awilix
8
6
9
2.08
L
Jing Wei
Ruko2235
Jing Wei
5
7
3
0.93
W
10
0
13
16.5
L
6
10
4
0.8
W
Achilles
jordan2008x
Achilles
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,629
Damage
55,123
81,732
Taken
112,407
60,048
Mitigated
55,499
26,612
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DatFoxx
Chronos
4,394
1,957
0
1,101
21,285
9,211
627
3,555
16,610
19,772
1,798
L
Hercules
Devilwing49
Hercules
14,676
5,909
0
12,269
28,985
18,749
399
5,435
23,386
0
64,671
L
Sol
10,433
788
0
2,538
19,131
6,428
874
8,341
10,370
44,493
0
W
Ares
6,253
1,335
0
865
18,711
18,944
61
8,789
9,672
19,788
0
W
Ah Muzen Cab
OhGuldan
Ah Muzen Cab
15,574
8,477
0
5,923
14,089
6,544
4,417
4,238
9,685
0
76,099
W
Awilix
9,904
3,963
0
3,126
15,670
7,313
644
5,960
9,586
0
51,635
L
Jing Wei
Ruko2235
Jing Wei
8,407
6,633
0
0
21,926
13,527
0
7,997
13,703
0
74,704
W
26,422
2,212
4,023
10,099
17,084
7,988
4,921
6,721
9,971
117,710
0
L
17,213
3,151
0
2,809
21,080
7,584
1,724
6,015
14,793
103,815
0
W
Achilles
jordan2008x
Achilles
16,476
6,541
0
2,576
16,178
19,259
384
4,791
11,218
0
54,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,255
Gold Earned
54,138
523
Minions Killed
528
0
Camps Cleared
0
2,440,927
Distance Traveled
2,361,674
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,015
361
42
2
0
462,935
8
L
Hercules
11,196
448
131
5
0
464,432
5
L
Sol
8,951
358
85
3
0
423,683
3
W
Ares
11,198
448
17
1
0
478,358
1
W
Ah Muzen Cab
13,706
548
126
5
0
487,546
3
W
Awilix
11,449
458
79
3
0
484,139
0
L
Jing Wei
12,342
494
124
5
0
513,259
4
W
Ra
14,813
593
200
8
0
566,451
6
L
Poseidon
12,634
505
146
6
0
497,365
0
W
Achilles
12,089
484
101
4
0
424,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role