Player Matchup

Danzaburou
Danzaburou
Gold III
Adjucator
Danzaburou
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond II
JustJack
Nu Wa
Diamond II
Level 160
God Stats
2W - 5L
1,647 SR
Queue Stats
213W - 189L
2,504 MMR
Solo
Geb
Geb
Diamond IV
Kiranix
Geb
Diamond IV
Level 160
God Stats
19W - 17L
1,664 SR
Queue Stats
319W - 318L
1,922 MMR
Solo
Hun Batz
Hun Batz
Diamond V
RedKâ
Hun Batz
Diamond V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 193L
2,035 MMR
Solo
Achilles
Achilles
Gold I
milanbobbygizmo
Achilles
Gold I
Level 155
God Stats
1W - 3L
1,417 SR
Queue Stats
127W - 84L
1,676 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,546 SR
1,927 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,585 SR
1,929 MMR
Ne Zha
Ne Zha
Gold V
FeedSupreme
Ne Zha
Gold V
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
Jeffreaky
Chiron
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
SirWariat
Aphrodite
Platinum I
Level 160
God Stats
2W - 3L
1,226 SR
Queue Stats
90W - 84L
1,889 MMR
Solo
Fenrir
Fenrir
Diamond I
Tinu
Fenrir
Diamond I
Level 156
God Stats
4W - 4L
1,673 SR
Queue Stats
129W - 107L
2,359 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
iZerdox
Kukulkan
Diamond II
Level 160
God Stats
4W - 5L
2,028 SR
Queue Stats
242W - 214L
2,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adjucator
Danzaburou
15
1 / 4 / 0
9,648
482
7,021
13,463
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
JustJack
Nu Wa
17
1 / 4 / 3
9,764
488
6,258
7,106
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
13
0 / 4 / 5
8,386
419
2,510
10,746
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
RedKâ
Hun Batz
15
4 / 6 / 0
9,195
460
9,943
14,160
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
16
1 / 3 / 0
9,360
468
6,356
16,502
14,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetAthenaTsukuyomiTiamatPersephone

VS

Bans
ApolloDa JiAresLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
7 / 0 / 8
11,919
596
11,122
14,207
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Jeffreaky
Chiron
19
3 / 2 / 4
13,468
673
10,382
16,174
6,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SirWariat
Aphrodite
17
0 / 0 / 5
11,060
553
4,500
8,831
5,524
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Tinu
Fenrir
15
5 / 3 / 5
11,310
566
9,679
17,802
13,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
iZerdox
Kukulkan
19
6 / 2 / 2
12,424
621
7,500
7,204
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
21
21
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adjucator
Danzaburou
1
4
0
0.25
W
Ne Zha
7
0
8
11
W
Chiron
Jeffreaky
Chiron
3
2
4
2.5
L
Nu Wa
JustJack
Nu Wa
1
4
3
0.63
L
Geb
0
4
5
0.63
L
Hun Batz
RedKâ
Hun Batz
4
6
0
0.67
W
Aphrodite
SirWariat
Aphrodite
0
0
5
2.5
W
Fenrir
Tinu
Fenrir
5
3
5
2.5
W
Kukulkan
iZerdox
Kukulkan
6
2
2
3.5
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
43,183
61,977
Taken
64,218
36,537
Mitigated
37,055
14,771
Healing
34,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adjucator
Danzaburou
7,021
4,198
0
3,636
13,463
5,051
0
272
13,191
0
68,885
W
Ne Zha
11,122
4,994
0
6,519
14,207
8,532
1,671
1,940
12,153
0
85,395
W
Chiron
Jeffreaky
Chiron
10,382
6,362
546
9,748
16,174
6,297
2,587
1,203
14,925
0
94,231
L
Nu Wa
JustJack
Nu Wa
6,258
1,176
0
1,169
7,106
2,621
196
2,679
4,427
77,261
0
L
Geb
2,510
170
0
1,855
10,746
7,669
0
2,923
7,823
12,902
0
L
Hun Batz
RedKâ
Hun Batz
9,943
4,002
0
2,802
14,160
6,328
0
1,526
12,634
0
66,195
W
Aphrodite
SirWariat
Aphrodite
4,500
1,362
3,555
7,047
8,831
5,524
754
1,258
7,493
64,083
0
W
Fenrir
Tinu
Fenrir
9,679
2,160
0
4,995
17,802
13,898
186
2,497
15,169
0
26,777
W
Kukulkan
iZerdox
Kukulkan
7,500
702
0
2,150
7,204
2,804
2,292
2,344
4,686
101,230
0
L
Achilles
6,356
1,493
0
5,309
16,502
14,868
690
4,600
11,902
0
58,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
60,181
555
Minions Killed
643
0
Camps Cleared
0
1,786,507
Distance Traveled
2,023,771
21
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,648
482
123
6
0
339,379
7
W
Ne Zha
11,919
596
120
6
0
451,417
7
W
Chiron
13,468
673
163
8
0
379,930
11
L
Nu Wa
9,764
488
171
9
0
373,996
6
L
Geb
8,386
419
9
0
0
371,155
3
L
Hun Batz
9,195
460
110
6
0
354,632
1
W
Aphrodite
11,060
553
138
7
0
373,630
7
W
Fenrir
11,310
566
31
2
0
418,125
8
W
Kukulkan
12,424
621
191
10
0
400,669
8
L
Achilles
9,360
468
142
7
0
347,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role