Player Matchup

Hercules
Hercules
DEDETAMALUCO
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,441 Elo+
Solo
Tiamat
Tiamat
GarciaCasval
Tiamat
Level 28
God Stats
13W - 10L
1,501 SR
Queue Stats
151W - 155L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
Level 13
God Stats
12W - 9L
1,418 SR
Queue Stats
23W - 16L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
rogerintopdesg-r
Kukulkan
Level 9
God Stats
1W - 0L
1,438 SR
Queue Stats
2W - 1L
1,652 Elo+
Solo
Danzaburou
Danzaburou
yadunis
Danzaburou
Level 69
God Stats
60W - 52L
1,623 SR
Queue Stats
462W - 446L
1,472 Elo+
Party 2
Team Averages
Level 29
1,496 SR
1,507 Elo+

VS

Team Averages
Level 11
1,525 SR
1,409 Elo+
Scylla
Scylla
Barak_obama_gay
Scylla
Level 5
God Stats
2W - 2L
1,514 SR
Queue Stats
30W - 33L
1,549 Elo+
Solo
Izanami
Izanami
Ghouulll
Izanami
Level 6
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 1
Yemoja
Yemoja
joaumpicudo
Yemoja
Level 7
God Stats
2W - 2L
1,618 SR
Queue Stats
5W - 7L
1,299 Elo+
Party 1
Nemesis
Nemesis
lRhyzon
Nemesis
Level 14
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 10L
1,276 Elo+
Party 1
Vamana
Vamana
marxssy
Vamana
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEDETAMALUCO
Hercules
8
0 / 0 / 0
3,999
571
903
2,679
1,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
7
0 / 0 / 1
4,476
639
496
2,743
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
7
1 / 0 / 0
4,136
591
801
3,640
865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
3,655
522
749
2,439
757
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
yadunis
Danzaburou
8
1 / 0 / 0
4,485
641
456
2,061
621
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,957
708
2,868
2,513
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Ghouulll
Izanami
1
0 / 0 / 0
2,937
420
0
0
0
Yemoja
8
0 / 0 / 0
3,832
547
70
1,132
526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
lRhyzon
Nemesis
6
0 / 1 / 0
3,984
569
1,329
3,293
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
marxssy
Vamana
8
0 / 0 / 0
4,436
634
825
2,340
733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Hercules
DEDETAMALUCO
Hercules
0
0
0
0
W
Tiamat
0
0
1
0.5
L
Izanami
Ghouulll
Izanami
0
0
0
0
W
Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
1
0
0
1
L
Yemoja
0
0
0
0
L
Nemesis
lRhyzon
Nemesis
0
1
0
0
L
Vamana
marxssy
Vamana
0
0
0
0
W
0
2
0
0
W
Danzaburou
yadunis
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,405
Damage
5,092
13,562
Taken
9,278
5,222
Mitigated
2,893
5,471
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,868
294
0
360
2,513
779
0
1,115
1,398
18,283
0
W
Hercules
DEDETAMALUCO
Hercules
903
294
0
1,436
2,679
1,465
0
0
2,679
0
9,365
W
Tiamat
496
146
0
1,381
2,743
1,514
0
395
2,327
13,232
0
L
Izanami
Ghouulll
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Z0_POWER_0Z
Tsukuyomi
801
277
0
1,627
3,640
865
0
680
2,892
0
14,324
L
Yemoja
70
0
0
611
1,132
526
0
32
1,100
12,826
0
L
Nemesis
lRhyzon
Nemesis
1,329
519
0
1,339
3,293
855
0
98
3,195
0
12,911
L
Vamana
marxssy
Vamana
825
214
0
600
2,340
733
22
0
2,340
0
16,611
W
749
179
0
92
2,439
757
0
1,556
735
7,949
0
W
Danzaburou
yadunis
Danzaburou
456
97
0
935
2,061
621
0
70
1,991
0
19,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
20,146
162
Minions Killed
140
0
Camps Cleared
0
692,407
Distance Traveled
618,831
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,957
708
38
5
0
131,958
2
W
Hercules
3,999
571
26
4
0
137,849
3
W
Tiamat
4,476
639
17
2
0
133,813
2
L
Izanami
2,937
420
0
0
0
0
0
W
Tsukuyomi
4,136
591
45
6
0
166,019
0
L
Yemoja
3,832
547
24
3
0
136,694
3
L
Nemesis
3,984
569
45
6
0
185,577
1
L
Vamana
4,436
634
33
5
0
164,602
1
W
Kukulkan
3,655
522
20
3
0
129,076
1
W
Danzaburou
4,485
641
54
8
0
125,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role