Player Matchup

Neith
Neith
Gargolaa
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Starbellis
Hel
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 39L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Zar0s237
Cthulhu
Level 7
God Stats
3W - 5L
1,417 SR
Queue Stats
5W - 7L
1,259 Elo+
Party 2
Persephone
Persephone
actuallybentley
Persephone
Level 22
God Stats
11W - 7L
1,522 SR
Queue Stats
49W - 37L
1,453 Elo+
Solo
Nox
Nox
cavaleirob
Nox
Level 3
God Stats
1W - 3L
1,246 SR
Queue Stats
2W - 8L
1,084 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,318 Elo+

VS

Team Averages
Level 25
1,610 SR
1,385 Elo+
Vamana
Vamana
CrazyChriis
Vamana
Level 26
God Stats
30W - 22L
1,513 SR
Queue Stats
66W - 68L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Donnnnn
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Quandrall
Aphrodite
Level 29
God Stats
8W - 7L
1,711 SR
Queue Stats
97W - 96L
1,429 Elo+
Party 1
Skadi
Skadi
Reflux3507
Skadi
Level 27
God Stats
18W - 16L
1,529 SR
Queue Stats
148W - 197L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Shli3
Kukulkan
Level 15
God Stats
2W - 1L
1,796 SR
Queue Stats
7W - 7L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gargolaa
Neith
11
1 / 3 / 0
6,412
427
6,909
9,846
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 7 / 1
5,269
351
2,783
8,741
2,860
Shoes

Shoes

+6%
Movement Speed

Cthulhu
Zar0s237
Cthulhu
12
1 / 2 / 0
7,478
499
6,588
8,420
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
actuallybentley
Persephone
13
5 / 7 / 0
8,100
540
7,645
10,144
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 2
5,751
383
3,374
4,851
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 0 / 1
8,384
559
2,664
6,951
4,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Donnnnn
Gilgamesh
16
9 / 2 / 6
10,045
670
7,429
12,841
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Quandrall
Aphrodite
13
5 / 0 / 8
8,789
586
7,360
11,704
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
14
8 / 0 / 6
8,642
576
9,395
9,135
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Shli3
Kukulkan
13
1 / 5 / 3
8,429
562
2,664
7,518
2,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
23
23
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
0
1
0.5
W
Gilgamesh
Donnnnn
Gilgamesh
9
2
6
6
L
Neith
Gargolaa
Neith
1
3
0
0.33
W
Aphrodite
Quandrall
Aphrodite
5
0
8
9
W
Skadi
8
0
6
11
W
Kukulkan
Shli3
Kukulkan
1
5
3
0.5
L
0
7
1
0.07
L
Cthulhu
Zar0s237
Cthulhu
1
2
0
0.5
L
Persephone
actuallybentley
Persephone
5
7
0
0.71
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
29,512
42,002
Taken
48,149
18,795
Mitigated
20,238
8,618
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
2,664
1,831
0
1,991
6,951
4,591
1,484
3,084
3,492
0
40,573
W
Gilgamesh
Donnnnn
Gilgamesh
7,429
1,899
0
4,586
12,841
5,087
65
4,108
8,556
0
56,626
L
Neith
Gargolaa
Neith
6,909
3,503
0
3,548
9,846
2,566
0
1,701
8,145
0
37,951
W
Aphrodite
Quandrall
Aphrodite
7,360
1,919
5,632
9,037
11,704
4,955
913
3,806
7,753
33,071
0
W
Skadi
9,395
3,658
0
2,092
9,135
2,933
1,884
2,491
6,569
0
57,969
W
Kukulkan
Shli3
Kukulkan
2,664
566
0
1,250
7,518
2,672
1,044
5,569
1,389
35,244
0
L
2,783
82
1,233
1,747
8,741
2,860
0
3,081
5,660
9,072
0
L
Cthulhu
Zar0s237
Cthulhu
6,588
566
53
924
8,420
8,764
0
882
7,538
44,797
0
L
Persephone
actuallybentley
Persephone
7,645
914
0
1,113
10,144
3,107
306
2,333
7,809
45,771
0
L
3,374
731
0
0
4,851
1,498
0
2,026
2,825
19,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
44,289
289
Minions Killed
406
0
Camps Cleared
0
1,153,504
Distance Traveled
1,394,142
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,384
559
82
5
0
290,092
5
W
Gilgamesh
10,045
670
99
7
0
336,286
3
L
Neith
6,412
427
64
4
0
259,177
4
W
Aphrodite
8,789
586
66
4
0
275,924
0
W
Skadi
8,642
576
80
5
0
271,858
1
W
Kukulkan
8,429
562
79
5
0
219,982
0
L
Hel
5,269
351
13
1
0
218,023
3
L
Cthulhu
7,478
499
94
6
0
248,487
1
L
Persephone
8,100
540
79
5
0
232,994
0
L
Nox
5,751
383
39
3
0
194,823
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role